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INDIE GAME / GUIDE INDEX

Carto Guide: All 10 Chapters, Map Puzzles, Secret Pieces, and 20 Achievements

A reference-cross-checked guide to 10 story chapters, difficult layouts, and secrets · Updated 2026-10-13

Open the progression table for your current chapter. For chapter completion, follow required progression; for 100%, check secret pieces, reading, and crate sorting separately. This guide contains solutions.

SteamOverwhelmingly Positive96%(9,421 reviews)
Carto gameplay screen: the protagonist speaking to a fisher on the coast
Gameplay screen (official media distribution asset) · © Sunhead Games

Choose a guide by objective

Game information

Developer / publisher
Sunhead Games / Balor Games / XD
Release / Early Access start
2020-10-27
Platforms
PC(Steam) / macOS(Steam)
Genres
Puzzle / Adventure

Choose your problem

When resuming partway through rearranging a map, check which edges should connect and what has been said, as well as directions.

ProblemGuide to check
Cannot place a piece or follow a pathMap basics
Sheep, fog, and underground wormsChapters 1–3
Magic shoes, desert, and torchesChapters 4–6
Underground inn, crates, fishing, and iceChapters 7–10
Secrets and readingCollectibles and revisiting
Unlock conditions and minimum crate movesAll 20 achievements

Objectives in all 10 chapters

Each chapter teaches the rules of a new land and leads to the next means of travel.

ChapterRequired taskOptional goals to revisit
1Island map, soil, and harborNone
24 sheep, a leaf for the father, and river lightClapping for the potted plant
33 fog stages, underground worms, and carvingsNone
4Shoes on basement floor 2 and 3 sleep-inducing plantsChalet books
5Safe, well, lens, and oasisCactus
6Chalet numbers, bear, and torches4 birds and chalet books
7Bird dish, hot spring, and eruption escapeWhirlwind after the eruption
83 crate puzzles, worm voyage, and 4 fishShort fish, minimum crate moves, and chalet books
9Ice and wind, 3 monument patterns, and tower lightSnowman
10Hidden door and connecting every piece across seven regionsChalet books and secret airship

Separate finishing the story from 100%

Chapter selection unlocks after finishing the story. Missing secrets does not require restarting everything. Secret pieces collected in separate playthroughs are retained too.

  1. On the first playthrough, finish all 10 chapters and read glowing books and the central book whenever you visit the chalet.
  2. Use chapter selection to collect the 6 secrets and complete the minimum-move crate puzzles.
  3. Open the airship assembled from all 6 pieces through Secrets on the main menu.
  4. Check remaining achievements, including reading, crates, and the airship.
FAQ

Frequently asked questions (FAQ)

Q1 Must the layout exactly match the example? ▼
A

Some puzzles allow different layouts as long as terrain edges and event conditions are met. If your map differs partway through, rebuild the conditions from your current state.

Q2 Must I restart if I missed a secret? ▼
A

After finishing, use chapter selection to replay the relevant scene. Pieces obtained across separate playthroughs are retained.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).