VA-11 Hall-A cocktail list: 24 standard recipes, ice, aging and Mix/Blend

A searchable list splitting the 24 standard recipes into ingredient quantities and mixing settings. Covers flavor, type, optional alcohol and Big cautions so you can find candidates from order requirements.

Edition: VA-11 Hall-A: Cyberpunk Bartender Action, PC Steam main game (AppID 447530). Names from the Japanese edition are cross-referenced with English recipe names. The prologue/ANNA additional scenarios, console button mappings and trophy bugs, and the tabletop RPG/VRChat versions are excluded

Verification scope: Sources compared on 2026-10-04. No actual gameplay or installed build-number check performed. PC and Japanese guides were compared, and conflicting conditions are marked as unresolved

Sources checked: 2026-10-04

70 / 70 rows

Recipe table 01–06: ingredients and Big

Quantities are units. Match each recipe number to the number in the settings table immediately after it.

Wide tables scroll horizontally.

Recipe table 01–06: ingredients and Big: 6 entries
DrinkABDFKBig
01 Bad Touch / Bad Touch02224Double fixed ingredients
02 Beer / Beer12124Double fixed ingredients
03 Bleeding Jane / Bleeding Jane01330Double fixed ingredients
04 Bloom Light / Bloom Light40123Double fixed ingredients
05 Blue Fairy / Blue Fairy4001OptionalDouble fixed ingredients
06 Brandtini / Brandtini60301Double fixed ingredients

"Double fixed ingredients" includes fixed K. Adjust optional K to the order separately from size.

Settings table 01–06: ice, aging, mixing method and categories

Check this table when the ingredients match but a different drink comes out.

Wide tables scroll horizontally.

Settings table 01–06: ice, aging, mixing method and categories: 6 entries
DrinkIceAgingMixing methodFlavor/type/additional category
01 Bad Touch / Bad TouchYesNoMixSour / Classy / Vintage
02 Beer / BeerNoNoMixBubbly / Classic / Vintage
03 Bleeding Jane / Bleeding JaneNoNoBlendSpicy / Classic / Sobering
04 Bloom Light / Bloom LightYesYesMixSpicy / Promo / Bland
05 Blue Fairy / Blue FairyNoYesMixSweet / Girly / Soft
06 Brandtini / BrandtiniNoYesMixSweet / Classy / Happy

Classic and Classy are separate categories; the Japanese edition uses different terms for them.

Recipe table 07–12: ingredients and Big

Quantities are units. Match each recipe number to the number in the settings table immediately after it.

Wide tables scroll horizontally.

Recipe table 07–12: ingredients and Big: 6 entries
DrinkABDFKBig
07 Cobalt Velvet / Cobalt Velvet20035Double fixed ingredients
08 Crevice Spike / Crevice Spike0024OptionalDouble fixed ingredients
09 Fluffy Dream / Fluffy Dream3030OptionalDouble fixed ingredients
10 Fringe Weaver / Fringe Weaver10009Double fixed ingredients
11 Frothy Water / Frothy Water11110Double fixed ingredients
12 Grizzly Temple / Grizzly Temple33301Double fixed ingredients

"Double fixed ingredients" includes fixed K. Adjust optional K to the order separately from size.

Settings table 07–12: ice, aging, mixing method and categories

Check this table when the ingredients match but a different drink comes out.

Wide tables scroll horizontally.

Settings table 07–12: ice, aging, mixing method and categories: 6 entries
DrinkIceAgingMixing methodFlavor/type/additional category
07 Cobalt Velvet / Cobalt VelvetYesNoMixBubbly / Classy / Burning
08 Crevice Spike / Crevice SpikeNoNoBlendSour / Manly / Sobering
09 Fluffy Dream / Fluffy DreamNoYesMixFlavor category awaiting verification / Girly / Soft
10 Fringe Weaver / Fringe WeaverNoYesMixBubbly / Classy / Strong
11 Frothy Water / Frothy WaterNoYesMixBubbly / Classic / Bland
12 Grizzly Temple / Grizzly TempleNoNoBlendBitter / Promo / Bland

Several Japanese and English sources list Fluffy Dream as Sour, while another PC guide lists Sweet. The recipe agrees, but this guide withholds it as a candidate for flavor-specific orders until the in-game label is checked.

