VA-11 Hall-A daily walkthrough: service, shopping and payment deadlines

Covers progression by date from December 13 through 31. Check bills and planned purchases, then open only that day's closed section for specific serving examples and branch conditions.

Edition: VA-11 Hall-A: Cyberpunk Bartender Action, PC Steam main game (AppID 447530). Names from the Japanese edition are cross-referenced with English recipe names. The prologue/ANNA additional scenarios, console button mappings and trophy bugs, and the tabletop RPG/VRChat versions are excluded

Verification scope: Sources compared on 2026-10-04. No actual gameplay or installed build-number check performed. PC and Japanese guides were compared, and conflicting conditions are marked as unresolved

Sources checked: 2026-10-04

114 / 114 rows

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Match the date and open only the day you need

The following covers the main game from December 13 through 31. Day numbering includes the closed day. Standard recipe ingredients are collected in the cocktail guide; use this page to check customer order and ambiguous requests.

  1. Match the date to the in-game display
  2. Check pre-work purchases and the next payment date
  3. Open that day's closed table and read only the current customer's row
  4. "→" means the same customer's next order; "+" means another slot at the same time; "2 drinks" means making the same recipe in 2 slots
  5. For optional-K drinks, these examples normally use K1, or K2 for Big. If a row explicitly gives K0, K14 or another quantity, use that quantity instead

The daily tables are serving examples following the progression cross-checked in the sources. They do not guarantee maximum profit, every conversation or all achievements simultaneously. If prior alcohol or choices change orders or visitors, check the request in front of you before proceeding. These default optional-K amounts are editorial choices to make the examples reproducible; they do not guarantee identical intoxication states for every customer.

There are 3 bills. Do not rely on earnings from work on the deadline itself

Amounts are in-game dollars. Retain the required amount before each billing date. The total of 18,800 across 3 bills is the sum of expenses deducted on separate dates, not a lifetime-income target.

  1. Check your actual balance after returning home
  2. Set aside the next bill
  3. Calculate the next day's focus-related purchases separately from purchases needed for branches
  4. If short, postpone optional purchases such as decorations

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There are 3 bills. Do not rely on earnings from work on the deadline itself: 3 entries
Deduction datePaymentRequired amountWhen to check the balance
December 16 / Day 4Shining Fingered subscription$800After work on December 15
December 24 / Day 12Electricity bill$8,000After work on December 23
December 30 / Day 18Rent$10,000After work on December 29

800 + 8,000 + 10,000 = 18,800. Shopping is not included in this total. Paying earlier bills does not prevent a shortfall if the required amount is missing at the next deadline.

Shopping schedule based on what is on Jill's mind before work

A checklist for a first playthrough. You do not need to rebuy items you already own. If the shop abbreviates a name, compare its English name too.

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Shopping schedule based on what is on Jill's mind before work: 13 entries
Work dateItemPricePurpose
December 14Holo-Plant / Holo-Plant$600Helps maintain focus
December 14Mulan Tea / Mulan Tea$900Bottle used for a later order
December 15Your Love is a...$300Helps maintain focus
December 17Joker Cyclone / Joker Cyclone$800Helps maintain focus
December 19Cracked Daruma / Cracked Daruma$450Helps maintain focus
December 20Shoulder Massager / Shoulder Massager$600Helps maintain focus
December 21Beer on Discount / Beer on Discount$1,000Helps maintain focus
December 22Cutesy Game Poster / Cutesy Game Poster$300Helps maintain focus
December 23Megachristmas tree / Megachristmas tree$1,350Helps maintain focus
December 26Alex Figurine / Alex Figurine$350Helps maintain focus
December 27Movie poster / Movie poster$250Helps maintain focus
December 28Maneki Neko / Maneki Neko$550Helps maintain focus
December 29*Kira* Miki Poster / *Kira* Miki Poster$300Helps maintain focus

The 12 focus-related items total 6,850, or 7,750 including Mulan Tea. This is a shopping-plan total, not an amount required in full on the first day. Combined with the 3 bills, planned expenses total 26,550. This is not a required-earnings figure accounting for your initial balance or income.

For later retries, keep separate pre-work and break saves

You cannot return to any chosen dialogue line during service. Before testing a branch, save at a checkpoint before the relevant order.

