ActRaiser(Super Famicom)
Four Spells, Five Miracles, and Offerings
Acquisition steps and MP costs for Fire, Stardust, Aura, and Light, miracle SP costs, and destinations for items used across regions.
Scope: Japanese Super Famicom original (1990; separate from Renaissance) / Content checked: October 2, 2026
Spell Acquisition Requirements and MP Costs
| Spell | MP cost | Region | How to obtain | When to use |
|---|---|---|---|---|
| Fire Magic | 1 | Fillmore | Strike the large southeastern rock at (5,5) with lightning and receive it. | Align the left/right fireballs with the enemy. Watch Azure Dragon's head position. |
| Stardust Magic | 2 | Bloodpool | Bread to Teddy → skull → seal distant lair → purify lake. | Wide-area attack. Use when Dagoba exposes its face or in rematches. |
| Aura Magic | 3 | Marahna | Use the Ancient Tablet, then strike the bird island's center at (6,1) with lightning. | Targets your surroundings. Time for Kalia or Wyvern approaching. |
| Light Magic | 4 | Northwall | Melt four lake tiles with sunlight, then receive it after fishing begins. | Targets above. Use directly beneath Rafflesia as its core emerges. |
- After receiving a spell, equip it in the Sky Palace before entering an ACT. Use Up + Y during ACTs.
- Cannot be used if maximum MP is below its cost. Collect Sources of Magic.
Miracle SP Costs
| Miracle | SP cost | Use |
|---|---|---|
| Lightning | 12 | Remove trees/rocks, rebuild buildings, discover hidden items |
| Rain | 16 | Green deserts, extinguish fires, restore withered fields |
| Sunlight | 18 | Dry swamps and melt snow/frozen lakes |
| Wind | 24 | Turn Aitos's windmills and blow away on-screen monsters |
| Earthquake | 60 | Connect Marahna's land and reveal the pyramid item. Buildings are also destroyed, so choose the timing |
Where to Use Offerings
| Item | Acquisition trigger | Destination / effect |
|---|---|---|
| Bridge-Building Technology | Seal three Napperbad lairs in Fillmore | Use to cross Bloodpool's river. |
| A Slice of Bread | Receive from Teddy's mother in Bloodpool | Use where Teddy is located. |
| Skull of Destruction | Offering after giving bread | Use at Bloodpool's isolated Red Devil lair. |
| Rice | After rice farming begins in Bloodpool | Use on regions with fields to spread rice paddies. |
| Compass | After Bloodpool ACT 2 | Choose Fillmore's Source of Life or Marahna's Source of Magic. |
| Lovely Music | Guide people to Kasandora's missing person | Stops Bloodpool's conflict. |
| Ancient Tablet | Discovered from Kasandora's geoglyph | Use in Marahna, then investigate the bird island. |
| Sheep's Fleece | Aitos development event | Protects against Northwall's cold. |
| Herbs | Discovered as Marahna develops | Use against Kasandora's plague. |
| Shining Orb | Seal the corresponding lair in each region | Use to clear on-screen monsters. |
| Angel's Power | Seal the corresponding lair in each region | Temporarily strengthens the angel's arrows. |
| Source of Life | Found through regional miracles or ocean fishing | Adds a life. |
| Source of Magic | Found through regional development / exploration | Increases maximum MP. Population alone does not increase MP. |
Eight Source of Magic Pickup Slots
| Region | Requirement | Quantity |
|---|---|---|
| Fillmore | Guide people to (5,4) / develop fishing | 2 |
| Bloodpool | Clear ACT 2 | 1 |
| Kasandora | Path to missing person / path south to (5,7) | 2 |
| Aitos | Check offerings after discovering mountaineering technology | 1 |
| Marahna | Use the compass here | 1 |
| Northwall | Use fleece and enable bridge construction | 1 |
- If the compass is used in Fillmore, Marahna's one slot is unavailable. Choose between a Source of Life and maximum MP.
Four Source of Life Locations
| Region | Requirement | Deadline / choice |
|---|---|---|
| Bloodpool | Rain at the lake's (2,2) | Check collection after ACT 2. |
| Fillmore | Use the compass and wait for fishing | An alternative to Marahna's Source of Magic. |
| Kasandora | Earthquake after pyramid appears | Take before finishing ACT 2. |
| Northwall | Lightning at the temple's (2,5) | Check the overworld offering. |