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INDIE GAME / PLAY GUIDE

SteamWorld Dig 2: All 42 Artifact Locations and Return Requirements

Main-story, Artifact and Secret ledgers expanded · Updated 2026-10-13

English names are used for identification. Landmarks and collection actions have separate columns, so you can choose where to return from the name you are missing.

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Temple of Guidance|Artifact

If you lack the required ability, record the landmark and return to the main story. Some locations require a different sequence if you move falling rocks, floor switches or guided enemies first.

Artifact nameRegionLandmarkCollection actionPreparation/caution
Rejected Building PlansTemple of GuidanceSprint Hydraulics roomBreak the dark floor to the right of the pool beside the device and descend into the hidden area.Collectible on the first visit
Acupuncture Straw DollTemple of GuidanceFirst boss roomReturn later and break the floor-side bricks with the Jackhammer.After obtaining the Jackhammer
Yellow PillsTemple of GuidanceCracked block partway up the wallDrop a large rock from the hidden ceiling above to create a foothold, or open the way with an airborne Pressure Bomb.Flight/another way to reach it; with Sky Assailant, approach from the air
Old Unopened InvitationsTemple of GuidanceChamber of SecretsPass the false wall beyond the Grenade Launcher from the air, then enter the hole below.Avoid the floor arrow switches.
Toy RocketTemple of GuidanceChamber of ArrowsGrapple upward on the far-left wall where arrows arrive to reach the hidden upper area.Hook Shot; move between the 3-shot arrow bursts
Wagon WheelTemple of GuidanceChamber of WheelsStack the later carts in 2 tiers and fire a bomb at the sand on the left from above.Set the cart positions before opening the wall.

Archaea|Artifact

If you lack the required ability, record the landmark and return to the main story. Some locations require a different sequence if you move falling rocks, floor switches or guided enemies first.

Artifact nameRegionLandmarkCollection actionPreparation/caution
FertilizerArchaeaShallow area where you first minedReturn left from the town ladder and break the lower-left bricks.After obtaining the Jackhammer
Amulet of Baal Ahdahli-DihlaArchaeaPatch Wall GrottoHead right through the small ceiling hole at the upper left.Also collect the Cog beneath the cracked floor.
Rattus norvegicusArchaeaBurster’s StationNear the end, fire a bomb from the platform into the sand directly above the 2nd enemy.Inside the cave after obtaining the Pressure Bomb
Spelunky DiaryArchaeaCave-In CatacombMake a running jump from the left end of the fallen-rock row to the high wall, then open the sand above.Return after dealing with the falling rocks.
Schrodinger’s What?ArchaeaEast of Cactus PlantationBreak the sand above the water with a bomb, then make a running jump to the high ground.Also reachable by a side path from Windy Plains
Photo of Missing LoveArchaeaMason’s StationClimb the first large vertical shaft and pass through the rock-like wall at the upper right.On the way to the Jackhammer device
Glowing GooArchaeaRupture Rock HollowAt the climbing wall on the far right, drop down once to reach the hidden ledge beneath the collapsing floor.Collect it on a separate attempt from the climb to the Cog.
Monster Face PlushyArchaeaRoute from Bottom of the Mine up to Mysterious CaveBreak the differently coloured wall on the right to enter a hidden passage.Climb back up from the water at the mine’s lowest level.

The Oasis|Artifact

If you lack the required ability, record the landmark and return to the main story. Some locations require a different sequence if you move falling rocks, floor switches or guided enemies first.

Artifact nameRegionLandmarkCollection actionPreparation/caution
Rosie’s DumbbellsThe OasisRosie’s StorageOpen the right wall of the first low bridge and head upward.After obtaining the Hook Shot
Six-Pack o’ Moon JuiceThe OasisCeiling at the upper left of the town areaUse the Hook Shot or Jet Engine to enter the small ceiling hole.Do not search only the town’s ground level.

Windy Plains|Artifact

If you lack the required ability, record the landmark and return to the main story. Some locations require a different sequence if you move falling rocks, floor switches or guided enemies first.

Artifact nameRegionLandmarkCollection actionPreparation/caution
Rocket Black BoxWindy PlainsRock FallsGrapple upward from the water on the right and stand on top while leaving the sand supporting the 3 rocks intact.Break the sand above the rocks to reach the hidden location.
Ninja Cat Action FigureWindy PlainsCliff to the right after leaving Rock FallsDescend to the right, then grapple to the wall on the left to slow your fall.Also check the hidden exit to Archaea below.
Inflatable FriendWindy PlainsAbove the eastern Pneumatic TubeAscend toward the high ceiling using flight/the Hook Shot.High ground on the Temple Entrance side

West Desert|Artifact

If you lack the required ability, record the landmark and return to the main story. Some locations require a different sequence if you move falling rocks, floor switches or guided enemies first.

Artifact nameRegionLandmarkCollection actionPreparation/caution
Dr. Groda Children’s BookWest DesertNarrow diggable hole on the western surfaceBreak the obstructing sand at the bottom with an airborne Pressure Bomb or the Grenade Launcher.Return during later cleanup.
Preserved Banana PeelsWest DesertTenacious TrolleysUse the later cart arrangement to create a foothold toward the cracked wall on the left, then open it with a bomb.See the cave page for the cart-puzzle sequence.

Temple of the Destroyer|Artifact

If you lack the required ability, record the landmark and return to the main story. Some locations require a different sequence if you move falling rocks, floor switches or guided enemies first.

