Official GRIS press image: a pale pink sky and circle, with the protagonist standing on a tower and the game title
Official press image distributed for the original game's 2018 announcement
Image: Nomada Studio / Devolver Digital
PC (Steam)Mac AdventurePuzzleArtIndie

GRIS Guide

2018-12-13 Devolver Digital Nomada Studio
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No death or failure: simply watch color return to the world. This overview focuses on essential facts stated on the official Steam store.

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ABOUT

What is GRIS?

A 2D adventure following Gris, a girl lost in her own world after a painful experience, through a fading reality. As the official description states, there is no death or failure. Solve puzzles and navigate 2D platforming amid watercolor-like hand-drawn art and an orchestral score. As Gris grows emotionally throughout the story, lost colors return to her world. There is almost no text, and controls are illustrated through icons, so the official description says anyone can enjoy it regardless of language. The source manuscript records over 96,000 Steam reviews and an Overwhelmingly Positive rating. Japanese is supported.

ℹ️ Information organized from reference material Steam store page →
🏆 96,006 reviews · Overwhelmingly Positive
Overwhelmingly Positive
Steam reviews
96,006 reviews (as of August 2026)
2018/12/13
Release date
No death or failure
Supported
Japanese
Adventure
Nomada Studio
Developer
Nomada Studio / Publisher: Devolver

「No death or failure: simply watch color return to the world」 — Based on the official Steam store description and review record

🔑 Essential points

1. No death or failure

The official description explicitly identifies this design. Falling does not count as failure, and the game avoids unfairly frustrating obstacles. You can explore its world with peace of mind.

2. Returning colors mark your progress

Lost colors return to the world as the story unfolds, making your progress visible.

3. Almost no text

Controls are shown through illustrations and icons. The official description says the game is designed to be enjoyed regardless of language.

4. New abilities expand where you can go

As you gain new abilities, you can reach places that were previously inaccessible. Exploration is part of the game's structure.

5. Collectibles are optional

Optional challenges and collectibles are not required for the main journey. Take detours only where your curiosity leads you.

📚 Sources and information outside this page's scope

This page contains only facts stated on the official Steam store. Character tier lists, strongest builds, and item performance assessments are omitted until reliable sources are available, because speculation would risk misinformation:

FAQ

GRIS FAQ

Q1 What kind of game is GRIS? ▼
A

It is a 2D adventure about a girl who becomes lost in her own world after a painful experience. The official description presents a calm, emotionally moving experience without death or failure, and the game avoids frustrating situations that leave you unfairly stuck. Developed by Nomada Studio and published by Devolver Digital, it was released December 13, 2018. Japanese is supported.

Q2 Can you die or get a game over? ▼
A

No. As the official description states, there is no death or failure. Falling simply lets you try again, without a penalty.

Q3 Is it difficult? Can I play if I struggle with action games? ▼
A

The main journey is gentle. The official description identifies the more demanding challenges as optional. You can reach the ending even if action games are not your strength.

Q4 Can I play without understanding Japanese? ▼
A

Yes. There is almost no text, and controls are shown through illustrations and icons. The official description also says the game is designed to be enjoyed regardless of language.

Q5 How long does it take to finish? ▼
A

It is a relatively short game. Settling in and playing it in one sitting lets you experience the flow created by the art and music most strongly.

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