INDIE GAME / GUIDE INDEX
Carto Guide: All 10 Chapters, Map Puzzles, Secret Pieces, and 20 Achievements
A reference-cross-checked guide to 10 story chapters, difficult layouts, and secrets · Updated 2026-10-13
Open the progression table for your current chapter. For chapter completion, follow required progression; for 100%, check secret pieces, reading, and crate sorting separately. This guide contains solutions.

Choose a guide by objective
Map basics
Distinguish grassland, forest, coast, empty centers, staircase heights, underground magnetism, fog, and ice.
Read the guide →Chapters 1–3
Progression through leaving the island, sheep and the grassland father, three fog stages, underground worms, and the Mother Tree.
Read the guide →Chapters 4–6
Shoes on basement floor 2, three sleep-inducing plants, footprints and well, old lens, unnumbered rooms, and ten flames.
Read the guide →Chapters 7–10
Volcano inn and hot spring, three Hanoi puzzles, worm voyage, four fish, wind and monuments, and seven-region map.
Read the guide →Monuments and the final seven maps
Check three monument patterns, seven light segments, and the final seven regions using unique piece landmarks and original coordinates.
Read the guide →Secrets and revisiting
The six secrets—clapping, cactus, 4 birds, whirlwind, short fish, and snowman—and unread chalet books.
Read the guide →All 20 achievements
Check 10 chapter completions, 6 secrets, reading, airship, crates, and 100%, plus the 15 moves for 4 crates.
Read the guide →Game information
- Developer / publisher
- Sunhead Games / Balor Games / XD
- Release / Early Access start
- 2020-10-27
- Platforms
- PC(Steam) / macOS(Steam)
- Genres
- Puzzle / Adventure
Choose your problem
When resuming partway through rearranging a map, check which edges should connect and what has been said, as well as directions.
| Problem | Guide to check |
|---|---|
| Cannot place a piece or follow a path | Map basics |
| Sheep, fog, and underground worms | Chapters 1–3 |
| Magic shoes, desert, and torches | Chapters 4–6 |
| Underground inn, crates, fishing, and ice | Chapters 7–10 |
| Secrets and reading | Collectibles and revisiting |
| Unlock conditions and minimum crate moves | All 20 achievements |
Objectives in all 10 chapters
Each chapter teaches the rules of a new land and leads to the next means of travel.
| Chapter | Required task | Optional goals to revisit |
|---|---|---|
| 1 | Island map, soil, and harbor | None |
| 2 | 4 sheep, a leaf for the father, and river light | Clapping for the potted plant |
| 3 | 3 fog stages, underground worms, and carvings | None |
| 4 | Shoes on basement floor 2 and 3 sleep-inducing plants | Chalet books |
| 5 | Safe, well, lens, and oasis | Cactus |
| 6 | Chalet numbers, bear, and torches | 4 birds and chalet books |
| 7 | Bird dish, hot spring, and eruption escape | Whirlwind after the eruption |
| 8 | 3 crate puzzles, worm voyage, and 4 fish | Short fish, minimum crate moves, and chalet books |
| 9 | Ice and wind, 3 monument patterns, and tower light | Snowman |
| 10 | Hidden door and connecting every piece across seven regions | Chalet books and secret airship |
Separate finishing the story from 100%
Chapter selection unlocks after finishing the story. Missing secrets does not require restarting everything. Secret pieces collected in separate playthroughs are retained too.
- On the first playthrough, finish all 10 chapters and read glowing books and the central book whenever you visit the chalet.
- Use chapter selection to collect the 6 secrets and complete the minimum-move crate puzzles.
- Open the airship assembled from all 6 pieces through Secrets on the main menu.
- Check remaining achievements, including reading, crates, and the airship.
Frequently asked questions (FAQ)
Steam Deck OLED
See product details and current availability on Amazon Japan.
Amazon gift card ¥3,000
Basilisk V3 X HyperSpeed
G PRO X 60
GameSir T4 Pro
Affiliate links to Amazon Japan. We may earn a commission on purchases. Listed prices are indicative and may change.