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INDIE GAME / GUIDE INDEX

SteamWorld Dig 2 Guide | Progression, 42 Artifacts, Caves and Equipment

Main-story, Artifact and Secret ledgers expanded · Updated 2026-10-13

On a first playthrough, follow the tool acquisition order, then return to hidden areas once you have flight and airborne bombs. Collection percentage and Artifact count are separate measures; do not judge everything collected from either one alone.

SteamOverwhelmingly Positive95%(9,155 reviews)
Official SteamWorld Dig 2 screenshot: Dorothy walking through the desert on the way to town.
Gameplay screenshot (official media-distribution material) · © Thunderful Games

Choose a guide by objective

Game information

Developer / publisher
Image & Form Games / Image & Form Games
Release / Early Access start
2017-09-22
Platforms
PC / Nintendo Switch / PS4 / PS Vita
Genres
Metroidvania / Exploration action

Choose your next action from your current abilities

Reporting to the mayor or Rosie updates your next objective. Before trying to force your way through terrain, check the last device you obtained and whom you need to speak to.

Last acquisition/location reachedWhere to go nextWhat to obtain/do there
Sprint HydraulicsEl Machino→ArchaeaSell resources → lamp costing 6
Pressure BombVia Yarrow to Mason’s StationJackhammer
JackhammerDeep Archaea → The OasisMeet Rosie
The OasisRosie’s StorageHook Shot
Hook ShotEastern Temple of the DestroyerIgnition Axe → first device
First deviceMysterious Cave→VectronJet Engine
Jet EngineRosie → western/Yarrow/eastern underground areasRemaining 3 devices
All devicesReactor east of The OasisFinal battle and main-story ending
42 standard ArtifactsDavy → above Windy Plains7 trials and an additional reward

Find the guide for your sticking point

For main-story destinations, use the walkthrough; to search by collectible name, use the Artifact list. Check regional pickups in the Secret and Cog locations table. Cave-specific actions are covered in caves and puzzles.

Use equipment and Mods for prices and required levels, achievements for rating requirements, and, after collecting 42 Artifacts, the final trials.

Prepare to avoid mining accidents

Before breaking sand that supports a falling rock, dig somewhere to escape sideways. Repeatedly digging straight upward can leave you without an escape route as the rock descends.

Water is used by the Pressure Bomb and Jackhammer. Refill whenever you find water, and avoid entering a minecart bomb puzzle with little remaining.

  1. Sell resources before your backpack fills, and open the Pneumatic Tube on your return route.
  2. When your light runs low, do not extend the expedition; check the locations of town and cave entrances.
  3. For unreachable Artifacts, record the area and required ability, then return after obtaining flight/airborne bombs.

What this guide covers

Organizes 18 main-story stages, 42 standard Artifacts, 35 caves, 68 equipment/Mod rows, 7 trials and 34 Steam achievements. Collecting a standard Artifact does not complete a Secret if ore or Cogs remain in the cave.

Individual coordinates for all 84 Cogs and complete location diagrams for all 96 Secret areas remain unfinished. Distinguish the cave pickup points listed here from a map covering every location.

FAQ

Frequently asked questions (FAQ)

Q1 Which upgrade should I buy first? ▼
A

The first required purchase is the Rock-Bottom Lamp costing 6. Afterward, choose backpack, defence and digging-speed upgrades to suit your current difficulty, while continuing to obtain the devices that grant required abilities.

Q2 Are there 42 Artifacts or 43? ▼
A

Standard collection and Master Collector require 42. Proof of Completion, awarded after the 7 trials, is a separate subsequent reward.

Q3 Will collecting only Artifacts give me 100% Secrets? ▼
A

No. You must also check Cogs and ore in hidden areas, among other things. Check the cave completion status as well.

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