INSIDE cover image
PC (Steam) PuzzleAdventureDarkIndie

INSIDE Guide

2016-07-07 Playdead Playdead
Our guides prioritize official information, in-game terminology and reliable reference material. Sources and verification details are being added page by page. Please let us know about version differences or unverified conditions. Editorial policy (Japanese)
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From PC controls to chases, swimming, people-count puzzles and collectible revisits. Choose a guide by scene landmarks and open explicit solutions only when needed.

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ABOUT

What is INSIDE?

From PC controls to chases, swimming, people-count puzzles and collectible revisits. Choose a guide by scene landmarks and open explicit solutions only when needed.

ℹ️ Information organized from reference material Steam store page →

Edition: INSIDE PC Steam base game (app 304430, Windows). Console button labels, iOS touch controls and LIMBO puzzles are not mixed into these instructions

Verification scope: Public sources checked on 2026-10-04. Gameplay and the current installed build number have not been tested. PC defaults were cross-checked against multiple sources; follow in-game bindings if changed

Sources checked: 2026-10-04

15 / 15 rows

First, separate three reasons an action fails

INSIDE is a puzzle platformer by Playdead. Combine the boy's movement, jumping and grabbing to progress. Some situations require solving a mechanism, and others require timing its execution.

  1. If the boy does not move at all, open the menu with Esc and check keyboard bindings
  2. If an object does not respond, hold grab while applying a direction and check whether his hands grip it
  3. If the mechanism moves but you still fail, distinguish action order from the moment light, sound and other objects align

Overlooking something is not the only possible problem. Chases and moving mechanisms also require timing.

Choose a guide by what you see

Wide tables scroll horizontally.

Choose a guide by what you see: 6 entries
ProblemScene landmarkGuide to readFirst check
Unsure how to grab or pushEarly refrigerator, boxes or leversBeginner guide: PC controlsThe default is right Ctrl. Do not assume left and right Ctrl are interchangeable
Repeatedly caught during a chaseLights, dogs, vehicles or fallen treesMain walkthrough: forest / town and processionDistinguish cover where you can stop from sections requiring continued running
Unable to reach an underwater exitSurface, grates or red buttonsBeginner swimming guide / the relevant main-game sceneFind a return surface and next platform before entering
A mechanism involving people or boxes will not workOverhead device, pressure plate or numerical displayMain walkthrough: devices / mineTrack your position, controlled people and movable objects separately
Stopped by a shockwave or searchlightBridge, shielding panel or overhead lightMain walkthrough: bridge / before the research facilityLook for shadows that cover your whole body, not merely darker scenery
Want to revisit collectiblesScene thumbnails on the load screenCollectibles and secrets guideNote your current scene, then choose a previously reached scene

Open subguides from the page footer. Headings avoid giving away complete ending or collectible solutions by themselves.

Turn observe your surroundings into specific checks

Wide tables scroll horizontally.

Turn observe your surroundings into specific checks: 5 entries
TargetWhat to inspectWhat to try next
Handle, rope or grateCan the boy reach it?Approach, grab, then add a direction
Box or cartCan it serve as a platform or support something?Compare the exit height with the available movement area
Lever and distant doorDoes it stay open after releasing input?Operate briefly from safety and observe whether it returns
Moving light or waveDo its warning and danger arrive together?Observe a full cycle from cover before moving
Other peopleDo they move at the same time as you?Track the others after one person reaches a wall or floor

This inspection order is editorial advice organized from guide sources, not the only solution to any particular mechanism.

Continuing progress versus revisiting an earlier scene

After failure, retry from a nearby checkpoint. Selecting an earlier scene on the load screen instead revisits collectibles or mechanisms. These serve different purposes.

  1. To retry the recent obstacle, continue from the usual post-failure position
  2. For an earlier location, match load-screen thumbnails with walkthrough landmarks
  3. Note your current scene image so you know where to return after a detour

Deleting saves or creating new data is unnecessary for ordinary collectible revisits. Sources divide chapter numbers differently, so this guide uses scenery instead.

Dark visuals and violent content

Unsettling sound, light and character movement convey the situation. Failures such as capture or falls include violent depictions. If concerned, check the official store's mature-content description.

  1. If you can hear the game, use footsteps and device warning sounds as clues
  2. Do not move blindly through dark scenes; check in-game display settings
  3. You need not play in a single long session. On resuming, inspect a mechanism's current positions before repeating your last action

Playdead support lists a known issue with missing shadows. If the shadow itself is absent despite correct positioning, do not assume the puzzle solution is the only problem.

What these guides cover

Ordinary main-game progression, basic PC controls and collectible revisits. Interpretations of the ending are not asserted as progression requirements.

Wide tables scroll horizontally.

What these guides cover: 4 entries
ArticleInitially visible materialMaterial in closed sections
Guide hubChecking controls and choosing articlesNo major solutions shown
Beginner guideInputs, restarting and identifying hazardsSolutions to specific examples
Main walkthroughSection landmarks and hintsAction sequences, later changes and the normal ending
Collectibles guideReading records and planning revisitsLocations, achievement names, unlock requirements and secrets

This is not an account of testing the current PC build. Unchecked numbers or platform differences are not guaranteed.

FAQ

INSIDE FAQ

Q1 What kind of game is INSIDE? ▼
A

A puzzle platformer from Playdead, creators of LIMBO. Move, jump and grab through chases and mechanisms. The Windows version supports a Japanese interface.

Q2 Why am I stuck despite the simple controls? ▼
A

Results depend on grab position, direction, how long input is held and timing with moving objects. Check inputs in the beginner guide, then open the relevant scene solution.

Q3 Must I restart if I miss a collectible? ▼
A

Load a previously reached scene to collect it. A full replay from the beginning is unnecessary. After collecting, load your previous progression scene to return.

Q4 Is completion time or the number of failures fixed? ▼
A

Time and attempts vary. No fixed duration or guaranteed success within a few tries is claimed. Use the guide to isolate one scene at a time.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).