Recipe table 13–18: ingredients and Big

Quantities are units. Match each recipe number to the number in the settings table immediately after it.

Wide tables scroll horizontally.

Recipe table 13–18: ingredients and Big: 6 entries
DrinkABDFKBig
13 Gut Punch / Gut Punch0501OptionalDouble fixed ingredients
14 Marsblast / Marsblast06142Keep the base recipe; cannot be doubled
15 Mercuryblast / Mercuryblast11332Double fixed ingredients
16 Moonblast / Moonblast60112Double fixed ingredients
17 Piano Man / Piano Man23553Keep the base recipe; cannot be doubled
18 Piano Woman / Piano Woman55233Keep the base recipe; cannot be doubled

"Double fixed ingredients" includes fixed K. Adjust optional K to the order separately from size.

Settings table 13–18: ice, aging, mixing method and categories

Check this table when the ingredients match but a different drink comes out.

Wide tables scroll horizontally.

Settings table 13–18: ice, aging, mixing method and categories: 6 entries
DrinkIceAgingMixing methodFlavor/type/additional category
13 Gut Punch / Gut PunchNoYesMixBitter / Manly / Strong
14 Marsblast / MarsblastNoNoBlendSpicy / Manly / Strong
15 Mercuryblast / MercuryblastYesNoBlendSour / Classy / Burning
16 Moonblast / MoonblastYesNoBlendSweet / Girly / Happy
17 Piano Man / Piano ManYesNoMixSour / Promo / Strong
18 Piano Woman / Piano WomanNoYesMixSweet / Promo / Happy

Classic and Classy are separate categories; the Japanese edition uses different terms for them.

Recipe table 19–24: ingredients and Big

Quantities are units. Match each recipe number to the number in the settings table immediately after it.

Wide tables scroll horizontally.

Recipe table 19–24: ingredients and Big: 6 entries
DrinkABDFKBig
19 Pile Driver / Pile Driver03034Double fixed ingredients
20 Sparkle Star / Sparkle Star2010OptionalDouble fixed ingredients
21 Sugar Rush / Sugar Rush2010OptionalDouble fixed ingredients
22 Sunshine Cloud / Sunshine Cloud2200OptionalDouble fixed ingredients
23 Suplex / Suplex04033Double fixed ingredients
24 Zen Star / Zen Star44444Keep the base recipe; cannot be doubled

"Double fixed ingredients" includes fixed K. Adjust optional K to the order separately from size.

Settings table 19–24: ice, aging, mixing method and categories

Check this table when the ingredients match but a different drink comes out.

Wide tables scroll horizontally.

Settings table 19–24: ice, aging, mixing method and categories: 6 entries
DrinkIceAgingMixing methodFlavor/type/additional category
19 Pile Driver / Pile DriverNoNoMixBitter / Manly / Burning
20 Sparkle Star / Sparkle StarNoYesMixSweet / Girly / Happy
21 Sugar Rush / Sugar RushNoNoMixSweet / Girly / Happy
22 Sunshine Cloud / Sunshine CloudYesNoBlendBitter / Girly / Soft
23 Suplex / SuplexYesNoMixBitter / Manly / Burning
24 Zen Star / Zen StarYesNoMixSour / Promo / Bland

Classic and Classy are separate categories; the Japanese edition uses different terms for them.

Flavor index

After choosing one candidate, add the requirements for size, alcohol and ice. Do not decide from flavor alone.

Wide tables scroll horizontally.

