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INDIE GAME / PLAY GUIDE

The Spirit and the Mouse: all 137 lightbulbs, shop unlocks and prices

Released: all 137 lightbulbs and the northern/western/GA-DX main route covered · Updated 2026-10-13

Use separate regional labels for south: 24, east: 47, north: 50 and west: 16. Collect items inside pots or boxes, beyond fences and rewards after fixing Boxes separately. Directions are landmarks from the source's overhead layout, not necessarily left/right after rotating your camera.

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Regional energy conditions

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
South SquareCollect 200 Energy.Achievement named South Town Energy.
East StreetCollect 350 Energy.East Street Energy。
North TownCollect 500 Energy.North Town Energy。
West ResidenceCollect 100 Energy.West Residence Energy。
Overall cumulative total50 / 250 / 800 / 1500。Do not judge from current holdings alone.

Route to the lightbulb behind vines

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
Nearby BoxClimb the grille from the northeastern Box.Reach the beam.
Beyond the beamCross to another building and follow the far edge.Drop to the lower edge.
Vine wallInspect the passage hidden behind vines.Check here if a map area exists but is not visible.
Droppable boxAlso check the shortcut made by dropping the box below.Makes the nearby grille easier to reuse.
Old West Residence location markerA 2024 source reports an incorrect lightbulb location marker.The same error has not been confirmed in the current version.

All 24 southern-square locations

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
S01Inspect the pot in front of Lumion.Lightning-rod heights.
S02Walk around behind Lumion and inspect.Same high area.
S03Drop onto the lower steel beam from the route up to Lumion.Lower level beneath the high route.
S04Reach the chair near the northeastern electrified fence.Upper right of the square.
S05Crawl beneath the bench near S04.Check the chair and bench separately.
S06Follow the left wall to the light on the route up to Lumion.Separate from rooftop S07.
S07Cross to the roof near S06's light.Second item on the same route.
S08Go under the northwestern bench in the square.Upper left.
S09Enter the bushes behind S08's bench.Inspect ground-level grass.
S10Face the door north of the fountain and inspect its right side.In front of the door.
S11Reach the pot behind the southeastern wall of the square.Circle around the wall from the lower right.
S12Climb onto the seat of the chair near the fountain.Climb from ground level.
S13Open the box near S12.Do not stop after collecting from the chair.
S14Inspect the pot on the southwestern table.Lower left.
S15Go behind the watering can near S14.Around the table.
S16Reach the far table from the platform beside the stairs near S12.Side path separate from the main stairs.
S17Continue past S16's platform and drop onto the ledge below the window.Low ledge beyond the table.
S18Inspect flowers beside the fountain.The flowers, not the fountain water.
S19Climb the sofa near S14 to the upper pot.Same southwestern area, different height.
S20Pass electrically through the mesh behind Lumion.Use the shock-based passage ability.
S21Pass electrically through northeastern mesh.Near S04.
S22After passing through at S21, break the nearby pot with a shock.Do not stop at the passage itself.
S23Pass electrically through mesh on the way to Lumion.Before reaching the lightning rod.
S24Drop onto the S06/S07 platforms and break the pot on the approach side.Turn back on the platform.

