FINAL FANTASY VII(PlayStation)
Equipment, training and deadlines
Check weapons and armor for nine characters, major locations, AP training, Enemy Skill and missables. Treat edition- or condition-dependent values separately.
Scope: Main scope: original standard Japanese PS version (January 31, 1997); International additions noted separately / Content checked: October 2, 2026
27 deadlines and side trips to check before progressing
| Before proceeding | Version | What to finish |
|---|---|---|
| Escape from Shinra Building | Enemy Skill | Pick it up on floor 68. |
| Meteor is summoned | Chocobo & Moogle | Receive it through the conversation at the farm fence. |
| Leave the transport ship's battle room | Ifrit | Pick it up after Jenova・BIRTH. |
| Finish the race | Ramuh | Pick it up in the waiting room reached from the prison. |
| Complete Cave of the Gi | Tsuika-kouka | Collect inside the cave. |
| Enter the Temple of the Ancients | Great Gospel | Finish Aerith's main-Limit learning and the Mythril exchange. |
| Inspect beyond the temple mural | Lucky/Henka | Collect in the earlier passages. |
| Temple exit battle | Bahamut | Pick up the materia after Red Dragon. |
| Temple exit battle | Aerith's rare equipment | Replace weapons, armor and accessories with items that can be obtained again. |
| Meteor is summoned | Javelin/Ribbon | Check Gaia's Cliff chests. |
| Meteor is summoned | Bahamut Kai/MP Turbo/Poison Ring | Collect in Whirlwind Maze. |
| Defeat Eagle Gun during the Corel operation | Warrior Bangle | Use Nusumu during battle. |
| Corel train timer expires | Huge Materia/Ultima | Catch up and successfully brake at the front. |
| Fort Condor defense | Huge Materia/Phoenix | Protect the hut or defeat the boss that enters. |
| Mideel collapses | Curse Ring | Finish the weapon shop's old-key side trip. |
| Complete the Underwater Reactor | Mutsunokami Yoshiyuki | Receive it by speaking to Rocket Town's old man. |
| Start the submarine game | Totsugeki Rappa/Seiryuu Engetsutou/Suijin-sama no Uroko | Open the three dock chests. |
| Finish the submarine game | Huge Materia | Sink the red submarine, then inspect its wreck on the seabed afterward. |
| Escape the rocket | Huge Materia | Unlock the control panel with ○□××. |
| Defeat Diamond Weapon: added version | Rising Sun | Steal during battle. Unavailable in the standard version. |
| Defeat Godo | Trine on four Enemy Skill materia | Also collect the fourth at Chocobo Sage's house by airship; equip Yuffie only with materia that has not learned it. |
| Side trip before entering the temple | Recover Wutai's stolen materia | Recover your materia at this stage before returning to the main story. |
| Drop in Sector 8's underground area | Aegis Armlet | Check the upper chest first. |
| Defeat Hojo | W-Item | Follow the winding tunnel to its southern end to collect it. |
| Defeat Hojo | Marvelous Cheer | Inspect the floor 64 locker in Shinra Building during the return. |
| Stairs leading to Hojo | Missing Score | Include Barret and open the chest that appears. |
| Defeat the first Dragon Zombie in Northern Crater | Nantoka???? | Have a character equipped with materia that lacks the technique take the final attack. |
- This is not a list of every chest or limited-time item. Excavation replacement materia also has edition conditions, so a missed item is not always guaranteed recoverable.
Reading equipment tables: separate attack values from AP
Weapons comprise 126 standard Japanese PS names and one International addition, Rising Sun. Sephiroth's Masamune is excluded from equipment for the nine regular characters. Attack power alone does not determine damage dealt.
