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INDIE GAME / GUIDE INDEX

The Spirit and the Mouse guide

Released: all 137 lightbulbs and the northern/western/GA-DX main route covered · Updated 2026-10-13

Climb through wires and wall grilles, then give energy to a Kibblin-Box to start requests. After resolving residents' problems, collect the Happiness that appears and return to Lumion.

SteamOverwhelmingly Positive97%(1,092 reviews)
Official The Spirit and the Mouse screenshot: Lila walks across nighttime town roofs
Official press-kit screenshot · © Alblune / Armor Games Studios

Choose a guide by objective

Game information

Developer / publisher
Alblune / Armor Games Studios
Release / Early Access start
2022-09-26
Platforms
PC / Nintendo Switch / PlayStation 4 / PlayStation 5
Genres
Indie / Adventure / Puzzle

Guide starting points

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
Lightning rod and the first televisionFirst powerWires, three dishes and five mail locations.
Sophie's homeworkEast Street minigamesRiddles, running and hide-and-seek.
Four northern residentsNorthern town powerFour Boxes: painter, lamps, pizza and quiche.
West and the endingWestern homes and final antenna26 parts, five recruitment groups and 100% charge.
Input answersNine checked input examplesPrices and symbols use different formats.
Break achievement12 groups on a breakBefore starting or after finishing the western request.
Lightbulbs and energyCollection checksAll 137 locations and conditions for 11 exchanges.
Settings and updatesAchievements, getting stuck and fixesJapanese and official 1.13g/1.2b.

Energy versus Happiness

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
EnergyCollect by shocking objects; spend at Boxes or shops.Current holdings after shopping differ from cumulative collection.
Kibblin requestsAn activated Box makes them visible.Speak to the character to begin its particular minigame.
HappinessCollect after resolving a resident's problem.The main route takes it back to Lumion.
LightbulbCollect regional items and bring them to Kishine.Separate collection category from wire travel or energy.

Free fixes and soundtrack extras

Check ground, wall grilles, beams and wires at their different heights. Conversations that start requests and conversations during a break have separate conditions.

Place/characterAction/conditionChecks and cautions
Main-game updatesPrefer a version with 1.2b's settings and minigame-difficulty adjustments applied.Not additional-area DLC.
Original Game SoundtrackSteam soundtrack extra.Do not count it as new residents or additional lightbulbs.
Check dateClassified related Steam products on 2026-10-13.Does not guarantee the absence of other-store extras or future additions.
FAQ

Frequently asked questions (FAQ)

Q1 Is this a combat game? ▼
A

It focuses on electrically powered exploration, residents' requests and small spirits' minigames. Use shocks differently for devices, objects and request targets.

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