Yakouchuu

YAKOUCHUU / SUPER FAMICOM

Collecting endings

Yakouchuu (Super Famicom): Collecting endings. Branches leading to the Super Famicom edition's 16 endings.

Conditions for all 16 Super Famicom endings

Only the decisions needed to reproduce the branches are listed; ending contents are not described. The route column indicates what to change when targeting that ending number.

EndingOpeningRequired decision
Ending 1Deck opening; join the patrolKeep the current course
Ending 2Deck opening; join the patrolChange course
Ending 3Deck opening; let him go aloneGo straight
Ending 4Deck opening; let him go aloneAfter taking a detour and learning the truth, act with Iwa
Ending 5Deck opening; let him go aloneAfter the detour, choose caution and deal with Mizuki directly
Ending 6Deck opening; let him go aloneAfter the detour, choose caution and help Iwa
Ending 7Deck opening; let him go aloneAfter the detour, choose caution and flee the scene
Ending 8Rest opening; stop the stowawayCheck whether the jewels are genuine, then take them during the sequence in which you are shown them
Ending 9Rest opening; stop the stowawayFollow the pendant clue straight ahead and accept the proposal near the end
Ending 10Rest opening; stop the stowawayFollow the pendant clue straight ahead and refuse the proposal near the end
Ending 11Rest opening; stop the stowawayFollow the pendant clue on the detour, accept the proposal and fight back
Ending 12Rest opening; stop the stowawayFollow the pendant clue on the detour and refuse the proposal near the end
Ending 13Rest opening; let the stowaway escapeAdmit the shortage and explain the circumstances honestly to Nanjo
Ending 14Rest opening; let the stowaway escapeAdmit the shortage, evade Nanjo's question and go to help Noda
Ending 15Rest opening; let the stowaway escapeAdmit the shortage, evade Nanjo's question and ask the others to help rescue Noda
Ending 16Rest opening; let the stowaway escapeChoose the joking response about the meal
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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).