All 47 East Street locations

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
E01Walk right from the cafe window.Window with the residents' conversation.
E02Pot on the table before the cafe.Climb the table and inspect.
E03Counter near E02.A different surface from the table.
E04Drop from the cafe rooftop Box to the lower roof.Descend from high ground.
E05Beneath the chair before the cafe.Crawl in from ground level.
E06Top of the main street wall.Walk along the upper wall.
E07Around the cafe antenna.Southwestern side of the area.
E08Before the house above E07.Higher level than the antenna.
E09Break boards near E08 and use the wire to reach a pot.Break the pot.
E10Lower left of the same landing point as E09.A low spot separate from the pot.
E11Beside the antenna beyond E09/E10.Continue the rooftop route.
E12Pass beneath the fence at E08's house to the lower roof, then reach the platform by connecting wires.Distinguish mesh passage from wire travel.
E13Top of the stone wall before the cafe.Climb the wall.
E14Bushes beside a main-street house.Inspect ground-level grass.
E15Under the northwestern bench.Upper-left ground level.
E16Pot on the well near E15.Climb the well.
E17Bench facing E15, pot underneath.Check the other bench too.
E18Go north through the passage below boards, then beneath the fence beside the stairs.Before climbing the stairs.
E19Pot on the stone wall beside E18.Check lower and upper positions separately.
E20Drop from before the house near E19 to the low roof.Descend from the wall top.
E21Pot on the wall near E20.Check roof and wall separately.
E22Inside the box near boards on the northern passage.Open the box.
E23Pot beside the back-alley water.Go behind the main street.
E24Reward after restarting the cafe Box.Finish both television requests and collect it.
E25Beyond platforms behind Sophie's Box.Roof of the homework house.
E26Pot along the passage south from Sophie's window.Go south outside the window.
E27Under a pallet after dropping through the fence gap near E26.From upper level to lower.
E28Climb the grille from E27 and break the left boards; farther inside.Shocking the boards is required.
E29Reach the pot below/right of Sophie's balcony.Break the pot.
E30Follow the wooden passage south from the same balcony, then reach the lower platform.Distant lower platform.
E31From the wooden passage to E30, reach the fence directly below.Do not drop all the way to the platform.
E32Left of the plaque above the northwestern well.Near Kilearn's year clue.
E33Drop from the climbing platform toward E32 to the lower level.Two on the same side trip.
E34Second item at E33's landing point.Collect both separately.
E35Move from E11's platform onto the fence, then follow it to the lower-left pot.Walk along the fence and break the pot.
E36Drop from the wall before the northern house to the lower level.Look down in front of the house.
E37Reward after restarting Sophie's Box.Finish three requests and collect it.
E38Pot beyond mesh above the route to the northern town.Pass electrically through the mesh.
E39From E38, reach the light behind you.First item on the light.
E40Second item on the same light as E39.Collect both separately.
E41Continue beyond E38's platforms to the far dead end.One separate from the two on the light.
E42Drop from the E39–E41 passage to the wooden post below, then to the table.Two-stage descent.
E43Go south from Sophie's balcony and reach the light beyond mesh.Use electrical movement.
E44Drop from E43's light to the balcony, then beneath the table.Inspect beneath the table after landing.
E45Drop from the cafe Box to wooden platforms, then onto the stone wall, and break the pot.Two-stage descent.
E46Pass electrically through the fence beneath the southwestern house.Lower-level mesh.
E47During the route to E12, drop from the blue roof to wooden platforms and break the pot.Take the side trip around the wire connections.

All 50 northern-town locations

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
N01On the light at Eugene's house.Reach high ground from near the window.
N02On Eugene's roof.Check light and roof separately.
N03Pot on the same roof.Break the pot.
N04Balcony reached along platforms right of Eugene's Box.High side path.
N05Pass electrically through mesh on the platform right of Eugene's Box.Inspect beneath the mesh.
N06Use the wire near N04 and reach the pot on the destination balcony.Opposite end of the wire.
N07Beyond the fence gap near N06.Pass through the fence gap.
N08Destination of the wire beside N07.Use another wire.
N09On the mesh in front of Paul's house.Before the quiche house.
N10Behind bricks near N09.From mesh to ground level.
N11Beneath the pallet near N10.Crawl underneath.
N12Beyond electrically traversable mesh near N11.Farther behind bricks and pallets.
N13Table directly under the bridge on Eugene's side.Look beneath the bridge.
N14Inside the fence near N13, behind cardboard.Enter the fenced area.
N15Behind the broom below the pharmacy stairs.Descend the stairs and inspect.
N16Roof beyond boards left of the pharmacy.Shock the boards.
N17Pot on the bench in front of the pharmacy.Reach the ground-level bench.
N18Left after climbing stairs near the pizza shop.Right if approaching from the western homes.
N19Beyond platforms reached by climbing the grille behind N18.Follow the wall.
N20Platform in front of the pizza-shop Box.Front side of the roof.
N21Drop from near N20 to the table below.Lower than the roof.
N22Drop from near N20 to the wooden ledge.Ledge separate from the table.
N23Farther past the grille near N22.Climb again from the ledge.
N24Terrace right of the pharmacy.Check right of the sign.
N25Pot in the street south of Eugene's house.Ground level at the house's base.
N26Cross by the wire near N25 to a rooftop pot.Roof across the street.
N27Behind the bin left of the lamp shop.Go beside the shop.
N28Inside the flowerbed behind the lamp shop.Inspect grass at the back.
N29Reward after restarting Eugene's Box.Complete the painter's requests.
N30Drop from the platform left of Eugene's house into the flowerbed and reach the pot along the fence.From upper level to fence.
N31Drop from N26's platform to the fence below.Lower level opposite.
N32Platform right of the lamp-shop Box.Rooftop side path.
N33Reward after restarting the lamp-shop Box.Complete the ghost and wiring requests.
N34Inside the drain before the pizza shop.Pass electrically through mesh.
N35Seat on the pizza-shop terrace.Inspect table and chairs.
N36Climb the wire near N35 and drop onto the light.Below the wire's destination.
N37Drop from the pizza-shop terrace to the bin below and break the pot.Lower level beneath the terrace.
N38Drop from the wooden post above the pizza shop to the table and break the pot.Table beneath the post.
N39Reward after restarting the pizza-shop Box.Complete the three rescue and price requests.
N40Alley behind Paul's apartment.Do not check only the house front.
N41Behind Paul's Box.Behind the rooftop box.
N42Beyond the upper platform at N41.Climb higher than the Box.
N43Behind the tree on the right after climbing stairs near the pizza shop.Opposite N18.
N44Pot near N43.Inspect tree and pot separately.
N45Reward after restarting Paul's Box.Finish fishing and all four trash locations.
N46Pass through mesh behind the lamp shop and continue along the platforms.Use electrical movement.
N47Inside the box behind the lamp shop.Open the box.
N48Pass through the fence left of the lamp-shop Box and continue along the platforms.Separate from N32 on the right.
N49Climb the grille behind Paul's house and reach the garden through a passage hidden by leaves on the left.First item in the garden.
N50Second item in the same hidden garden as N49.Collect both separately.