Artifact nameRegionLandmarkCollection actionPreparation/caution
Fire TokenTemple of the DestroyerDemon’s CribAfter escaping the rising lava upward, do not enter the exit. Wait for it to fall, then open the sand below-right of the entrance.Move the robot at the entrance with the Ignition Axe.
Ginsu Shark ToothTemple of the DestroyerThe BatcaveHit the glowing flying insect leftward from the Cog platform to open a hidden wall.First hit the insect upward to reach the upper passage.
Piece of Red ClothTemple of the DestroyerFloor Is LavaCross all the way through without stepping on a floor switch.If you step on one, leave and re-enter to restart the attempt.
FossilTemple of the DestroyerLava ShootersBefore exiting, climb toward the upper-right fireball launcher and break the cracked rock.There is another detour beyond the 2 Cogs.
Weird-Looking StoneTemple of the DestroyerAbove Golem AltarCross the ceiling rightward from the top of the left wall, then descend at the platform ahead.Move past ungrappable metal plates using an anchor point beside them.
Doom Cult To-Do ListTemple of the DestroyerGrim HollowGuide the left caster’s fireball into the high cracked wall to open it.Do not defeat the caster before opening the wall.
Hallo Katze ChainsawTemple of the DestroyerSpikes & ConveyorsEnter the 1 spike-free tile in the left wall along the way, then head into the secret passage above.Collect the lower-right Cog just after the entrance separately too.
ThereminTemple of the DestroyerCrusher area on the Conveyor Maze sideOpen the cracked floor in the centre and enter the hidden room below while the crusher returns.Do not stay beneath the crusher.
Holy ToastTemple of the DestroyerInfernal CratesIn the upper-right hidden room, stop a crate at the belt’s edge, pass between the crushing movements and reach the floor switch.Open the upper-right entrance with Sky Assailant.
Bag of Rubber ChickensTemple of the DestroyerMine Cart MadnessIn the final cart puzzle, position a cart on the lowest floor switch.Collect the 2 Cogs too before leaving.
CakeTemple of the DestroyerBelow The Sun ArmoryDescend the right-hand shaft, head left and reach the hidden upper ledge.You can return from Armory Entrance.
INCREA Product ManualTemple of the DestroyerCeiling beneath The Sun ArmoryFly through the ceiling opening containing sand.Check it together with the Cake collection area.

Yarrow|Artifact

If you lack the required ability, record the landmark and return to the main story. Some locations require a different sequence if you move falling rocks, floor switches or guided enemies first.

Artifact nameRegionLandmarkCollection actionPreparation/caution
Fifty Shades of ClicheYarrowFirst ceiling shooter and regenerating soilGuide the enemy’s shots into the unreachable soil on the right, then head upward.Later, Ramjet/Sky Assailant can also open it.
Amiigo FigurineYarrowSwim Swam SwayIn the first underwater section, descend along the left wall and pass through the spike gap to the cracked wall.Watch the Hook Shot and underwater spikes.
Radiant OrchidYarrowLeaky LodgeWithout dropping the first large rock, dig 2 levels into the path beneath it and open the cracked wall.Dropping the large rock first forces a detour.
Sacred DocumentationYarrowLeft wall after digging down from the upper areaRemove the sand supporting the stacked rocks, then approach the false wall on the left from atop the rocks.Check the regenerating soil and acid.
Scented CandleYarrowHodge-Podge HangGrapple rightward beneath the first platform, fly past the metal plates and climb the far-right wall.Jet Engine / Hook Shot
Bowl of CerealYarrowMushi Mushi SnuggeryGuide the ceiling shooter’s projectiles into the sand wall on the left along the way to open it.Do not eliminate the shooter first.
Still Life, Still HopeYarrowBushwack BeehiveOpen the ceiling sand on the bee route with an airborne Pressure Bomb.Lv14, Pressure Bomb tier 4, Sky Assailant
Lime SnowmanYarrowLime LoopAfter collecting the Cog beyond the timed switch, do not turn left toward the exit; take the hidden loop on the right.Use the floor warp and continue to the far right.
Birdie Num Num SeedsYarrowLowest level, above Device of DisasterHead left from above the device cave, then rise through the sand ceiling with the Ramjet.After obtaining Ramjet Vigor

Show Davy to receive blueprints

Collecting enough does not automatically equip the reward. Obtain blueprints from Davy in El Machino, then assign the required Cogs at the workbench.

Artifact countBlueprint/rewardUsed for
1Gaze of OdinMap / Cog1
3Criss-Cross CombustionFate Engine / Cog1
6Core DiversityArmor / Cog1
10Pocket of FreyrBag / Cog5
15More-Hoarder’s MapMap / Cog4
21Sharpened EdgePickaxe / Cog4
28Aquatic RegenesisWater Tank / Cog5
42Sigillum Caelum et InfernumKey to the final trials above the surface

Group unreachable pickups for later

Sky Assailant for airborne Pressure Bombs requires Lv14 and the final bomb tier; Air Cooling for flight requires Lv14 and Jet Engine tier 3 as a guide. The price of a purchase tier is not the same as the cumulative cost of buying the preceding tiers.

Check the collection table for Bushwack Beehive’s ceiling, high surface locations, dark walls and areas behind devices. Completing the Trials awards Proof of Completion, but this reward does not replace any missing standard Artifact among the 42.

FAQ

Frequently asked questions (FAQ)

Q1 I cannot reach the Fire Token door. ▼
A

After escaping the rising lava in Demon’s Crib, wait for it to descend before entering the exit, then return below-right of the entrance. Leaving first means repeating the mechanism.

Q2 The way to Piece of Red Cloth will not open. ▼
A

In Floor Is Lava, you must cross without stepping on any floor switch. If you step on one, leave and re-enter to restart the attempt, then cross using the Hook Shot or flight.

Q3 I dropped the rocks in Rock Falls too soon. ▼
A

Restart the attempt from the entrance and first grapple upward from the water on the right. Leave the sand supporting the 3 rocks intact, stand on top, then open the sand toward the Artifact.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).