TUNIC
28 manual sheets and endings
Checklist pairing the cover and pages 1–55 into the 28 collectible sheets. Check not just location, but key, prayer, later movement and fairy-reward requirements.
Scope: Basic progression for Steam App 553420, including assistance settings added in the official 2022-09-27 update. Checked: 2026-10-02 UTC. This is not a single list of current build numbers across every platform.
Later progression appears when you choose "Expand to read," and puzzle inputs require the additional "View answer" choice. Search alone does not open closed answers. Chapter links open the chapter you select.
Check 28 manual sheets
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Collect 28 sheets; read 56 sides
The cover is not a printed "page 0." Count cover/1 as one pair and 2/3 through 54/55 as the remaining 27. Check both sides of your manual.
- Read control pages 12–19 early on for button uses, stamina and upgrades.
- When finding a regional page, compare its pictures with local doors, pillars and items. You need not translate unreadable characters one by one.
- Later, use pages 43–49 to check line inputs and fairy mechanics, then return for needed sheets.
- Compare your manual with the page numbers and inspect pairs for missing sides.
28 sheet locations and acquisition conditions
Expand to read (Later-game information)
| Pair | Region | Specific acquisition method | Requirements / easily missed details |
|---|---|---|---|
| Cover / 1 | Mountain Door | Inside the door, opened by solving the Golden Path. | Requires the Golden Path input. A candidate for the last of the 28 sheets. |
| 2 / 3 | Overworld: starting beach | Stand on the beach's golden floor, pray and collect it at the destination. | Requires knowing how to pray, not acquiring extra equipment. |
| 4 / 5 | Overworld: outside the Dark Tomb entrance | Use later movement to reach the high platform near the entrance. | Return after obtaining Hero's Laurels. |
| 6 / 7 | Eastern Fortress | Pray to activate the entrance-side black pillar and collect along the route. | Understand pillar interaction first. |
| 8 / 9 | Overworld: southeastern coast | Short-dash across the isolated coastal pillars. | Can be collected on the return route after Hero's Laurels. |
| 10 / 11 | Overworld: building toward the East Forest | Inside the building opened by the initial key. Take the sheet near the entrance. | Do not confuse with the Old House Key. On the early east-bell route. |
| 12 / 13 | East Forest: East Belltower | On the lower stairs inside the belltower. | Do not miss it while passing the belltower's lower section. |
| 14 / 15 | East Forest | On the golden teleport platform toward the Hero's Grave. | You need not use the platform merely to collect the sheet. |
| 16 / 17 | Overworld: below the windmill | Golden floor south of the windmill. Check the grass-blocked path. | Normally approach by cutting grass with the Sword. |
| 18 / 19 | Overworld: beside the well entrance | Near the waterfall beside the entrance underground. | Search above ground, not inside the well. |
| 20 / 21 | Mountain Door | In front of the large closed door. | Collectible before opening the door. |
| 22 / 23 | Overworld: stone statue at the East Forest entrance | Dash into the stone face's mouth near the entrance and collect inside. | After obtaining Hero's Laurels. |
| 24 / 25 | Sealed Temple | Walk along the narrow upper perimeter passage inside the temple. | Ring both bells to enter the temple. |
| 26 / 27 | West Garden | Follow the narrow water path near the western shrine. | The path is hard to see; check the connected waterside stones. |
| 28 / 29 | Overworld: outside the East Forest entrance | Small grass-surrounded platform outside the entrance. | Normally cut the grass with the Sword. |
| 30 / 31 | Beneath the Well | At the exit, open the gate in the enemy room and collect beside the shrine. | Check beyond the gate after battle too. |
| 32 / 33 | Overworld: below the bridge near the starting point | Beach below the bridge. Approach by ladder and the narrow route behind the waterfall. | A separate platform does not always require dashing. |
| 34 / 35 | Beneath the Well | Enter the room left of the first shrine. | The sheet is on the near side from the room-entry viewpoint. |
| 36 / 37 | Eastern Fortress: underground | Room with an enemy praying at a pillar. Check the upper balcony. | Do not stop exploring at the enemy's lower level. |
| 38 / 39 | Great Library | In the glass case in the large room with a shrine and teleport platform. | Break the case and collect before fighting the Librarian. |
| 40 / 41 | Great Library | Another glass case in the same large room. | 38/39 and 50/51 are also in this room. |
| 42 / 43 | Overworld: fountain | Dash onto the fountain between windmill and beach. | After obtaining Hero's Laurels. |
| 44 / 45 | Overworld: north of the fountain | Open the patterned door with directional inputs and collect inside. | Use the D-pad/arrow keys, not the movement stick. |
| 46 / 47 | West Garden | Activate the shrine-side black pillar and return to this teleport platform from the Far Shore. Dash across water pillars. | Requires movement ability and powered teleport platform. |
| 48 / 49 | Overworld: near the mountain stairs | Go left before climbing the stairs and enter the pattern on the large golden slab. | Enter directions in front of the slab. |
| 50 / 51 | Great Library | The remaining glass case in the shrine/teleport-platform room. | Check all 3 sheet pairs together. |
| 52 / 53 | Overworld: hidden room near the waterfall | Opposite the treasure-display room. Open the patterned door below the stairs. | Requires tracing lines with D-pad/arrow inputs. |
| 54 / 55 (back cover) | Overworld: Secret Gathering Place | Receive behind the waterfall as the reward for rescuing 10 fairies. | The 20-fairy reward is a different treasure. Only 10 for the sheet. |
Search for missing pairs
Expand to read (Later-game information)
| Missing pair | Prerequisite to check first |
|---|---|
| 2/3、6/7 | Hold to pray. Operate pillars or golden floors. |
| 4/5、8/9、22/23、42/43 | Hero's Laurels. Return to separated platforms later. |
| 38/39、40/41、50/51 | The Great Library's 3 glass cases. |
| 44/45、48/49、52/53 | Trace lines with directional inputs. |
| 46/47 | Activate the West Garden pillar and return by teleport platform to the isolated side. |
| 54/55 | Rescue 10 fairies → gathering place behind the waterfall. |
| Cover/1 | Open the Mountain Door with the Golden Path. |
2 endings: conversation versus combat
Expand to read (Answer and ending information)
- Choose Retry after an ending to keep collecting. Distinguish it from NG+, which starts another run.
- Thank you for playing! requires completing the manual. Game Over requires defeating the Heir. Check ending choices separately from achievement conditions.
| Choice | Preparation | Final action |
|---|---|---|
| Fight | Recover stats and prepare for the 2-phase Heir battle. | Attack, fight and win. Do not assume it impossible solely because the manual is complete. |
| Share knowledge | Collect all 28 sheets, including the 10-fairy reward and cover/1. | Speak to the Heir while carrying the completed manual. |
- Advanced sound/text decoding, all 20 fairies and all 12 secret treasures are not required for the manual-handover ending.
No matching explanation. Try a shorter item or region name.
Switch Pro Controller
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JVC GG-01
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