| Field | What to read |
|---|---|
| Attack/accuracy/magic | Displayed base values, not final damage including conditional special effects or enemy defense. |
| Slots and links | Check which slots form support pairs. Conflicting slot displays for Solid Bazooka and Missing Score remain withheld. |
| Growth rate | 0× means no growth. Distinguish 1×, 2× and 3×, and weapon slots from armor slots. |
| Edition | Steal Rising Sun from International's Diamond Weapon. Do not add it to the standard Japanese PS collection count. |
Cloud's weapons
| Weapon | Attack | Accuracy | Magic | Slots and links | AP growth | Edition |
|---|---|---|---|---|---|---|
| Buster Sword | 18 | 96 | 2 | 2 (one linked pair) | 1× | Shared with standard PS |
| Mythril Saber | 23 | 98 | 4 | 3 (one linked pair) | 1× | Shared with standard PS |
| Hard Breaker | 32 | 98 | 6 | 4 (one linked pair) | 1× | Shared with standard PS |
| Butterfly Edge | 39 | 100 | 8 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Murasame | 51 | 100 | 12 | 5 (two linked pairs) | 1× | Shared with standard PS |
| Organics | 62 | 103 | 15 | 6 (two linked pairs) | 1× | Shared with standard PS |
| Crystal Sword | 76 | 105 | 19 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Force Eater | 36 | 100 | 7 | 3 (unlinked) | 2× | Shared with standard PS |
| Rune Blade | 40 | 108 | 9 | 4 (unlinked) | 2× | Shared with standard PS |
| Enhance Sword | 43 | 107 | 16 | 8 (four linked pairs) | 1× | Shared with standard PS |
| Nail Bat | 70 | 100 | 0 | 0 | 0× | Shared with standard PS |
| Mutsunokami Yoshiyuki | 56 | 100 | 9 | 2 (unlinked) | 1× | Shared with standard PS |
| Apocalypse | 88 | 110 | 43 | 3 (unlinked) | 3× | Shared with standard PS |
| Ama no Murakumo | 93 | 100 | 31 | 6 (unlinked) | 1× | Shared with standard PS |
| Ragnarok | 97 | 105 | 43 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Ultima Weapon | 100 | 110 | 51 | 8 (four linked pairs) | 0× | Shared with standard PS |
Barret's weapons
| Weapon | Attack | Accuracy | Magic | Slots and links | AP growth | Edition |
|---|---|---|---|---|---|---|
| Gatling Gun | 14 | 97 | 0 | 1 | 1× | Shared with standard PS |
| Assault Gun | 17 | 98 | 1 | 2 (one linked pair) | 1× | Shared with standard PS |
| Cannonball | 23 | 98 | 2 | 3 (one linked pair) | 1× | Shared with standard PS |
| Atomic Scissor | 32 | 99 | 4 | 4 (one linked pair) | 1× | Shared with standard PS |
| Hard Vulcan | 39 | 100 | 8 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Chainsaw | 52 | 100 | 10 | 5 (two linked pairs) | 1× | Shared with standard PS |
| Micro Laser | 63 | 101 | 13 | 6 (two linked pairs) | 1× | Shared with standard PS |
| A・M Cannon | 77 | 103 | 16 | 6 (three linked pairs) | 1× | Shared with standard PS |
| W-Machine Gun | 30 | 100 | 3 | 3 (unlinked) | 2× | Shared with standard PS |
| Drill Arm | 37 | 97 | 0 | 4 (unlinked) | 2× | Shared with standard PS |
| Solid Bazooka | 61 | 100 | 15 | Conflicting slot displays withheld | 1× | Shared with standard PS |
| Rocket Punch | 62 | 110 | 0 | 0 | 0× | Shared with standard PS |
| Enemy Launcher | 35 | 100 | 7 | 5 (one linked pair) | 1× | Shared with standard PS |
| Pile Bunker | 90 | 80 | 0 | 6 (three linked pairs) | 0× | Shared with standard PS |