Flavor index: 5 entries
FlavorStandard recipe candidatesNote
Sweet / SweetBlue Fairy, Brandtini, Moonblast, Piano Woman, Sparkle Star, Sugar RushDistinguish recipes allowing K0 from those with fixed K
Bitter / BitterGrizzly Temple, Gut Punch, Pile Driver, Sunshine Cloud, SuplexIf cold is specified, choose a recipe using ice
Sour / SourBad Touch, Crevice Spike, Mercuryblast, Piano Man, Zen StarFluffy Dream is excluded from this index while its classification is unresolved
Spicy / SpicyBleeding Jane, Bloom Light, MarsblastAlcohol differs: K0, K3 and K2 respectively
Bubbly / BubblyBeer, Cobalt Velvet, Fringe Weaver, Frothy WaterBubbly and ice are separate requirements

Narrow candidates by type and additional category

The following are convenient representative examples. This table does not give the only correct answer for a particular customer.

Wide tables scroll horizontally.

Narrow candidates by type and additional category: 12 entries
Requested termCross-checked candidate examplesMixing note
Girly / GirlySugar Rush, Blue FairyUse K0 if no alcohol is specified
Manly / ManlyGut Punch, MarsblastThe former has optional K; the latter has fixed K2
Classic / ClassicBeer, Frothy Water, Bleeding JaneSeparate from Classy
Classy / ClassyBrandtini, Cobalt Velvet, Bad TouchIf cold is specified, choose a recipe with ice
Promo / PromoGrizzly Temple, Bloom Light, Piano ManEach has a different flavor
Soft / SoftBlue Fairy, Sunshine CloudDo not infer no alcohol from the category alone
Happy / HappySugar Rush, MoonblastDistinguish ice settings
Strong / StrongGut Punch, Marsblast, Piano ManDistinguish the Strong category from the quantity of K
Sobering / SoberingBleeding Jane, Crevice SpikeCheck the order before deciding whether to make the latter K0
Bland / BlandFrothy Water, Grizzly Temple, Zen StarDo not choose solely by appearance or low alcohol
Burning / BurningPile Driver, SuplexThe two differ in ingredients and ice
Vintage / VintageBeer, Bad TouchDoes not mean aging is enabled

Practical examples: no alcohol, cold and 2 drinks

Practice choosing from combinations of conditions without naming customers.

Wide tables scroll horizontally.

Practical examples: no alcohol, cold and 2 drinks: 5 entries
ConditionsCandidate exampleSettings to check
Sweet + no alcoholSugar Rush: A2, D1, K0No ice, no aging, Mix
Bitter + cold + no alcoholSunshine Cloud: A2, B2, K0Ice, no aging, Blend
Bubbly + no alcoholFrothy Water: A1, B1, D1, F1Aged, Mix
Classy + coldCobalt Velvet: A2, F3, K5Ice, Mix
2 Big BeersA2, B4, D2, F4, K8 in each slotMix in both slots. Do not double one drink again

The example drinks do not necessarily meet that day's customer's special preferences or branch conditions. This table teaches normal category requirements.

Bottles are separate from the 24 standard recipes

Recipes mixed from ingredients are handled differently from drinks selected in the bottle section. Do not try to recreate an item not yet listed using similar ingredients.

  1. If a bottled item is ordered, check Bottled Drinks
  2. Put the listed item in the mixer, then proceed from Mix to serving
  3. If you do not have it, check the daily walkthrough because purchases or earlier progress may be involved

Hidden recipes and whom to serve them to are in the daily walkthrough's closed sections. They are not included in the count of 24 standard recipes.

Frequently asked questions

The same ingredients produce a different name

Check ice and aging. Recipes such as Sugar Rush and Sparkle Star share ingredients but differ in settings.

Can every drink be Big?

Some normal recipes can be doubled; others already use large quantities and cannot. Check the Big column for each recipe.

Are Classy and Classic the same?

No. This guide distinguishes Classy from Classic, using the corresponding separate Japanese terms in the source. Choose the matching candidate from the type index.

What if the displayed flavor differs from the table?

Match the English name and ingredients, then prioritize the in-game display. Fluffy Dream's flavor differs between sources, so this guide leaves it unresolved rather than asserting a category.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).