Terrain accessible to each vehicle, special-chocobo pairings and routes to materia caves or the Shinra airship.
Scope: Main scope: original standard Japanese PS version (January 31, 1997); International additions noted separately / Content checked: October 2, 2026
Unlocking vehicles and their travel limits
Transport
Unlock
Accessible terrain and limits
Caught chocobo
Prepare Chocobo-yose and greens at the farm, then catch one at footprints
Use it to cross the Grasslands marsh. Ordinary capture is separate from breeding stables.
Buggy
After the Corel Prison race
Crosses river shallows. Can be loaded onto the ship to return to the Junon side.
Tiny Bronco
After Palmer at Rocket Town
Travels along shallow coastal water, not the open ocean.
Highwind
Escape from Junon after Meteor is summoned
Travel by air and choose flat ground for landing. Change the party in the Operation Room.
Submarine
Underwater Reactor operation
Explore the seabed's red submarine, Key of the Ancients, Shinra airship and other locations.
Raised chocobo
Rent stables at the farm after obtaining the airship
Depending on type, crosses mountains, rivers or oceans to caves the airship cannot land at.
An ocean chocobo. The airship alone cannot land there.
An ocean chocobo can also reach the other three locations. Mideel's cave contains the support materia Mahou Midareuchi, separate from Renzoku-giri for weapon attacks.
Find the sunken airship on the seabed near Costa del Sol and enter by submarine. Save at the entrance save point and heal with a Tent or similar item.
Check Hades, Highwind, Yuffie's Fugutaiten and other items. Prepare for strong regular enemies, retaining healing for Confuse, poison and party-wide attacks.
If Reno and Rude are present, check Toughness Ring and Ziedrich steals before defeating them.
A complete table of items stealable from every regular enemy is not included. This exploration is optional for the story.
Enter using a mountain-crossing chocobo or the route opened by defeating Ultima Weapon. Aim to collect Apocalypse and Typhon.
Put insects into carnivorous plants and cross using closed flowers as platforms. Frogs are spat out after a delay; use them for bouncing movement.
Inspect hanging insects, obstructing plants and the bag mechanisms in order. If using the reset function, check already-collected inventory before restarting.
No terrain diagram or platform coordinates are provided. Proceed while observing the carnivorous plants' behavior.