| Maximum Ray | 97 | 98 | 30 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Missing Score | 98 | 108 | 49 | Conflicting slot displays withheld | 0× | Shared with standard PS |
Tifa's weapons
| Weapon | Attack | Accuracy | Magic | Slots and links | AP growth | Edition |
|---|---|---|---|---|---|---|
| Leather Glove | 13 | 99 | 0 | 1 | 1× | Shared with standard PS |
| Metal Knuckle | 18 | 102 | 1 | 2 (one linked pair) | 1× | Shared with standard PS |
| Mythril Claw | 24 | 106 | 3 | 3 (one linked pair) | 1× | Shared with standard PS |
| Grand Glove | 31 | 110 | 6 | 4 (one linked pair) | 1× | Shared with standard PS |
| Tiger Fang | 38 | 110 | 8 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Dia Knuckle | 51 | 112 | 10 | 5 (two linked pairs) | 1× | Shared with standard PS |
| Dragon Claw | 62 | 114 | 13 | 6 (two linked pairs) | 1× | Shared with standard PS |
| Crystal Glove | 75 | 115 | 16 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Motor Drive | 27 | 106 | 6 | 3 (unlinked) | 2× | Shared with standard PS |
| Platina Fist | 30 | 108 | 7 | 4 (unlinked) | 2× | Shared with standard PS |
| Kaiser Knuckle | 44 | 110 | 13 | 8 (one linked pair) | 1× | Shared with standard PS |
| Work Gloves | 68 | 114 | 0 | 0 | 0× | Shared with standard PS |
| Oversoul | 28 | 106 | 7 | 4 (unlinked) | 2× | Shared with standard PS |
| Master Fist | 38 | 108 | 0 | 6 (unlinked) | 1× | Shared with standard PS |
| God Hand | 86 | 255 | 34 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Premium Heart | 99 | 112 | 32 | 8 (four linked pairs) | 0× | Shared with standard PS |
Aerith's weapons
| Weapon | Attack | Accuracy | Magic | Slots and links | AP growth | Edition |
|---|---|---|---|---|---|---|
| Guard Rod | 12 | 99 | 2 | 1 | 1× | Shared with standard PS |
| Mythril Rod | 16 | 100 | 3 | 2 (one linked pair) | 1× | Shared with standard PS |
| Full Metal Rod | 22 | 100 | 4 | 3 (one linked pair) | 1× | Shared with standard PS |
| Strike Rod | 32 | 100 | 7 | 4 (one linked pair) | 1× | Shared with standard PS |
| Prism Rod | 40 | 105 | 10 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Aurora Rod | 51 | 110 | 14 | 5 (two linked pairs) | 1× | Shared with standard PS |
| Wizard Rod | 28 | 100 | 6 | 3 (unlinked) | 2× | Shared with standard PS |
| Wiser Rod | 33 | 100 | 7 | 4 (unlinked) | 2× | Shared with standard PS |
| Fairy Tale | 37 | 103 | 8 | 7 (unlinked) | 1× | Shared with standard PS |
| Umbrella | 58 | 118 | 10 | 0 | 0× | Shared with standard PS |
| Princess Guard | 52 | 111 | 22 | 7 (three linked pairs) | 1× | Shared with standard PS |
Red XIII's weapons
| Weapon | Attack | Accuracy | Magic | Slots and links | AP growth | Edition |
|---|---|---|---|---|---|---|
| Mythril Clip | 24 | 100 | 6 | 3 (one linked pair) | 1× | Shared with standard PS |
| Giyaman Hairpin | 33 | 102 | 8 | 4 (one linked pair) | 1× | Shared with standard PS |
| Silver Barrette | 40 | 110 | 10 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Gold Barrette | 50 | 104 | 13 | 5 (two linked pairs) | 1× | Shared with standard PS |
| Adamant Clip | 60 | 106 | 15 | 6 (two linked pairs) | 1× | Shared with standard PS |
| Crystal Comb | 76 | 108 | 20 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Magic Comb | 37 | 100 | 4 | 3 (unlinked) | 2× | Shared with standard PS |
| Platina Barrette | 39 | 104 | 12 | 4 (unlinked) | 2× | Shared with standard PS |