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For later retries, keep separate pre-work and break saves: 4 entries
What you want to revisitSave to keepWhat to check on restart
Shopping/first-half ordersHome on that dayItems owned and balance
Second-half ordersBreak on that dayWhat you served in the first half
Different payment resultsHome before the billBalance before the next bill
Playthrough after completionPost-ending data with a heartDistinguish it from a normal mid-game save

A break save cannot change first-half orders before it. To alter an earlier condition, return to data saved before that condition.

Answer 5 (spoilers)

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December 13 / Day 1 service and progression

The opening day starts with a tutorial. The main game's first day differs from the prologue in a separate menu.

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December 13 / Day 1 service and progression: 5 entries
Order/customerServing example/procedureDecision point
PracticeSugar Rush → Moonblast. Making Piano Man first can also lead to skipping the subsequent practiceOn a first playthrough, continue the practice if you want to learn the controls
First half: DonovanBig Beer 3 times in successionDo not confuse normal Beer with Big
First half: IngramGut Punch → Pile Driver → Fringe WeaverInitially treat these as 3 named drinks
After the break: SeiMoonblast → BrandtiniA small, sweet, cold first drink, then a Classy second. Both normal size
Second half: KimSugar Rush → Piano Man → BrandtiniStart with a calming drink; reread the revised final order

Some sources report later events changing with Sei's alcohol or service. This example uses normal Moonblast K2 + normal Brandtini K1, without Big or extra optional alcohol.

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December 14 / Day 2 service and progression

Before work: Holo-Plant and Mulan Tea. Buying the bottle matters for an order today.

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December 14 / Day 2 service and progression: 5 entries
Order/customerServing example/procedureDecision point
First half: DonovanBig Beer → Marsblast → Grizzly TempleThe usual large Beer. The final drink is a Bitter candidate
First half: DorothyPiano Woman → MoonblastDo not mistake the first drink's name
Simultaneous order: Dorothy and JamieBig Sunshine Cloud + Gut PunchPrepare the 2 types in 2 slots
First half: JamieMarsblastDifferent from Moonblast
Second half: Kira☆MikiMulan Tea → Blue Fairy K0 → Sunshine Cloud K0The tea-like item is bottled. Do not increase alcohol indiscriminately in the next 2 drinks

If you lack Mulan Tea, check whether you can return to a save before buying it. Another flavor may allow normal progression, but is not treated as meeting the same branch conditions.

Answer 7 (spoilers)

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December 15 / Day 3 service and progression

Before work: Your Love is a.... After returning home, retain 800 for tomorrow's subscription.

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December 15 / Day 3 service and progression: 4 entries
Order/customerServing example/procedureDecision point
First half: AlmaBad Touch → Piano Woman → Big BrandtiniThe unusual drink is Promo; the final request specifies Big
First half: DonovanBig Beer → Bleeding JaneKeep the usual drink's size
Second half: StellaPiano Woman → Piano ManTwo stages: the origin of the renamed drink, then an order referring to a friend
Simultaneous order2 Fringe Weavers → 2 Blue Fairies with K0Make each order in 2 slots. Do not add K to the latter

Stella's orders here also affect a bottle obtained from the next day onward. If the descriptions alone do not identify them, compare these 2 drinks.

Answer 8 (spoilers)

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December 16 / Day 4 service and progression

Check the 800 subscription deduction. Build up your balance for the electricity bill before optional purchases.

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December 16 / Day 4 service and progression: 5 entries
Order/customerServing example/procedureDecision point
First half: ArtGut Punch → Grizzly TempleThe first order has a budget of 80. Make a normal Gut Punch
First half: Streaming-chanPiano Man → Big Bad Touch → Big Fringe WeaverA Promo candidate, a Big request, then an intoxicating drink
Second half: Betty and Deal2 Beers → 2 Brandtinis → 2 MarsblastsKeep 2 normal drinks instead of switching to Big at the outset
Second half: JamieMarsblast → BeerThese are also named requests
Conditional eventIf the previous day's Stella orders were accepted, check that you receive RumA cue for identifying the next day's bottle section

If the bottle differs, do not mechanically apply tomorrow's table. Daily RESULTS totals are not fixed because serving examples and extra quantities change them.

