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INDIE GAME / PLAY GUIDE

SteamWorld Dig 2: 34 Achievements and Gold Ratings in 4 Categories

Main-story, Artifact and Secret ledgers expanded · Updated 2026-10-13

Separates achievements obtainable in a normal story run from Sequence Breaker and runs for 4 gold ratings requiring a different plan. Organized by Steam’s public conditions at the time checked, rather than unlock percentages.

SteamOverwhelmingly Positive95%(9,155 reviews)

Conditions for the 34 Steam achievements

Proper names follow Steam’s English display. Hidden conditions are included, so there are spoilers for the ending and later abilities.

AchievementConditionCheck when attempting
The Guiding LightDefeat the first bossClimb on top and attack after the shield drops.
A Mysterious GardenEnter YarrowDetour around the first Archaea wall.
A Shining CityReach The OasisFrom the deep mine to the town
The EnlightenedDefeat the Great ProphetCombuster’s Station
Ghost of the MachineEscape VectronSection reached from Mysterious Cave
A New FrontierReach the main-story endingBring Rusty back after the final boss.
Maximum PotentialExperience level 14Also check the level requirement of the final tier you want to buy.
Is It Even a Pickaxe Anymore?Upgrade the pickaxe to its final tierCheck the equipment-price table.
My Very Own SunUpgrade the lamp to its final tierUse Eye for Weakness for collection.
That’s Armor-eUpgrade armour to its final tierBuy before the dangerous later sections.
Hard CarryUpgrade the backpack to its final tierAlso gain the 30% sale-value benefit.
Hopeless GearheadBuy every workbench upgradeSeparate from cave devices and equipping Mods
At Least It’s ShinyCollect 10 Silver resourcesCheck while mining underground.
It Makes the World Go RoundSell resources worth 2500 in totalDo not confuse current funds with cumulative sales.
Barnacle’s BFFSell resources worth 10000 in totalUse the backpack’s sale-value modifier.
Hobbyist Collector10 ArtifactsAlso receive Davy’s reward.
Skilled Collector25 ArtifactsReturn to high ground and hidden cave paths.
Master Collector42 standard ArtifactsDo not count the Trials reward as a required 43rd Artifact.
O Brother, Where Art Thou?Find all 3 Yonker brothersArchaea / Yarrow / West Desert
Cave DiverComplete 5 cavesCheck for leftover ore and other pickups too.
Splendiferous SpelunkerComplete 20 challenge cavesDistinguish them from story-device caves.
Friendly Neighborhood Spider-BotHit flying enemies 15 times with the Hook ShotChoose different attacks when you find enemies.
Hook, Line and SinkerCollect 15 resources with the Hook ShotRemove Magnetic Separator and collect them with the hook.
Two Birds, One StoneUse 1 falling rock to defeat 2 enemiesLure enemies underneath before breaking the supporting sand.
Right Back At Ya!Defeat an enemy by reflecting its projectileReturn to Sender or Aramid Armor
Lazy PersonMove 100 tiles horizontally without inputOpen the route first, then aim for continuous movement on belts/carts.
Solid SneakNo more than 2 Vectron alarmsAvoid activating any beyond the 2 story alarms.
To Hell and BackSurvive the Ultimate Trial42 Artifacts → Davy → Trials above the surface
Sequence BreakerDestroy every device without entering VectronUse a separate save/plan from the normal route.
Gold FarmerGold rating in WealthRecord sales and purchases, aiming for 15000 cumulative wealth.
ExplorerGold rating in Secrets100% Secrets in every region; cave ore is required too
SpeedrunnerGold rating in TimePlan detours around a goal of finishing within 4 hours.
HardcoreGold rating in Deaths0 recorded deaths
The Impossible DreamGold in all 4 categories on the same completionDo not combine gold ratings from separate saves.

The Impossible Dream’s 4 categories

Earn gold in all 4 categories on the same completion. Combining gold ratings from separate runs does not meet the requirement.

CategoryBenchmark for aiming at goldCommon misunderstanding
TimeAim to finish within 4 hours.Plan movement and collection together beforehand.
Deaths0 recorded deathsDefence upgrades alone do not make falling rocks harmless.
Wealth15000 cumulative wealthCheck funds collected, not the current amount in your wallet.
Secrets100%Check the standard 42 Artifacts, 84 Cogs and ore in hidden areas too.

Separating a 1st run from other plans

On the first run, learn the ability order and cave locations, and check the 42 standard Artifacts and upgrade prices. Use that information to narrow down detours in a run limiting time and deaths.

  1. First run: progress through the story, upgrades, 3 brothers, caves and 42 Artifacts.
  2. During collection: keep Hook Shot enemy/resource, reflection, 2-enemy rock and movement achievements in mind.
  3. After 42: obtain Davy’s key and enter the Trials.
  4. Separate plans: earn the 4 golds in one run; approach Sequence Breaker with a plan avoiding Vectron.

Distinguishing Sequence Breaker from the alarm achievement

Sequence Breaker requires destroying every device without entering Vectron. Entering the normal walkthrough’s Jet Engine section and merely keeping alarms low does not meet the requirement.

Detailed movement/acquisition instructions for the entire route outside normal progression remain incomplete in this guide. Only the condition is provided, so do not use it as a complete alternate walkthrough.

FAQ

Frequently asked questions (FAQ)

Q1 Do I need to avoid purchases for a gold rating? ▼
A

The Wealth target is separate from your current balance. Check cumulative funds and plan to buy required upgrades that also help with time, deaths and collection.

Q2 Does 100% Secrets require the trial’s 43rd Artifact too? ▼
A

First check the standard 42 Artifacts, all Cogs and hidden ore. Proof of Completion is a trial reward kept separate from the normal list of 42.

Q3 Are Solid Sneak and Sequence Breaker the same? ▼
A

No. The former requires no more than 2 alarms inside Vectron; the latter requires not entering Vectron.

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