| Saint Clip | 58 | 108 | 22 | 8 (unlinked) | 1× | Shared with standard PS |
| Kanzashi | 57 | 120 | 15 | 0 | 0× | Shared with standard PS |
| Seraph Comb | 68 | 110 | 14 | 4 (unlinked) | 1× | Shared with standard PS |
| Behemoth Horn | 91 | 75 | 26 | 6 (unlinked) | 1× | Shared with standard PS |
| Spriggan Clip | 87 | 100 | 55 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Limited Moon | 93 | 114 | 31 | 8 (four linked pairs) | 0× | Shared with standard PS |
Yuffie's weapons
| Weapon | Attack | Accuracy | Magic | Slots and links | AP growth | Edition |
|---|---|---|---|---|---|---|
| Juuji Shuriken | 23 | 100 | 6 | 3 (one linked pair) | 1× | Shared with standard PS |
| Boomerang | 30 | 101 | 7 | 4 (one linked pair) | 1× | Shared with standard PS |
| Kazaguruma | 37 | 104 | 9 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Engetsurin | 49 | 105 | 12 | 5 (two linked pairs) | 1× | Shared with standard PS |
| Hawkeye | 61 | 107 | 14 | 6 (two linked pairs) | 1× | Shared with standard PS |
| Crystal Cross | 74 | 110 | 18 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Kazekiri | 30 | 103 | 7 | 3 (unlinked) | 2× | Shared with standard PS |
| Twin Viper | 36 | 108 | 8 | 4 (unlinked) | 2× | Shared with standard PS |
| Manji Shuriken | 68 | 110 | 18 | 8 (one linked pair) | 1× | Shared with standard PS |
| Super Ball | 68 | 120 | 10 | 0 | 0× | Shared with standard PS |
| Fuuma Shuriken | 64 | 113 | 0 | 3 (unlinked) | 1× | Shared with standard PS |
| Rising Sun | 68 | 108 | 16 | 4 (two linked pairs) | 2× | International only |
| Orizuru | 90 | 116 | 38 | 8 (two linked pairs) | 1× | Shared with standard PS |
| Fugutaiten | 96 | 112 | 42 | 8 (four linked pairs) | 0× | Shared with standard PS |
Cait Sith's weapons
| Weapon | Attack | Accuracy | Magic | Slots and links | AP growth | Edition |
|---|---|---|---|---|---|---|
| Yellow Megaphone | 36 | 100 | 8 | 4 (one linked pair) | 1× | Shared with standard PS |
| Green Megaphone | 41 | 100 | 9 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Blue Megaphone | 48 | 100 | 10 | 5 (two linked pairs) | 1× | Shared with standard PS |
| Red Megaphone | 60 | 100 | 15 | 6 (two linked pairs) | 1× | Shared with standard PS |
| Crystal Megaphone | 74 | 100 | 20 | 6 (three linked pairs) | 1× | Shared with standard PS |
| White Megaphone | 35 | 102 | 8 | 3 (unlinked) | 2× | Shared with standard PS |
| Black Megaphone | 31 | 104 | 10 | 4 (unlinked) | 2× | Shared with standard PS |
| Silver Megaphone | 28 | 106 | 14 | 8 (unlinked) | 1× | Shared with standard PS |
| Horagai | 68 | 118 | 2 | 0 | 0× | Shared with standard PS |
| Gold Megaphone | 58 | 103 | 28 | 8 (four linked pairs) | 1× | Shared with standard PS |
| Totsugeki Rappa | 95 | 95 | 0 | 6 (three linked pairs) | 0× | Shared with standard PS |
| Starlight Phone | 88 | 102 | 31 | 8 (four linked pairs) | 1× | Shared with standard PS |
| Marvelous Cheer | 95 | 110 | 44 | 8 (four linked pairs) | 0× | Shared with standard PS |
Vincent's weapons
| Weapon | Attack | Accuracy | Magic | Slots and links | AP growth | Edition |
|---|---|---|---|---|---|---|
| Quicksilver | 38 | 110 | 10 | 4 (one linked pair) | 1× | Shared with standard PS |
| SPAS | 48 | 112 | 12 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Randall | 51 | 118 | 14 | 5 (two linked pairs) | 1× | Shared with standard PS |