Answer 9 (spoilers)

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December 17 / Day 5 service and progression

Before work: Joker Cyclone. On a first playthrough, it is easier to follow if you keep servings aimed at hidden visitors separate from those preserving normal conversations.

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December 17 / Day 5 service and progression: 5 entries
Order/customerServing example/procedureDecision point
Opening: DanaRum from the bottle sectionIf earlier conditions produce Absinthe instead, this is a different progression from the table assuming Rum
First half: TaylorBlue Fairy → Beer → Cobalt VelvetThe last is a drink for Alma
First half: AlmaFringe Weaver → BrandtiniAn example of the normal route with Rum. The second drink is Classy
Second half: DorothyBlue Fairy K0Meets both Sweet and no-alcohol requirements
Second half: VirgilioSugar Rush with K14 → A Fedora / A FedoraFirst A2 + D1 + K14 = 17 units. Then use the bottle section

The 17-unit order does not mean Big. This example totals 17 through 3 fixed units + optional K14. The Absinthe route and hidden-visitor alternatives are separated into the branch sections below.

Answer 10 (spoilers)

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December 18 / Day 6 service and progression

There is no normal shift today.

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December 18 / Day 6 service and progression: 1 entries
Order/customerServing example/procedureDecision point
Event at homeAdvance conversations and drinking choicesYou do not need to look for a normal visitor order or recipe table

This closed day counts in the Day numbering. Tomorrow, December 19, is Day 7 in this guide.

Answer 11 (spoilers)

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December 19 / Day 7 service and progression

Before work: Cracked Daruma.

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December 19 / Day 7 service and progression: 4 entries
Order/customerServing example/procedureDecision point
First half: BrianSugar Rush → SuplexNamed requests
First half: StellaBig Beer → Piano WomanThe second is a Sweet candidate
Second half: Art and StellaZen Star → 2 Bad Touches → Piano ManUse 2 slots only for the 2-drink order
Second half: VirgilioFrothy Water → Zen StarFirst the clue about something fake, then the balanced request

Zen Star uses 4 each of A, B, D, F and K. Use this complete recipe unchanged; do not double it again.

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December 20 / Day 8 service and progression

Before work: Shoulder Massager. In some situations, serving the named request alone will not extend the conversation.

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December 20 / Day 8 service and progression: 5 entries
Order/customerServing example/procedureDecision point
First half: Rad Shiba / Rad ShibaGrizzly Temple → Fluffy DreamNamed requests. No need to infer them from the flavor index
First half: SeiBlue Fairy K0 → Blue Fairy K0Both drinks are Sweet and alcohol-free. This branch example prioritizes those conditions over the mention of Bleeding Jane in the second order.
BreakCheck for the conversation with Sei behind the barA sign that the branch has advanced
Second half: JamieGut Punch → Suplex → BeerThe second is a Bitter/Manly candidate
Second half: IngramBleeding Jane → Zen StarMake them in the requested order

Making only the second drink alcohol-free may not be enough. To retry this day, start from the pre-work save and check both drinks.

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December 21 / Day 9 service and progression

Before work: Beer on Discount.

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December 21 / Day 9 service and progression: 4 entries
Order/customerServing example/procedureDecision point
First half: NormaFluffy Dream K0Add none here even though alcohol is optional
First half: MarioPiano Woman → Moonblast → Fringe WeaverAn example following the wish before its revision. The final drink is named
Second half: DorothyBleeding Jane → Big Blue Fairy → Cobalt VelvetOnly the second drink is Big
Second half: GillianBeerNormal size

Mario's alternative orders also change conversations, so a different response from the table does not necessarily mean a recipe failure. Use this table as one response example.

Answer 14 (spoilers)

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December 22 / Day 10 service and progression

Before work: Cutesy Game Poster.

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December 22 / Day 10 service and progression: 4 entries
Order/customerServing example/procedureDecision point
First half: VirgilioSparkle Star → Bad TouchWatch the settings difference
First half: SeiBeer → MoonblastThe second is a cold candidate
Second half: Stella and othersBig Brandtini → 2 Bloom LightsDistinguish 1 Big drink from 2 normal drinks
Second half: KimSunshine Cloud → Big Beer → Sugar RushCheck cold/Bubbly categories separately from size

Kim's final order can also be an opportunity for a special recipe. Use this table for normal progression; for hidden visitors, keep a separate save and use the answer section below.

