Advertising disclosure: This page includes affiliate links and Google ads. We may earn a commission on purchases through these links. Commissions do not affect our editorial opinions.

INDIE GAME / PLAY GUIDE

Haiku's 9 Abilities | Wall Climbing, Ball, Teleport, Hook, and 5 Sockets

Added main story, full collection tables, additional areas/modes, and lore locations · Updated 2026-10-13

Abilities open routes through different obstacles. Frequency Receptor, which provides the map, and tools such as the wrench and whistle are not included in the 9 acquired abilities.

SteamVery Positive90%(3,597 reviews)

Obtaining and using the 9 abilities

Starting controls such as Dash are distinguished from abilities acquired later.

AbilityLocation/requirementRoute opened
Electro-MagnetismBeyond Trash MagnetWall climbing
Body ModifierBeyond Power Saw in FactoryPass small holes in ball form
Heat TreatmentCentral Core treatment room / 200Enter hot areas
Sealant TreatmentSame treatment room / 200Enter water
BulbletCore's BulbhiveLight for dark areas
Power BombBeyond Core's lasers via the connection below WaterBreak weak floors and walls; ascend in ball form
Jump BoosterBeyond Water's Helmet CrawlersDouble jump
String and HookCore's double-jump and ball routeCross long gaps and walls
Space DisruptorDeep in Research LabTeleport through thin walls/electrical pillars

3 initial sockets + 5 pickups

Of 8 total sockets, 5 are additional pickups. Check the 3 found in the world separately from the 2 shop purchases.

ColorLocationRequirement
Blue 1Water Ducts, above the waterfallHead upward after Jump Booster
Blue 2Sonnet's train500
Red 1Blazing Furnace, above and right of the eastern repair pointFalling-lava route
Red 2Sonnet's train500
GreenLower First TreeProceed after the key battle

Return collections by ability

After gaining an ability, check obstacles and items seen earlier. Routes that skip abilities through advanced movement are not presented as the normal required route.

AbilityReturn targets
Body ModifierFragment above Factory, Core treatment room, Splunk
Jump BoosterSocket above Water, Core's Hook, high Surface wall
HookWater fragment, Core electrical-room Power Cell, upper First Tree
Space DisruptorNortheast Core fragment, ruins pillars, Surface tombs
Power BombSmall hole toward TV, Power Cell under Bunker's shaking floor, hidden floors
FAQ

Frequently asked questions (FAQ)

Q1 Why are there more controls than 9 abilities? ▼
A

Starting controls, Frequency Receptor, and tools such as the wrench/whistle are counted separately. The table's 9 are major abilities acquired later.

Q2 Do I pick up 8 sockets? ▼
A

The initial 3 plus 5 additional sockets total 8. Check 3 world pickups and 2 in Sonnet's shop.

Related gaming gearAmazon Associates
🔥Popular guides
  1. 1Brotato Character Tier Comparison: First Clear and Danger 5 Picks
  2. 2Dungeon Clawler Builds: 4 Early Choices and 6 Character Builds
  3. 3Brotato Build Guide: Weapons, Upgrades and Pitfalls for 8 Characters
  4. 4Everything is Crab Walkthrough — Early Decisions to Higher Pressure
  5. 5Mouthwashing Walkthrough and Collectibles Guide

Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).