| Riot | 64 | 120 | 16 | 6 (two linked pairs) | 1× | Shared with standard PS |
| Winchester | 73 | 120 | 18 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Peacemaker | 38 | 118 | 8 | 3 (one linked pair) | 2× | Shared with standard PS |
| Buntline | 48 | 124 | 18 | 4 (two linked pairs) | 2× | Shared with standard PS |
| Long Barrel R | 66 | 255 | 14 | 8 (four linked pairs) | 1× | Shared with standard PS |
| Gindama Teppou | 62 | 120 | 0 | 0 | 0× | Shared with standard PS |
| Sniper CR | 42 | 255 | 7 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Highbrow ST | 97 | 120 | 52 | 6 (three linked pairs) | 0× | Shared with standard PS |
| Outsider | 80 | 120 | 48 | 8 (two linked pairs) | 1× | Shared with standard PS |
| Death Penalty | 99 | 115 | 34 | 8 (four linked pairs) | 0× | Shared with standard PS |
Cid's weapons
| Weapon | Attack | Accuracy | Magic | Slots and links | AP growth | Edition |
|---|---|---|---|---|---|---|
| Spear | 44 | 97 | 8 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Slash Pike | 56 | 98 | 10 | 5 (two linked pairs) | 1× | Shared with standard PS |
| Trident | 60 | 105 | 12 | 6 (unlinked) | 1× | Shared with standard PS |
| Pole Axe | 64 | 99 | 15 | 6 (two linked pairs) | 1× | Shared with standard PS |
| Partisan | 78 | 100 | 17 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Dabou | 58 | 102 | 13 | 4 (unlinked) | 2× | Shared with standard PS |
| Javelin | 62 | 104 | 12 | 5 (two linked pairs) | 2× | Shared with standard PS |
| Glow Lance | 78 | 102 | 31 | 6 (three linked pairs) | 1× | Shared with standard PS |
| Mop | 68 | 118 | 3 | 0 | 0× | Shared with standard PS |
| Dragoon Lance | 66 | 100 | 7 | 8 (unlinked) | 1× | Shared with standard PS |
| Seiryuu Engetsutou | 86 | 102 | 20 | 2 (one linked pair) | 3× | Shared with standard PS |
| Houten Gageki | 100 | 100 | 20 | 6 (unlinked) | 1× | Shared with standard PS |
| Longinus | 92 | 112 | 43 | 4 (two linked pairs) | 1× | Shared with standard PS |
| Venus Gospel | 97 | 103 | 42 | 8 (four linked pairs) | 0× | Shared with standard PS |
32 armor types: displayed values and AP growth
| Armor | Defense | Evasion | Displayed magic defense | Magic evasion | Slots and links | AP growth |
|---|---|---|---|---|---|---|
| Bronze Bangle | 8 | 0 | 0 | 0 | 0 | 0× |
| Iron Bangle | 10 | 0 | 2 | 0 | 1 | 1× |
| Titan Bangle | 14 | 2 | 4 | 0 | 2 (unlinked) | 1× |
| Mythril Armlet | 18 | 3 | 8 | 0 | 2 (one linked pair) | 1× |
| Carbon Bangle | 27 | 3 | 14 | 0 | 3 (one linked pair) | 1× |
| Silver Armlet | 34 | 4 | 22 | 0 | 4 (one linked pair) | 1× |
| Gold Armlet | 46 | 4 | 28 | 0 | 4 (two linked pairs) | 1× |
| Dia Bangle | 57 | 6 | 37 | 0 | 5 (two linked pairs) | 1× |
| Crystal Bangle | 70 | 8 | 45 | 1 | 6 (three linked pairs) | 1× |
| Platina Bangle | 20 | 0 | 12 | 0 | 2 (unlinked) | 2× |
| Rune Armlet | 43 | 5 | 24 | 0 | 4 (unlinked) | 2× |
| Edincoat | 50 | 0 | 33 | 0 | 7 (unlinked) | 1× |
| Wizard Brace | 6 | 3 | 85 | 3 | 8 (four linked pairs) | 1× |
| Adamant Bangle | 93 | 0 | 23 | 0 | 2 (one linked pair) | 1× |
| Gigas Armlet | 59 | 0 | 0 | 0 | 5 (two linked pairs) | 0× |
| Imperial Guard | 82 | 0 | 74 | 0 | 6 (three linked pairs) | 1× |
| Aegis Armlet | 55 | 15 | 86 | 50 | 4 (two linked pairs) | 1× |
| Force Brace | 74 | 3 | 100 | 3 | 5 (two linked pairs) | 1× |
