Official PEAK artwork showing colorful scouts climbing a mountain.
Key visual from the official press kit, distributed without a logo.
Image: Aggro Crab / Landfall
PC (Steam) Co-opClimbingSurvivalIndie

PEAK Guide

2025-06-16 Aggro Crab / Landfall Team PEAK
Our guides prioritize official information, in-game terminology and reliable reference material. Sources and verification details are being added page by page. Please let us know about version differences or unverified conditions. Editorial policy (Japanese)
WIKI NAVIGATION

Guide menu

▼ Quick links

Check standard-version climbing through empty hands, footing, and stamina. Three practical guides cover climbing controls, camp supplies and saves, and choosing tools.

🎮 Play this game: ▶ View on Steam 🎧 Razer BlackShark V2 Pro 🖥️ ASUS ROG Swift 27"QHD

▶ Start a guide

ABOUT

What is PEAK?

Check standard-version climbing through empty hands, footing, and stamina. Three practical guides cover climbing controls, camp supplies and saves, and choosing tools.

ℹ️ Information organized from reference material Steam store page →

Edition: PC Steam app 3527290, standard release, no mods. Normal expeditions on standard Peak difficulty, solo or co-op for up to four. Tenderfoot, high Ascent, and Custom Runs are covered only where they differ.

Verification scope: Standard patch 2.6.a, dated October 2, 2026, checked against official sources on October 4, 2026. The Final Ascent and camp autosaves are implemented. Excludes beta, mods, and unreleased ports. Individual controls/item effects were checked against public sources, not tested in-game on 2.6.a.

Sources checked: 2026-10-04

19 / 19 rows

Align expedition settings first

The same wall's climbable distance varies with held items, load, and injury. Check this run's difficulty and your current condition first, separating control errors from inadequate preparation.

Wide tables scroll horizontally.

Align expedition settings first: 4 entries
CheckThis article's baselineIf yours differs
Release versionStandard patch 2.6.aDo not assume features shown in beta or mod videos apply
DifficultyStandard Peak, normal expeditionTenderfoot, high Ascent, and Custom differ in consumption and conditions
PlayersSolo or up to four totalIn co-op, include teammates' positions and inventories in checks
MapIsland changes every 24 hoursDo not treat another date's ledges and items as guaranteed today

Check settings at the airport departure terminal before leaving. Mini Runs, useful for short practice, belong to Custom Runs; distinguish them from normal-expedition achievement conditions.

Choose a guide by problem

Rather than reading everything halfway up a dangerous wall, first perform only the checks matching your current symptom.

Wide tables scroll horizontally.

Choose a guide by problem: 7 entries
ProblemCurrent stateFirst checkGuide to read
Cannot grab the wallLeft-click uses an item insteadAre your hands empty, and can you reach the wall?Beginner: climb, rest, and carry
Resting does not fully refill staminaThe right side of the gauge is filled with colorsHunger, injury, or load?Beginner: stamina checks
Run out while climbingLong distance to the next ledgeIntermediate standing spots, pitons, or ropesTools: placement and requirements
Cannot reach the next sectionFog wall beyond campIs everyone gathered, and is the campfire lit?Progression: camps and next sections
A teammate is not movingAre they downed or already a ghost?Distinguish unconsciousness from deathProgression: rescue and recovery
Items differ after loadingAfter resuming/reconnectingStandard-version number, original host, and save locationProgression: quitting and resuming
A tool you picked up does not workUnsure whether it is in the bag, held, or chargedTake it out; check use prompt and placement surfaceTools: why they do not work

“Beginner,” “progression,” and “tools” refer to the related articles linked at the end. They share the same standard-version baseline.

Change just three things before retrying

Repeating the same climb immediately after falling means attempting the same distance with a smaller, injury-restricted gauge. Remembering the failure point is not enough; change the next move.

  1. Return to flat ground, empty your hands, and stop sprinting or jumping. Check how much ordinary stamina recovers.
  2. If colored conditions remain, identify the cause: reorganize tools for load, eat for hunger, or heal injuries. Do not expect waiting to remove everything.
  3. Plan a rest point before where you stopped last time. In co-op, confirm that the rear player can reach it before the leader advances.

This is an example for isolating failure causes, not a measured climbing route through a particular daily map.

Do not treat old biome orders as fixed routes

Mesa does not always follow Alpine. Updates added alternative terrain at the same progression stages. Prioritize today's section name and the footholds you can see.

Wide tables scroll horizontally.

Do not treat old biome orders as fixed routes: 4 entries
Progression stageCurrent combinationsPreparation to change
StartShoreCheck hand switching, short climbs, and collected supplies
Forest sectionTropics or RootsDistinguish rain-wet walls from wind/spores
Middle sectionAlpine or MesaChoose cold protection or shade/heat measures accordingly
Late sectionCaldera/Kiln or Gloom/CitadelLate sections still differ in scenery and hazards

Does not cover every hidden section, achievement unlock, or date-specific correct route. Limited to supplies and transitions needed for ordinary climbing.

When resting, check the camp's state too

With camp saves in the current standard release, you need not finish a long climb in one sitting. Leaving midway and wiping out are not treated the same way, however.

Wide tables scroll horizontally.

When resting, check the camp's state too: 4 entries
GoalCheck firstAction after checking
Brief supply breakFire lit and everyone nearbyOrganize food and held tools; the leader should not wander off
Finish for nowLast campfire litKeep the expedition you intend to resume; do not start a new one
Resume in co-opSame expedition with the original hostEven in 2.6.a, non-host saves can have world-state differences
Restart after a wipeExpedition's ended statePrepare as a new attempt; do not treat a camp save as death insurance

The room code is on the pause screen; joining players enter it through JOIN GAME. Standard Steam invitations also work.

FAQ

PEAK FAQ

Q1 Can I use the same tools solo? ▼
A

Ropes and pitons work solo. Helping Hand and accessing another person's backpack require teammates. Solo players can now receive the camp morale boost too.

Q2 Does an empty stamina bar mean instant death? ▼
A

Exhausting stamina while climbing prevents you from maintaining your grip and risks a fall. This differs from passing out when conditions leave no recoverable capacity. If you reach footing, check the naturally recoverable portion and status icons separately.

Q3 Why can I not find yesterday's route? ▼
A

The island changes daily and biomes have alternatives. Even within a section sharing the same name, choose the next standing spot afresh rather than assuming fixed coordinates.

Q4 Can I quit as soon as I find a camp? ▼
A

Check that it is lit and has become the save point, not merely discovered. Resuming uses the most recent camp. Expedition victory/defeat, starting a new expedition, or updates removing the relevant map can lose the save.

Advertising disclosure: This page includes affiliate links and Google ads. We may earn a commission on purchases through these links. Commissions do not affect our editorial opinions.
🛒 Related gear on Amazon JapanAmazon Associates
📕 Books and merchandise on Rakuten JapanRakuten Affiliate
Related gaming gearAmazon Associates
COMMUNITY

This week in the community

VIDEO

Guide videos

📺 PEAK guide videos
RELATED

Related games

📖 More guides to read
Related gaming gearAmazon Associates
🔥Popular guides
  1. 1Brotato Character Tier Comparison: First Clear and Danger 5 Picks
  2. 2Dungeon Clawler Builds: 4 Early Choices and 6 Character Builds
  3. 3Brotato Build Guide: Weapons, Upgrades and Pitfalls for 8 Characters
  4. 4Everything is Crab Walkthrough — Early Decisions to Higher Pressure
  5. 5Mouthwashing Walkthrough and Collectibles Guide

Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).