All 16 western-home locations

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
W01Break the pot left of the southern-square door.Western homes entrance.
W02Climb the grille behind the building right of the same door.From behind to the roof.
W03Drop from W02's roof into the flowerbed, shock the movable object aside and reach the grille.Climb again from the flowerbed.
W04Cross from W03 to the wooden roof and drop to the lower pot.Break the pot.
W05Near W04's table, between two flowerbeds.Between ground-level flowerbeds.
W06Under the northeastern pallet.Upper right.
W07Flowerbed left of the gap in boards leading north.Small northern entrance.
W08Behind the flowerbed near W07.Check front and back separately.
W09Under the northwestern wooden pallet.Upper left.
W10On the platform directly ahead after climbing the stairs.Upper platform.
W11Lower level through the stair-railing gap.Look down from the stairs.
W12Get onto the roof from the top of the stairs, then descend.At the base of the upper roof.
W13Right of the wire's landing point, through the fence gap onto the roof.After climbing by wire.
W14Drop from W13's roof below the window and break the pot.Low ledge beside the window.
W15Descend from Rose's high position to the lower level.Below the resident's window.
W16Drop from the upper wire roof to the red lamp, then farther below along the fence.Descend in two stages and walk to the far end.

Kishine's 11 exchanges and unlock conditions

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
Southern mapFree.The shop appears after reporting the first television request to Lumion.
Eastern map100 Energy。For eastern exploration.
Northern mapUnlocks at 30 lightbulbs; 150 Energy.For the all-maps achievement.
Western mapUnlocks at 60 lightbulbs; 200 Energy.For the all-maps achievement.
Lightbulb hint30 Energy marks one uncollected item.Does not select by area. Separately check cases where Box rewards receive no marker.
Photo mode15 lightbulbs; 100 Energy.Photogenic。
Warp25 lightbulbs; 50 Energy.Return south from a Kishine map marker.
Photo stamps40 lightbulbs; 75 Energy.Additional photo function.
Lightning Speed50 lightbulbs; 205 Energy.Fast travel movement and automatic shocks.
Lightbulb radar80 lightbulbs; 200 Energy.Responds to nearby uncollected items.
White fur137 lightbulbs; 100 Energy.Fabulous! Switch appearance at the shop.

Prices come from PS5 sources. If current platform displays differ, prioritize the in-game price. Do not confuse lightbulb unlock counts with Energy paid.

Finishing 137 and the final lightbulb

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
Collection and returnAfter collecting 137, speak to Kishine to complete the request.All collected and all returned are separate achievements.
Northern rewardsRecheck Boxes N29/N33/N39/N45.An official reply specifically notes a case where the Box reward above the lamp shop does not appear in map hints.
Kishine's handThe held lightbulb is decorative. Inspect nearby pots and bushes.Does not require buying or hitting the decoration.
Western markersUse the W table alongside the radar.An official reply describes an incorrect old marker.
Hidden gardenGrille beside Paul's Box→passage through leaves on the left→N49/N50.Collect both beyond the wall.
Cartographer / Lightning fastExchange for all four maps and check each wire in both areas.137 lightbulbs alone does not guarantee every wire was used.
FAQ

Frequently asked questions (FAQ)

Q1 The final lightbulb is not on the map. ▼
A

Check northern N29/N33/N39/N45 for missed rewards after fixing Boxes. A developer reply addresses the missing hint for the Box reward above the lamp shop. The bulb in Kishine's hand is decorative, so check pots near Kishine too.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).