| Warrior Bangle | 96 | 0 | 21 | 0 | 4 (two linked pairs) | 0× |
| Shinra An-shiki Armor | 30 | 0 | 0 | 0 | 4 (one linked pair) | 1× |
| Shinra Kou-gata Armor Kai | 77 | 0 | 34 | 0 | 6 (three linked pairs) | 1× |
| Four Slot | 12 | 0 | 10 | 0 | 4 (unlinked) | 1× |
| Rekka Armlet | 72 | 8 | 52 | 3 | 4 (two linked pairs) | 1× |
| Kyokkou Armlet | 76 | 8 | 54 | 3 | 4 (two linked pairs) | 1× |
| Tenrai Armlet | 74 | 8 | 55 | 3 | 4 (two linked pairs) | 1× |
| Dragon Armlet | 58 | 3 | 47 | 2 | 6 (three linked pairs) | 1× |
| Minerva Brace | 60 | 8 | 57 | 0 | 6 (three linked pairs) | 1× |
| Escort Guard | 62 | 5 | 55 | 0 | 6 (three linked pairs) | 1× |
| Mystile | 65 | 50 | 72 | 60 | 6 (three linked pairs) | 1× |
| Ziedrich | 100 | 15 | 98 | 18 | 0 | 0× |
| Luxury Watch | 0 | 0 | 0 | 0 | 8 (unlinked) | 1× |
| Chocobo Armlet | 35 | 10 | 38 | 10 | 4 (unlinked) | 1× |
- The PS version has a bug preventing armor's displayed magic-defense value from affecting actual damage. Also check Spirit, elemental resistance and Barrier-family protection against magic. Do not assume it works like later corrected ports.
14 equipment items: acquisition and special conditions
| Equipment | Acquisition action | Usage condition or role |
|---|---|---|
| Ultima Weapon | Follow the identically named airborne boss to its final battle and defeat it near Cosmo | Attack depends on the current-HP proportion. No growth. |
| Apocalypse | Chest near the Ancient Forest exit | 3× AP growth for Cloud. |
| Seiryuu Engetsutou | Underwater Reactor dock chest | 3× AP growth for Cid. Collect before starting the submarine game. |
| Missing Score | Chest on the Midgar-return stairs that appears with Barret present | Related to accumulated AP in equipped materia. No growth. |
| Premium Heart | Return with the Sector 5 Gate Key and inspect Wall Market's unattended shop | Related to Tifa's Limit gauge. No growth. |
| Princess Guard | Chest at IIII on the temple clock | Check collection and equipment preservation before Aerith leaves. |
| Limited Moon | Visit Bugenhagen with Red XIII after defeating Hojo | Related to the current-MP proportion. No growth. |
| Fugutaiten | Shinra airship chest | For Yuffie. Related to enemy level. No growth. |
| Marvelous Cheer | Floor 64 locker in Shinra Building during the return | For Cait Sith. Related to the current-HP proportion. |
| Death Penalty | Return to Lucrecia's shrine with Vincent | Related to his enemy kill count. |
| Venus Gospel | Speak to Rocket Town's old man after returning from space | For Cid. Related to the current-MP proportion. |
| Warrior Bangle | Use Nusumu on Eagle Gun on the Corel train | Cannot be obtained again after defeating it. |
| Ziedrich | Use Nusumu on Rude at Rocket Town or other locations | No slots; choose armor based on statuses and elements. |
| Ribbon | Temple clock V, a Gaia's Cliff chest and other locations | Status prevention. Does not protect against every special effect. |
- This table gives acquisition examples for 14 items. It is not every location for 126 weapons and 32 armor types, nor every special-weapon damage formula.
AP and gil: switch equipment back for your objective
- Use 3× growth, such as Apocalypse or Seiryuu Engetsutou, for AP training. Check that the materia being trained is in weapon-side slots.
