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INDIE GAME / PLAY GUIDE

Botanicula Chapter 5: 4 Elements, 8 Blue Seeds, Eyes, and a Helmet

Added progression items and checklists for 6 chapters and every card · Updated 2026-10-12

The 4 elements come from different locations. Eight blue seeds are a condition for one element, not another set of 4 items identical to the elements.

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Locations and prerequisites for the 4 boxes

The yellow creature, long eyes, and bottom rock form a chain leading to the underwater box. Being able to dive does not mean you have obtained the box.

BoxLocationPrerequisite / action
1Low-gravity platformsMove large, medium, and small creatures, then jump to the box on the right-hand branch
2String area lit using the fluteGive the flute; repeat the lower-right → upper-right route to the upper box
3Underwater bottomAttach the white creature's long eyes to the bottom rock and collect from underneath
4Central tubeHand over 8 blue seeds

Low-gravity islands: Reach the upper-right exit

Clicking creatures moves them to another position on an island. They cannot move if the way is blocked, so move small creatures aside before large ones. The following starts from the unchanged entrance layout.

  1. Jump to the small lower-left creature and move to the central island. Move the small lower-left creature right out of the way.
  2. Move the large creature on that island twice to send it up, then move the creature on the upper-central island once to send it down.
  3. Jump to the large lower-left creature and climb to the high central island. From there, descend to the lower-right island.
  4. Move the creature on the upper-central island you just left back up. Also move the creature on the large lower-right island up.
  5. Move the upper-right island's creature to the right. Jump to the right-hand creature and pass through the intervening island to the upper right.
  6. Head right from the upper-right island and take blue seed 02 at the large sphere's entrance.

Low-gravity large sphere: Get the tree's element and return

Identify the screen by the tree and creatures' appearances. Use your entrance and the large/small creatures as references, rather than lettered positions copied from a walkthrough diagram.

  1. Move the creature nearest the entrance left, then drop to its right.
  2. Move the third creature on the left, then the second, to the left. Move the small creature near the bottom twice to raise it onto the twig.
  3. Jump to the left creature to reach the sphere's underside. Move the next large creature toward the twig and place the small creature on its back.
  4. Move the large creature once more to carry both right. Jump to the right twig and take the element box above the tree.
  5. Jump to the largest creature directly below and return to the island screen. Move to the upper-left island, then use the large lower-left creature to return toward the entrance.
  6. Leave the chameleon screen to the left and take the upper-left route from the large-mouthed creature to the left branch.

8 blue seeds and additional candidates

The final requirement is 8. Additional seeds from the circus and another performer do not raise the required count to 10 or become separate mandatory cards.

IDLandmarkAcquisition
01Starting point → 9 creatures at the lower left → chameleon farther lower-leftOpen the shell-like mound to release a bug. Click the chameleon as the bug passes its mouth, then take the seed it spits out
02Chameleon → lower-right low-gravity area → upper-right island → large sphere on the rightA seed grows upper-left of the large sphere's entrance; collect it before the element box
03Left-side multidirectional junction → turtle cliff on the leftPull the hanging creature's tongue to swing it vertically. After the turtle wakes and begins eating, take the seed left near its hind leg
04Lower level of the strings lit by giving the fluteLeft entrance → lower-right entrance → upper-right entrance. At the bottom, quickly take the seed before the black creature chases you, then return above through the middle-right entrance
05Rock magnetism and planet roomGather the wall's colored balls at the center, pull and release a friend to break the rock, then repeatedly click the yellow center and take the seed that appears
06Dark clearing beyond the mother and child, where a star is requestedReturn the star carried through the maze and click the splitting bug. Move both split creatures and take the upper-right seed
07Two-headed creature → ceiling tube on the leftClick the ground seed on the right to send it into the tube. Distinguish this one seed from those handed over from inventory
08Yellow diving creature → underwater dead end at the lower rightFrom the bottom rock room, go up → right to jellyfish → down. Take the seed, then up → right → up → up to the race cave
Additional 09After the circus performanceStart the performance with the helmet, cannon, and lowered cymbals, then collect the seed afterward. The requirement remains 8
Additional 10: conditions under investigationAnother performer at the upper leftA confirmed candidate location for an additional seed. The individual actions needed to produce it remain uncertain; it is not mandatory instead of the normal 8 locations

Star → ball → eyes → diving

Carry the yellow star through the maze to your friends and return it to the creature requesting it to receive a ball. Bring the ball to the circus and trade it for large eyes.

Return the large eyes to the yellow creature and enter it to go underwater. The long eyes at the far underwater left are a separate tool moved to the bottom rock, distinct from the first large eyes.

Left branch: Connections to the flute, turtle, and final story

Arrows indicate directions within the same screen, not a map reproducing geographic scale. First enter the junction with 3 fleeing creatures from the large-mouthed creature's upper left.

GoalRoute from the junctionReturn route and caution
Puppet showJunction with 3 fleeing creatures → up → upper leftWatch 6 acts, then go right → up to the original junction
FluteOriginal junction → lower right → left, then right at the multidirectional junction, at 3 o'clockTake the flute behind the mouth creature; you return automatically to the multidirectional junction
Final black storytellerLower right of the multidirectional junction, at 5 o'clockWatch the last of all 3 stories; return to the junction through the entrance you used
Turtle seed 03Left of the multidirectional junction, at 9 o'clockPull the tongue to wake the turtle; go right → up → down → right to emerge by the mouth creature
String roomMouth creature side → right-hand junction → lower rightGive the flute to light the area; collect the seed and upper element separately

Diving: Round trip for the water element, seed 08, and helmet

The large eyes traded for the ball let the yellow creature dive; the long eyes from the far underwater left lift a rock. Use them without confusing the two.

  1. Return the large eyes to the yellow creature, enter it, and go left 2 underwater screens.
  2. Grab the white creature's dangling long eyes and attach them to the yellow creature. Go lower right → lower right → down to the bottom with the large rock.
  3. Detach the long eyes from the yellow creature and attach them to the large rock. Once it rises, collect the water element underneath.
  4. Go up → right to the jellyfish area, then down to collect lower-right seed 08. Go up → right → up → up to the race cave.
  5. While the creatures bounce after the race, click the upper-right pink creature to drop the helmet. For the card, also win the race.
  6. Ride the yellow creature again and go upper left → left → up to the surface. Go right → up to the central tube and hand over the eighth seed for the final element.
  7. The circus is 2 screens left. Lower the cymbals twice and bring the helmet to the lower-right cannon. After the show, go upper right → right → down → lower right to the temple.

Helmet → cannon → performance

While the race creatures bounce, use the upper-right creature to drop the helmet. Winning the race is required for Zavod, separate from obtaining the helmet for main-game progression.

Lower the circus cymbals twice, then give the helmet to the cannon performer and light the fuse. Watch through the performance and card response.

FAQ

Frequently asked questions (FAQ)

Q1 The underwater rock blocks the box ▼
A

Attach the white creature's long eyes at the far underwater left to the yellow creature, then transfer them to the large rock at the bottom. The box is below the raised rock.

Q2 Does losing the bug race stop main-game progress? ▼
A

Winning is a card/achievement requirement. For the helmet, use the upper-right creature while the others bounce after the race.

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