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NEW GAME / GUIDE INDEX

Invokyr Guide: Progression, Dice and Cooperation on Your First Board

Available in Early Access: early-game guide · Updated 2026-10-10

First, learn to check the current objective and return to the board with what you need, rather than trying to kill every monster. Separating exploration dice from board-progression dice makes your next action easier to choose.

SteamVery Positive96%(290 reviews)
Official Invokyr press screenshot showing the board, dice and lantern
Early Access screenshot from the official press distribution
Image: Ludogram / Shochiku

Choose a guide by what you need

Game information and scope

Game
Invokyr
Developer
Ludogram
Publisher
Ludogram / Shochiku
Release / Early Access start
2026-10-08
Platforms
PC (Steam / Windows)
Genres
Cooperative survival horror / Exploration / Board game

Treat rolling, reading the objective and returning as one sequence

Rolling the board's movement die changes events in the mansion. A statue-collection round and a round about surviving a hazard need different approaches.

When statues are required, first check the number displayed above the board. Do not assume the count is always the same; read this round's display before leaving.

  1. Near the board, check the current objective and required count.
  2. Before exploring, share the return direction with your teammates.
  3. Collect statues or respond to hazards according to the objective.
  4. Return to the board and check whether the next movement die is available.

Read according to your current problem

First learn how to complete one objective, then add decisions about tools and cooperation.

ProblemWhat to checkGuide
You do not know what advances progressBoard objective, required statue count and deliveryEarly-game progression
You are unsure whether to use a die you foundHow it differs from the board die, its effect and where to throw itUsing dice
You get separated and confusedReturn routes, statue transport and tool responsibilitiesCooperation and saves
You want to continue or are unsure about savingHost save selection and checkpoint displaysCooperation and saves

4 board themes at launch: do not reuse one approach everywhere

Early Access launched with 4 themes: Haunted Manor, Jungle, Icy Mountain and Desert. In the Japanese version, the corresponding mansion, jungle, icy mountain and desert themes provide useful reference points.

Hazards and encounters differ by theme. Do not assume movement or responses that worked on the previous board will always be safe on the next. Recheck changes from House Rules too.

Planned additions and released boards are separate. Unreleased themes are not included in the current guide scope.

Check save and connection updates during Early Access too

Updates shortly after launch changed host save selection, time since last save and the lobby list. Old demo videos may not match the current release screens.

Before quitting, check save information on the pause screen. Next time, distinguish starting a new game from continuing an existing save.

FAQ

Frequently asked questions

Q1 How many people can play? ▼
A

1-6 players. Solo and online cooperative play are supported.

Q2 Can I play in Japanese? ▼
A

Steam's language table lists Japanese interface support. This differs from full Japanese voice support; this guide does not say the audio is in Japanese.

Q3 Does this include every monster's weaknesses and final answers? ▼
A

This guide covers early progression, tool decisions, cooperation and saving. It does not include complete monster stat/resistance tables or late-game answers.

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