- When targeting Magic Pots or Movers in Northern Crater, prepare healing and required items. International's Magic Pot cannot be damaged until given an Elixir first.
- Mastered Zentaika sells for 1,400,000 gil. Keep copies needed for battle and newly produced untrained copies, and avoid selling the wrong materia.
- No guaranteed shortest or most-efficient ranking or time requirement is asserted. Magic Pot behavior in standard Japanese PS and the added version is separate.
24 Enemy Skills: MP cost and uses
| Technique | MP cost |
|---|---|
| Kaeru no Uta | 5 |
| Level 4 Jibaku | 10 |
| Magic Hammer | 3 |
| White Wind | 34 |
| Mighty Guard | 56 |
| Tenshi no Sasayaki | 50 |
| Dragon Force | 19 |
| Death Force | 3 |
| Kaen Housha | 10 |
| Laser | 16 |
| Matra Magic | 8 |
| Kusai Iki | 58 |
| Beta | 35 |
| Aqua Breath | 34 |
| Trine | 20 |
| Magical Breath | 75 |
| ???? | 3 |
| Goblin Punch | 0 |
| Chocobockle | 3 |
| Level 5 Death | 22 |
| Shi no Senkoku | 10 |
| Shi no Roulette | 6 |
| Shadow Flare | 100 |
| Nantoka???? | 110 |
- The MP table covers the original game's 24 techniques. It does not tabulate every target, reflection interaction or damage formula. Chocobockle damage differs between the standard version and International.
Eight major learning examples and preparations
| Technique | Enemy/location to learn from | Action |
|---|---|---|
| Matra Magic | Sweeper Custom/around Midgar | Keep the enemy alive until the equipped character takes the technique. |
| White Wind | Zemzelett/around Junon | Use Ayatsuru to direct the technique at your party. |
| Mighty Guard | Beach Plug/coast around Corel | Use Ayatsuru to make it target the equipped character. |
| Aqua Breath | Chimera/desert near Gold Saucer | Prepare water resistance and healing, then take the technique. |
| Trine | Materia Keeper/Mt. Nibel, Godo/five-floor pagoda and other sources | Leave Godo until you collect the fourth materia at the sage's house, then learn it. |
| Magic Hammer | Ashikirisou/around Wutai | Use Ayatsuru to direct it at the equipped character. |
| Goblin Punch | Goblin/Goblin Island | Check alongside stealing Zeio Nuts. |
| Nantoka???? | Dragon Zombie/Northern Crater | Have an equipped character who has not learned it take the technique on the first kill. |
- Dangerous early learning, such as Beta, is not presented as guaranteed regardless of level or resistance.
Eight accessories chosen by purpose
| Equipment | Objective | Limit/check |
|---|---|---|
| Ribbon | Prevents many statuses | Does not prevent every special restraint or incapacitation. |
| Water Ring | Absorbs water | Use against Jenova・LIFE's water attacks. |
| Fire Ring | Nullifies fire | Check resistance to non-fire attacks separately. |
| Ice Ring | Nullifies ice | Check attacks from each Twin Head part. |
| Lightning Ring | Nullifies lightning | Does not absorb non-elemental attacks. |
| Jewel Ring | Prevents paralysis and petrification | Prepare against enemies such as the pagoda's Chekhov. |
| Power Wrist | Strength support | Does not provide status or elemental protection. |
| Toughness Ring | Vitality and Spirit support | When resistance is needed, compare elemental armor and preventive equipment. |
- Not a table of every accessory name, value or acquisition location.
Fields omitted from this table
| Field | Treatment |
|---|---|
| Every chest and shop | Coordinates and complete shop stock at every story stage are not included. |
| All steals and Henka results | Only major deadlines and learning examples. Not every regular enemy is covered. |
| Edition-specific Limit counts | 54 names and learning-condition types are provided. Full count agreement remains incomplete. |
| Added Weapons | Provides editions and encounter locations, not complete victory procedures. |
| Port updates | The current binary has not been directly analyzed. Not every current fix is asserted. |