Answer 15 (spoilers)

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December 23 / Day 11 service and progression

Before work: Megachristmas tree. Retain 8,000 after returning home for tomorrow's electricity bill.

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December 23 / Day 11 service and progression: 4 entries
Order/customerServing example/procedureDecision point
First half: NachoGut PunchChoose for Bitter/Manly conditions
First half: Betty and DealBig Beer → Bloom Light + Fringe WeaverThe later order is 2 separate drinks
Second half: AlmaBrandtini → Moonblast → Sugar RushA favorite, then cold and alcoholic, then Sweet after something spicy
Late shift: an order for JillSugar Rush → Big BeerRecipe rules remain the same even when the server changes

Alma's first drink is treated as recalling a previous preference, rather than choosing freely from a general category.

Answer 16 (spoilers)

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December 24 / Day 12 service and progression

Check the 8,000 electricity deduction. After today, retain money toward the 10,000 rent target.

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December 24 / Day 12 service and progression: 5 entries
Order/customerServing example/procedureDecision point
First half: VellaBrandtini → Fluffy DreamThe normal specified recipes
First half: DorothyPiano Woman → Sugar RushMatch the first drink during the low mood to earlier preferences. The second is Sweet/Girly
BreakCheck for the conversation with Dorothy behind the barBranch cue
Second half: SeiMoonblast → Blue Fairy K0Judge the cold drink separately from the alcohol-free drink
Second half: ArtMarsblast → Cobalt VelvetA Strong/Manly candidate, then a named request

Reduced focus after missing a bill and drink-based branches are separate issues. Check both if responses differ.

Answer 17 (spoilers)

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December 25 / Day 13 service and progression

Today is a gathering event rather than a normal shift.

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December 25 / Day 13 service and progression: 2 entries
Order/customerServing example/procedureDecision point
Truth or DareChoose people or options to advance conversationsChoices change conversations. Do not confuse this with mixing drinks
Next preparationsAfter the event, check saves and balance at the next home segmentReview the shopping plan starting tomorrow

All conversation combinations for this day are outside scope. Completing the daily service table does not require choosing one particular person exclusively.

Answer 18 (spoilers)

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December 26 / Day 14 service and progression

Before work: Alex Figurine. Second-half visitors depend on earlier servings.

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December 26 / Day 14 service and progression: 4 entries
Order/customerServing example/procedureDecision point
First half: VirgilioBleeding Jane → Bloom Light → Grizzly TempleNamed request, Spicy, then Bitter
First half: ArtGut Punch → Fringe WeaverNormal recipes
Second half: if the normal customer is KimBeer → Sugar Rush → Cobalt VelvetThe last is a Bubbly candidate
Second half: if Lexi visitsFringe Weaver → Sugar RushSwitch to this row only; do not continue Kim's orders

Specific preparation for visitor conditions is in the closed branch sections below. Matching the row to the person present avoids confusing a changed visitor with a day-number discrepancy.

Answer 19 (spoilers)

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December 27 / Day 15 service and progression

Before work: Movie poster.

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December 27 / Day 15 service and progression: 4 entries
Order/customerServing example/procedureDecision point
First half: StellaCobalt Velvet → Moonblast → 2 BeersThe second drink is Sweet + cold; the third order uses 2 slots
First half: SeiBrandtini → Cobalt VelvetClassy, then Bubbly
Second half: DorothyPiano Woman → Sugar RushA candidate for the usual drink, then a freely chosen drink
Second half: MarioSunshine Cloud → Piano ManDo not use Piano Woman's recipe for Piano Man

Sugar Rush is used as a freely chosen candidate for Dorothy's second order. In the recipe table, Piano Man uses ice and Piano Woman uses aging.

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December 28 / Day 16 service and progression

Before work: Maneki Neko.

