INDIE GAME / PLAY GUIDE
Carto Map Guide: Edge Connections, Appearance Conditions, and Moving Your Position
A reference-cross-checked guide to 10 story chapters, difficult layouts, and secrets · Updated 2026-10-13
Alternate between walking to collect pieces and editing the map. If you cannot walk somewhere distant, consider placing your own piece near the destination.
Match terrain edges
Connect matching terrain edges. Do not expect to cross directly from grassland to a dense-forest edge; collect a connecting forest piece first. You do not always need every piece connected, and sometimes work with unnecessary pieces detached.
| What to inspect | Before editing | After editing |
|---|---|---|
| Grassland/forest/coast | Boundary type | Matching boundaries meet |
| Path/river | Entrance and exit positions | Continues without a break |
| Empty center | The side faced by patterns on 3–4 pieces | Confirm a new sector appears |
| Indoor stairs | Room levels and staircase ends | Can walk to the intended room |
| Current position | Which piece you occupy | Your own piece can also move |
Check conversations, books, and inventory in order
Moving only the map before hearing a layout's condition may not reveal new land. Treat paper collection, resident conversations, and inventory checks together.
- Collect glowing paper before returning to the map.
- Examine new residents, books, and carvings.
- Create the shape or positional relationship indicated by the clue.
- Walk to the revealed sector and collect the next paper and conversation.
Different rearrangement rules
Fog, underground areas, ice, and the windy forest each have different movement restrictions. Simply repeating the previous region's actions will not solve them.
| Location | Rule | Action to change |
|---|---|---|
| Foggy forest | Guidance changes from cloth to fallen tree to shaking trees | Place the next piece on the side indicated by the current clue |
| Chalet | The red entrance marks the ground-floor reference | Match vertical room relationships and stairs |
| Underground volcano | The map cannot be edited underground | Rotate it above ground, then inspect below |
| Ice | Once sliding, continue until a stopping point | Connect the next ice edge at the stopping point |
| Windy forest | Can walk only in the wind's direction | Rotate pieces and combine this with examining objects |
Checks before undoing rearrangements
Check clues, inventory, your current position, and connecting edges first. After major rearrangements, directions in a reference may differ from your map without the event being broken.
| Stuck state | Check first |
|---|---|
| Paper does not appear | Did you read the previous resident's dialogue, book, or carving? |
| Cannot reach new land | Can you bring your current piece closer and match its edges? |
| River or forest loop will not complete | Are the pieces facing the empty sector, and are you inside the loop? |
| Map will not move underground | Are you in the volcano's magnetic field? |
| Completion action does not appear | Are any pieces detached from the final map? |
Frequently asked questions (FAQ)
Steam Deck OLED
See product details and current availability on Amazon Japan.
G305 LIGHTSPEED
REALFORCE R3S
BenQ MOBIUZ 27"
8BitDo Pro 2
Affiliate links to Amazon Japan. We may earn a commission on purchases. Listed prices are indicative and may change.