INDIE GAME / PLAY GUIDE
Minit Normal Collection: 19 Coins, 6 Hearts and 8 Tentacles
Organizes the normal PC main story, fixed items, collectibles and 27 Steam achievements · Updated 2026-10-12
Collection tables for normal mode only. Row order is a suggested collection route, not in-game numbering. Check the passing tentacle when boarding for the island.
19 coins: locations and prerequisites
Check the found count, not only remaining money. Even after buying shoes, finding all 19 opens access to the final heart below Sneaker Hut.
| Location | Collection action | Requirement | If missed |
|---|---|---|---|
| Starting house | Break the pot | Sword | The first coin. Time the pickup if targeting PUNCTUAL |
| Small island northwest of the Bar | Push 2 waterside boxes into footholds and reach the chest | Coffee. Flippers also works if you can swim | Drop the boxes into the water first |
| Hidden passage in the snake cave | At the position corresponding to the ground's X mark, pass the western hidden wall to the chest | Flashlight | A cave side path, not the normal exit |
| Waterfall north of the starting house | Swim upriver behind the waterfall and open the chest | Flippers | Separate entrance from the cave |
| Below the Bar: northern island | Strike the pot near the shop to enter the sewer. Defeat all northern bats and take the chest beyond the opened path | Sword / Flippers | Check northern-room enemies if the door remains shut |
| Below the Bar: southern waterway | After the northern enemies, swim south through the left waterway to another chest | Flippers | Separate from the northern island coin |
| Treasure Island off the lighthouse | Swim west from the lighthouse, then 2 screens south to the island chest | Flippers | Go west before turning south. Watch offshore sharks |
| Quicksand north of the sign-maker | Stop moving on the sand, sink underground and reach the chest | An accessible route | Retry to return home after collecting |
| Outside Sneaker Hut | Strike the large rubbish container | Sword | Separate from shopping inside |
| West of Sneaker Hut | Open the breakable wall and reach the side-path chest | Sword | Go beyond the wall |
| Ruins northeast of Sneaker Hut | Reach the chest around the ruined truck/scorpion area's perimeter | Route to the ruins | Avoid enemies and search the outer passage |
| East of Secret Temple | Finish the fire-extinguishing trial without damage | Watering Can | Damage closes the door. Recover and try again |
| North of Secret Temple | End a life in this room once from each of the 4 homes | Starting house, Caravan, Hotel and island house | Chest beyond the vanished northern barrier |
| Storeroom behind Hotel | Follow the building's right-rear edge from outside, pass the boxes and break the pot | Coffee / Sword | Not a front-door or guest-room item |
| Bandits north of Hotel | After rescuing the guest, defeat bandits 3 times with separate lives between | Sword | The guest returning safely and coin condition are separate |
| Factory waiting room | Join the queue and wait about 30 seconds near the plant | Factory qualification | Do not strike the plant; wait for it to break naturally |
| Factory delivery area | Enter the large cargo truck's open bed and reach the chest | Factory passage | Truck interior hidden from outside |
| Factory drill route | Destroy both support arms, then strike the drill to make it dig | Post-shutdown factory route | Check beside the new tunnel |
| Beyond the southern mine conveyor | Break the obstructing box with Grinder, then go south to the chest | Grinder | Branch along the Trophy route |
6 hearts: watch separate-life conditions
The plant needs watering over 3 lives; the shop reward needs 19 coins. For Bone delivery, check that you have switched from the ordinary Sword to the carried item.
| Location / target | Action | Requirement | Notes |
|---|---|---|---|
| Plant west of the starting house | Water once per life with Watering Can, across 3 lives | Watering Can | Repeated watering in one life does not finish it |
| Bull east of the snake-cave exit | Lure its charge into a rock and attack with the Sword while it stops | Sword | Do not remain in front of its charge |
| Dog at the starting house | Deliver Bone from the cemetery north of Hotel | Route to Bone's cemetery | Travel is easier after opening the teleport network |
| Hidden grave west of the cemetery | Push the wall-like rock and enter the area beyond | Route to the cemetery | Separate from Bone at the cemetery front |
| South of Secret Temple | Maintain speed and reach the maze's back | Fast Shoes | Hitting walls costs time |
| Sneaker Hut basement | Find all 19 normal coins, then buy the final heart | 19 coins and route underground | Buying shoes earlier differs from finding all 19 |
8 tentacles: strike with the Sword to record
Seeing a tentacle alone does not collect it. Use thrown swords across gaps, face the right direction on the ship and watch sharks/box footholds in waterways. Finally return to Octopus for Turbo Ink.
| Location | Access | Requirement | Striking caution |
|---|---|---|---|
| Desert-side shore | Check the shore south of Caravan, on the snake/skeleton screen | Move into sword range | Strike the tentacle visible from land |
| Shore near the Camera building | Go west from beyond the archers and push boxes into water | Coffee / Sword Thrower | Throw the Sword at the distant tentacle from a box edge |
| Aboard the island-bound ship | Give Boatwood, sail and swing at the tentacle along the way | Boatwood | Face the water before passing it. Try the next voyage if missed |
| Water room below the Bar | Enter the sewer and follow the water-room perimeter counterclockwise | Flippers | Use floating boxes as staging points; do not stay in the shark-filled center |
| West of Secret Temple | Swim north from Octopus's room | Flippers | Strike the northern-room tentacle, not Octopus |
| Treasure Island off the lighthouse | Stand on the island's east shore and strike | Flippers | Collect the same island's coin too |
| South of the island's basement teleport maze | Go south beyond the teleport pad; teleport to the far side of the box and drop it into water | Basement Key / Coffee / Sword Thrower | Use the box as a foothold to throw the Sword |
| Factory water cooler | Strike the eastern factory water dispenser with the Sword | Entry with Camera / Press Pass | Not an outdoor shore. Check inside the dispenser |
Combine collection into return trips
Group routes into three categories: pre-Flippers land, island/teleport network, and post-shutdown optional factory paths, to reduce repeated visits.
- Increase land coin finds and secure Fast Shoes.
- After Flippers, return to the waterfall, sewers and offshore lighthouse area.
- Combine ship tentacle → island key → terminals to open the teleport network.
- After factory shutdown, check Grinder, mine coin, Trophy, delivery area and drill.
- Finish the 4 temple rooms, Octopus report and final shop heart.
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