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December 28 / Day 16 service and progression: 5 entries
Order/customerServing example/procedureDecision point
First half: IngramMarsblast → Suplex → Gut PunchMatch the names as written
First half: AlmaBad Touch → Brandtini → BeerThe last is normal Beer
Second half: GillianBleeding Jane → BeerThe method switches between Mix and Blend
Second half: DorothyFluffy DreamNormal recipe
Conditional: TOMCATBrandtini → Zen StarHandle these extra orders only if this customer visits

Sources differ on TOMCAT's visit requirements and compatibility with Alma's branch. Keep these conditions separate from the normal first-playthrough route; to test them, use a separate save from before December 17.

Answer 21 (spoilers)

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December 29 / Day 17 service and progression

Before work: Kira☆Miki Poster. This is the last shift before rent is deducted, so keep home and break saves.

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December 29 / Day 17 service and progression: 6 entries
Order/customerServing example/procedureDecision point
First half: DonovanBig Beer → Moonblast → Pile DriverStart with the usual drink
First half: Kira☆MikiPiano Woman → Mulan Tea → Sparkle StarUse the bottle section for the second drink
Second half: StellaBleeding Jane → Brandtini → BeerThe last is Classic. Do not reinterpret it as Classy
Second half: if Alma visitsBig Cobalt Velvet → Sugar Rush → BeerOnly the first is Big
Second half: if Jess visitsSugar Rush → BrandtiniA different visitor route. Do not continue Alma's row
On returning homeCheck that the balance is at least 10,000Do not let subsequent optional purchases take it below the required amount

When testing visitor changes, save separately from the normal service route. The method said to preserve ratings by merely making a hidden drink and using Reset is not recommended here because it has not been verified on a current PC installation.

Answer 22 (spoilers)

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December 30 / Day 18 service and progression

Check the result of paying 10,000 rent. Consider additional furniture and minigame purchases after payment is complete.

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December 30 / Day 18 service and progression: 4 entries
Order/customerServing example/procedureDecision point
First half: Betty and DealBeer → Bloom Light + Blue Fairy K0 → Piano Man + Piano WomanThe no-alcohol requirement applies to one drink in the second order. The final 2 drinks use separate recipes
First half: Streaming-chanPiano Man → MoonblastPromo, then Girly candidates
Second half: DorothyGut Punch → Sugar Rush → Sugar RushDo not skip an order even if the same Sweet drink repeats around a named request
Second half: Streaming-chanSugar Rush K0 → 2 Big BeersFor the last order, put Big drinks in 2 slots

The optional minigame using PC-9X and the cartridge bundle is not required to reach the main game's final service.

Answer 23 (spoilers)

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December 31 / Day 19 service and progression

The main game's final service.

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December 31 / Day 19 service and progression: 3 entries
Order/customerServing example/procedureDecision point
GabySugar Rush K0A Sweet candidate for the toast. No need to add more alcohol
After serviceAdvance conversations, the credits and the scenes afterwardAdditional scenes depend on earlier conditions
After completionCreate a separate save with a heartUsed to start New Game+. Do not confuse it with a mid-game save

Do not assume changing a single drink here resolves all unmet conditions from earlier dates. For missing additional scenes, use the checklist below to return to and examine their preparation dates.

Answer 24 (spoilers)

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Check endings affected by living expenses

This walkthrough uses a route paying all 3 bills as its baseline. Failing to pay rent leads to another ending, and the same character-specific additional scenes may not be available.

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Check endings affected by living expenses: 3 entries
PurposeCondition to checkWhere to retry
Aim for the normal good endingPay 800 on December 16, 8,000 on December 24 and 10,000 on December 30 by their deadlinesHome before the bill you could not cover
See the ending for insufficient rentHave a balance unable to cover the 10,000 rent on December 30First keep a normal-completion save, then use a separate slot from December 29 or earlier
See character-specific additional scenesFollow each character's order conditions alongside the route paying living expensesBefore the relevant preparation date

Sources explain the necessary and sufficient effects of missing only the subscription or electricity bill at different levels of detail. This guide does not assert that paying rent alone guarantees every condition, or that any earlier unpaid bill immediately ends the game.

Answer 25 (spoilers)

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Character-specific additional scenes: cross-checked preparation and cues

These dates and orders provide checkpoints. This is not a flag table with every necessary and sufficient condition verified in actual gameplay. The baseline is a route carefully matching the relevant characters' orders throughout the daily tables.

