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Mystic Ark(Super Famicom)

Time-sensitive acquisitions, arena and return visits

Check recollecting Iron in Sand, figurines captured underground and the House of Darkness optional battle. Also covers temple side trips after Ark acquisitions and Cinderena's epilogue.

Scope: Japanese SFC version / existing material checked October 2, 2026; additional correction scope October 13, 2026 / reproduction on hardware unverified / Content checked: October 15, 2026

Acquisitions not to postpone

TimingTargetWhat to finish
Before flooding the World of SandIronRecollect at the quarry after giving the first piece to Sixpack
Before completing the World of Children's underground areaUndeheartCapture now if wanted for a Guard Figurine
Before the World of Greenery is restoredColored orcs and BeholdersCapture first if exchanging for stat figurines
After Death Knight, before the Ark of FireTitanium ArmorReturn to Loosewrench to receive it
Before the House of Darkness Ark of WaterFierce Beast room and chestsDecide whether to fight/collect before the final chest
Before residents move from Watermelon to PineappleWatermelon travel destinationMake a normal save in Watermelon if you want to register it
Twinkle residents absent, before defeating DarknessHinokio's house travel destinationUse the record point
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First hut: examine the window and telescope before the desk

  1. Before moving the desk, examine the window and move the telescope to reveal the switch.
  2. After pressing the switch, open the right-hand wardrobe and collect the HP Seed.
  3. If you moved the desk first, leave and re-enter the hut to restore the layout, then start again from the window.
  • Procedure checked in 1 Japanese guide. Hardware reproduction is unverified; other effects such as the seed's maximum value are not guaranteed.
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Return to Grape after entering the World of Children

  1. After entering the World of Children, visit the developed town of Grape.
  2. Finish the town puzzle and collect the Mandarin Stem.
  3. Compare it with current headgear for Kamio or Reeshine.
  • Defense values have not been added because sources disagree.
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Entering the Monster Arena

  1. After obtaining Power and Light, enter the cave on the temple island. Use the Ark of Light on the fountain to open the entrance to the beach.
  2. Use the Ark of Power on the sword embedded in the beach, then touch it. The arena offers exchanges and battles using monster figurines and silver coins.
  3. Use the protagonist's figurine to capture weakened enemies. Manage humanoid companion figurines separately from monster figurines for exchanges.
  • Fixed figurine-capture success rates are unconfirmed. Reducing HP is not presented as guaranteeing capture.
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Exchanges for 6 stat-raising figurines

Enemy figurineExchange rewardWorld / cautionSilver coins
Stone DemonHP FigurineWind8000
Colored BeholderMP FigurineGreenery; distinguish from colorless ones8000
Cursed WarriorPower FigurineFairy Tales8000
UndeheartGuard FigurineChildren; before completing the underground area8000
Jasmine 49Magic FigurineFairy Tales / final world8000
Colored orcSpeed FigurineGreenery; distinguish from colorless ones8000
  • Use raises the corresponding stat by 1–4. MP is the remaining resource spent on spells; Magic affects how spells work. They are not the same value.
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Armor to target at the arena

Enemy figurineExchange rewardSilver coinsUse to check
Metal GateLight Shield3000Shield for Mirene and Meisha
Iron Man M004Iron Gauntlet2000Reeshine's shield slot
GobsGobs Helmet3000Preparation against ice attacks
  • Check the world as well as the enemy name for encounter locations. Confirm required silver coins before starting captures.
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12 exchanges chosen for recovery

Recovery amountEnemy to captureSilver coins neededItem received
HP40Crow100Yakitori
HP70Gray Slime300Slime Food
HP140Gargoyle500Fresh Food
HP180Death Marmalade600Jelly Food
HP220Flying Manta800Sky Food
Full HP recoveryDevil Kite1000Powerful Food
MP50Vampire500Vampire Pill
MP80Termite800Termite Pill
MP100Medusa1000Medusa Pill
MP150Growtall1500Grow Pill
MP220Chaos Lady2000Magic Pill
Full MP recoveryHermit3000Powerful Pill
  • Recovery affects 1 person. Bring the corresponding enemy figurine as well as silver coins.
  • Sources place Growtall in Wind or Fairy Tales, so only the exchange reward, coin cost and recovery amount are treated as settled here.
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10 other weapon/armor exchanges

Encounter worldEnemy to captureSilver coins neededEquipment receivedType
FruitGoblin4000Goblin SuitArmor
FruitKiller Statue5000Gargoyle SuitArmor
FruitNeo Beetle6000Beetle SuitArmor
FruitSiren5000Siren MirrorShield
ChildrenTroll5000Troll SuitArmor
ChildrenFirefly4000CutterAxe
ChildrenElemental5000Fire ShieldShield
GreeneryBonehead4000Skeleton AxeAxe
GreeneryDaedalus Worm5000Worm HelmetHelmet
GreeneryZombie4000Zombie ShieldShield
  • Daedalus Worm is recorded with 2 rewards: Worm Helmet and Stone Figurine. The mapping between enemy color and reward lacks sufficient independent comparison, so check the offered item during exchange.
  • Sources vary in spellings such as Faia/Faiya in enemy names. Complete character-specific equipment stats and strongest rankings are not provided.
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7 figurines for selling

Exchange rewardEnemy to captureSilver coins neededItem-shop sale price
Petit FigurineEnemies with no special exchange reward100200G
Stone FigurineDaedalus Worm200500G
Metal FigurineIron Man GPG7105001000G
Silver FigurineFlying Ray10002000G
Gold FigurineOrc Guarder30004000G
Premium FigurineBlue Beholder50006000G
Special FigurineBrandy Witch1000010000G
  • Sale prices use gold; arena payments use silver coins. Do not mix the 2 units when calculating profit. Exchange rates change, so not every exchange is described as profitable.
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Temple side trips after obtaining Arks

Required ArkTargetNext action
LightTree on the island's far sideUse Light on the topmost tree and examine it closely to enter the minigame room
WoodWardrobe near the kitchenUse Wood to open the drawer and obtain Holy Blade and other items
WoodCliff recess near the northern hutExamine the hole and use Wood to reach the silver-coin exchange
  • Exchange rates fluctuate. No fixed cheapest rate or guaranteed winning betting method is provided because these are unverified.
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Buy MP Seeds again from the Book of Happiness

  1. Examine the Book of Happiness in Keysdam's library and choose the maximum-MP increase.
  2. Use the MP Seed obtained and return to the book without one to buy again. This costs money and is distinct from free increases.
  3. The user's maximum MP rises by 1–4. A method using a fixed maximum immediately after reset is not guaranteed reproducible here.
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After Darkness: awaken Cinderena

  1. After obtaining the Ark of Darkness, speak to the king, then prince, to help search for Cinderena. Go to the house next to Red Hood's.
  2. Check the sleeping Cinderena in the castle and speak to Gracel at the inn. Return to the World of Fruit's crow's nest and look for Awakening Powder.
  3. Speak to the prince with the powder and advance the awakening event. This is not treated as essential equipment for entering the final world.
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Unverified complete collection and tricks

  • Full character-specific equipment values, all shops/chests, and complete Windmill Tower/Wind Cave tile diagrams are still being checked. No images are presented as complete maps.
  • Synthesis rates, equipment crafting priorities, Antidote petrification curing, fixed maximum seed values, suppressing Wind-world enemies, and every boss's HP/resistances remain pending for insufficient agreement or reproduction checks.
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Find by puzzle or acquisition location

Limited supplements for the Pirate and Children worlds. Open answers for the room you need. All-world chests and the laboratory number board's initial layout/input sequence remain under review. No hardware retesting has been performed.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).