INDIE GAME / GUIDE INDEX
Haiku, the Robot Guide | Abilities, 28 Chips, and 24 Power Cells
Added main story, full collection tables, additional areas/modes, and lore locations · Updated 2026-10-13
After gaining a new ability, revisit earlier areas and check newly accessible holes, walls, and high places. Normal and Corrupt modes differ in item placement and health mechanics, so use separate tables.

Choose a guide for your goal
32-stage walkthrough
32 stages from Abandoned to the 3 Creators: new abilities, shortcuts, revisit collections, and routes after normal completion.
Read the guide →Controls and progression
Check heat, banking spare parts, repairs, colored sockets, ball bomb jumps, normal dodging versus teleportation, and no-wrench runs.
Read the guide →Abilities and sockets
Locations and uses of 9 acquired abilities, 5 blue/red/green socket pickups, water/heat protection at 200 each, and return collection routes.
Read the guide →28 chips
All 28 chips—7 green, 12 red, 9 blue—organized by effect and location. Check both skulls, Power Cell rewards, and child-rescue rewards too.
Read the guide →3 shops, 22 rows
22 inventory rows across 3 shops. Covers expanded train stock, Echo's Electric Key, skull prices of 500/750, and purchase deadlines for no-wrench runs.
Read the guide →24 Power Cells
All 24 Power Cells organized by area, entrance, and ability. Check shaking floors, the ruins-side waterway, boss rewards, and returning to Quatern.
Read the guide →12 health fragments, 3 coolants
Distinguishes 12 health locations, 2 Quatern rewards, 2 shop items, Rondel's 4 upgrades, 3 coolants, and extra chip health.
Read the guide →14 disruptors, 8 stations, and keys
14 disruptors, 8 stations, differences between Rusted/Electric/skull keys, returns to First Tree and added areas, and missing map-100% checks.
Read the guide →18 combat entries
Main story, key battle, Three Creators, additional TV/Elegy, and Corrupt's Atom, organized by recognizing attacks and rewards.
Read the guide →Companions and side quests
All 5 Splunk locations, the house achievement, child rescue, poems, cassette, R.O.H.9000, and Rusty's markers.
Read the guide →Endings and added areas
Check reloading the same save after the normal ending, Verse and Archives, TV requirements, Old Arcadia, and the key to hidden Birthplace.
Read the guide →Trial of Steel
Distinguishes Mini/Creators/All's 3 series, 3 modes, hidden restrictions, Bronze/Silver/Gold, Plus15%, and Boss Test Room.
Read the guide →Corrupt Mode
Post-story Corrupt runs, shop/NPC changes, 16 relocated items, all 23 temporary health points, Atom, and differences from the normal game.
Read the guide →29 lore locations
Check lore reading points by entrance: bunk beds, monitors, laboratories, Archives, and the Old Arcadia return route.
Read the guide →40 Steam + 8 additional
All 40 Steam conditions, 8 in-game additions, the no-wrench deadline, shops, health, poems, full collection, and missing additional-15% requirements.
Read the guide →Game information
- Developer / Publisher
- Mister Morris Games / Mister Morris Games
- Release / Early Access launch
- 2022-04-28
- Platforms
- PC
- Genres
- Action / Metroidvania / Indie
Choose by current ability and goal
Use Body Modifier for ball-sized holes, Space Disruptor to pass electrical walls, and String and Hook for long gaps. You do not need to attempt advanced movement first just to obtain an unreachable item.
| Goal | Article |
|---|---|
| First playthrough progression | 32-stage walkthrough and abilities |
| Cannot reach a visible item | Ability acquisition and return destinations |
| Missing collectibles | Chips/Power Cells/health and coolants |
| Stations, shops, and keys | Map and keys/shops |
| After a normal clear | Endings/additional areas/trials |
| Corrupt run | Corrupt Mode |
Complete category table for the normal main game
Distinguish total equipment sockets from sockets picked up. Maximum health of 8 and 12 fragments are also different counts.
| Category | Count | Check |
|---|---|---|
| Chips | 28 | 12 red/9 blue/7 green |
| Power Cells | 24 | Collect Quatern's rewards too |
| Capsule Fragment | 12 | 4 upgrades of 3 fragments each |
| Map disruptors | 14 | Destroy to reveal the map |
| Coolants | 3 | Water/Research/Blazing |
| Stations | 8 | Open the 2 added stations too |
| Socket pickups | 5 | 2 blue/2 red/1 green; 8 including the initial 3 |
| Steam/in-game | 40/8 | Separate lists |
Decide on a no-wrench run early
No Manual Repairs requires not obtaining the wrench, not merely avoiding its use. Do not take the initial spare-parts pile or buy the wrench from Sonnet/Reaper.
You can learn routes and fights on a normal run first and leave this for another run. Finish all-items-purchased achievements after completing the no-wrench main game.
Frequently asked questions (FAQ)
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