TUNIC

28 manual sheets and endings

Checklist pairing the cover and pages 1–55 into the 28 collectible sheets. Check not just location, but key, prayer, later movement and fairy-reward requirements.

Scope: Basic progression for Steam App 553420, including assistance settings added in the official 2022-09-27 update. Checked: 2026-10-02 UTC. This is not a single list of current build numbers across every platform.

Later progression appears when you choose "Expand to read," and puzzle inputs require the additional "View answer" choice. Search alone does not open closed answers. Chapter links open the chapter you select.

Check 28 manual sheets

0 / 0 Complete (saved automatically on this device)

Collect 28 sheets; read 56 sides

The cover is not a printed "page 0." Count cover/1 as one pair and 2/3 through 54/55 as the remaining 27. Check both sides of your manual.

  1. Read control pages 12–19 early on for button uses, stamina and upgrades.
  2. When finding a regional page, compare its pictures with local doors, pillars and items. You need not translate unreadable characters one by one.
  3. Later, use pages 43–49 to check line inputs and fairy mechanics, then return for needed sheets.
  • Compare your manual with the page numbers and inspect pairs for missing sides.
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28 sheet locations and acquisition conditions

Expand to read (Later-game information)
PairRegionSpecific acquisition methodRequirements / easily missed details
Cover / 1Mountain DoorInside the door, opened by solving the Golden Path.Requires the Golden Path input. A candidate for the last of the 28 sheets.
2 / 3Overworld: starting beachStand on the beach's golden floor, pray and collect it at the destination.Requires knowing how to pray, not acquiring extra equipment.
4 / 5Overworld: outside the Dark Tomb entranceUse later movement to reach the high platform near the entrance.Return after obtaining Hero's Laurels.
6 / 7Eastern FortressPray to activate the entrance-side black pillar and collect along the route.Understand pillar interaction first.
8 / 9Overworld: southeastern coastShort-dash across the isolated coastal pillars.Can be collected on the return route after Hero's Laurels.
10 / 11Overworld: building toward the East ForestInside the building opened by the initial key. Take the sheet near the entrance.Do not confuse with the Old House Key. On the early east-bell route.
12 / 13East Forest: East BelltowerOn the lower stairs inside the belltower.Do not miss it while passing the belltower's lower section.
14 / 15East ForestOn the golden teleport platform toward the Hero's Grave.You need not use the platform merely to collect the sheet.
16 / 17Overworld: below the windmillGolden floor south of the windmill. Check the grass-blocked path.Normally approach by cutting grass with the Sword.
18 / 19Overworld: beside the well entranceNear the waterfall beside the entrance underground.Search above ground, not inside the well.
20 / 21Mountain DoorIn front of the large closed door.Collectible before opening the door.
22 / 23Overworld: stone statue at the East Forest entranceDash into the stone face's mouth near the entrance and collect inside.After obtaining Hero's Laurels.
24 / 25Sealed TempleWalk along the narrow upper perimeter passage inside the temple.Ring both bells to enter the temple.
26 / 27West GardenFollow the narrow water path near the western shrine.The path is hard to see; check the connected waterside stones.
28 / 29Overworld: outside the East Forest entranceSmall grass-surrounded platform outside the entrance.Normally cut the grass with the Sword.
30 / 31Beneath the WellAt the exit, open the gate in the enemy room and collect beside the shrine.Check beyond the gate after battle too.
32 / 33Overworld: below the bridge near the starting pointBeach below the bridge. Approach by ladder and the narrow route behind the waterfall.A separate platform does not always require dashing.
34 / 35Beneath the WellEnter the room left of the first shrine.The sheet is on the near side from the room-entry viewpoint.
36 / 37Eastern Fortress: undergroundRoom with an enemy praying at a pillar. Check the upper balcony.Do not stop exploring at the enemy's lower level.
38 / 39Great LibraryIn the glass case in the large room with a shrine and teleport platform.Break the case and collect before fighting the Librarian.
40 / 41Great LibraryAnother glass case in the same large room.38/39 and 50/51 are also in this room.
42 / 43Overworld: fountainDash onto the fountain between windmill and beach.After obtaining Hero's Laurels.
44 / 45Overworld: north of the fountainOpen the patterned door with directional inputs and collect inside.Use the D-pad/arrow keys, not the movement stick.
46 / 47West GardenActivate the shrine-side black pillar and return to this teleport platform from the Far Shore. Dash across water pillars.Requires movement ability and powered teleport platform.
48 / 49Overworld: near the mountain stairsGo left before climbing the stairs and enter the pattern on the large golden slab.Enter directions in front of the slab.
50 / 51Great LibraryThe remaining glass case in the shrine/teleport-platform room.Check all 3 sheet pairs together.
52 / 53Overworld: hidden room near the waterfallOpposite the treasure-display room. Open the patterned door below the stairs.Requires tracing lines with D-pad/arrow inputs.
54 / 55 (back cover)Overworld: Secret Gathering PlaceReceive behind the waterfall as the reward for rescuing 10 fairies.The 20-fairy reward is a different treasure. Only 10 for the sheet.
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Search for missing pairs

Expand to read (Later-game information)
Missing pairPrerequisite to check first
2/3、6/7Hold to pray. Operate pillars or golden floors.
4/5、8/9、22/23、42/43Hero's Laurels. Return to separated platforms later.
38/39、40/41、50/51The Great Library's 3 glass cases.
44/45、48/49、52/53Trace lines with directional inputs.
46/47Activate the West Garden pillar and return by teleport platform to the isolated side.
54/55Rescue 10 fairies → gathering place behind the waterfall.
Cover/1Open the Mountain Door with the Golden Path.
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2 endings: conversation versus combat

Expand to read (Answer and ending information)
  1. Choose Retry after an ending to keep collecting. Distinguish it from NG+, which starts another run.
  2. Thank you for playing! requires completing the manual. Game Over requires defeating the Heir. Check ending choices separately from achievement conditions.
ChoicePreparationFinal action
FightRecover stats and prepare for the 2-phase Heir battle.Attack, fight and win. Do not assume it impossible solely because the manual is complete.
Share knowledgeCollect all 28 sheets, including the 10-fairy reward and cover/1.Speak to the Heir while carrying the completed manual.
  • Advanced sound/text decoding, all 20 fairies and all 12 secret treasures are not required for the manual-handover ending.
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FAQ

This article's FAQ

Q1 Does the manual have 55 or 56 pages? ▼
A

Numbered pages are 1–55. Including the unnumbered cover makes 56 sides. The game collects these as 28 sheets of 2 sides each, so this checklist has 28 entries.

Q2 Do I need 10 fairies or 20? ▼
A

Sheet 54/55 is the reward for rescuing 10. Rescuing 20 rewards the secret treasure Spring Falls. All 20 are not required merely to complete the manual.

Q3 Does having every page prevent the combat ending? ▼
A

Early guides asserting that restriction are outdated. This guide distinguishes handing over the completed manual through conversation from attacking to choose combat.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).