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Character-specific additional scenes: cross-checked preparation and cues: 4 entries
Additional sceneMain preparationCue to check progressUnresolved detail/where to return
Scene involving Virgilio, Sei and StellaMatch Virgilio's orders through December 26, including the 17 units on December 17 and the fake/balanced requests on December 19. The cross-checked route also avoids getting Sei drunk on December 13, gives Stella Piano Woman → Piano Man on December 15, Big Beer → Sweet on December 19, and serves Sei 2 Sweet K0 drinks on December 20The conversation behind the bar on December 20, later conversations and the additional scene after completionSome sources focus on Virgilio's orders; others list Sei and Stella conditions too. The route above retains those conditions rather than omitting them; minimum requirements remain unresolved
Kira☆Miki's sceneBuy Mulan Tea. Serve it bottled for the first order on December 14 and second order on December 29. Also maintain the Sei/Stella route aboveThe ticket on December 29 and the ensuing conversation with StellaSources differ on whether the single drink on December 14 is enough, so no such assertion is made
Alma's sceneOn the Rum route, Fringe Weaver → Brandtini on December 17. Brandtini first on December 23The response on December 23 and additional scene after completionCompatibility with a hidden-drink route or the Absinthe route remains unresolved. Keep a slot dated December 17 or earlier
Dorothy's scenePiano Woman first on December 14. Piano Woman first again on December 24, followed by a Sweet/Girly candidateThe conversation behind the bar on December 24Do not assume December 24 alone is always enough; check from the early orders onward

This guide does not guarantee a minimized route absent from the daily walkthrough or unconditional simultaneous access to everyone's additional scenes. Track alcohol separately from general flavor and type.

Answer 26 (spoilers)

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Test hidden recipes and visitors in separate slots

Flaming Moai is a drink absent from the normal recipe table. Japanese guides vary considerably in its spelling, so this guide consistently uses the English name.

  1. Keep a separate save
  2. Add A1, B1, D2, F3 and K5
  3. Mix without ice or aging and check the finished name
  4. Serve it for the relevant day's order
  5. When the visitor changes, switch to that person's order row

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Test hidden recipes and visitors in separate slots: 3 entries
Target visitorServing example kept separate hereWhen to check the visitNote
LexiFlaming Moai for Kim's final freely chosen drink on December 22Second half of December 26The generalization that serving it to anyone is enough remains unconfirmed
TOMCATFlaming Moai for Alma's second order on December 17Second half of December 28Walkthrough sources disagree about compatibility with Alma's additional scene
JessFlaming Moai for Stella's third order on December 29Second half of the same dayReported to fall outside the normal Classic request. Use a separate slot from a flawless-service attempt

Some reports say merely making it and resetting establishes visitor conditions, but this has not been rechecked on the current PC version. This guide does not guarantee a way to avoid serving it or combine full ratings with every branch.

When actual customers or orders differ from the table

Earlier alcohol amounts, mistaken named requests and hidden-visitor conditions can change later conversations. Before starting over, look for the date where the difference began.

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When actual customers or orders differ from the table: 5 entries
DifferenceRecord to inspectResponse
The same customer has a different number of ordersK quantity and sizes served so far todayNote earlier servings and reread the current order
A different customer appears in the second halfWhether you served a special drinkUse the branch row listing that person
Order assistance does not appearItem on Jill's mind and bill resultsUse the log to compensate and correct the shopping plan from the next save
An additional scene does not appearWhether bills were paid and the preparation dateReturn to before the relevant condition, rather than changing the final day's drink
The save is after the date you needWhether it is before work or during the breakRecheck using an older slot or New Game+

To preserve existing progress, do not overwrite your main slot when restarting for comparison.

Frequently asked questions

The day number does not match another guide

This guide counts December 13 as Day 1 and includes the closed day. Matching the in-game date lets you compare with guides that exclude the closed day too.

The visitors do not match the table

Earlier service or alcohol can change them. Check the current date and person present, then use only that day's relevant branch row.

Can I earn money during the shift on the billing date and pay afterward?

This plan retains the required amount after the previous day's work. Do not rely on new shift earnings on the deduction date.

Can I recover every additional scene from partway through?

Conditions involve earlier orders and purchases, so the final drink alone cannot recover them. Check from a save before the preparation date or in a post-completion playthrough.

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