INDIE GAME / PLAY GUIDE
SILT Collectibles | Four Other Divers and When to Possess Them
Released: four-chapter PC / console main game · Updated 2026-10-13
One other diver in each chapter, organized by detour timing and landmarks. Find Yourself requires possessing everyone in one playthrough.
Four Locations and Checks Before Moving On
Use your own body to possess each diver; this is not collection by cutting ropes with fish. Do not reinterpret one diver from each separate run as meeting the all-in-one-run condition.
| Landmark / target | Action | Check if blocked |
|---|---|---|
| Chapter 1 | Lower passage after Gulper Eel breaks two rock stages, near the hard-headed fish | Before defeating the boss with the final rock |
| Chapter 2 | Central tree's lower right → above statue → narrow left spiked path | Branch with three plants and a bug |
| Chapter 3 | Far left upstairs after the right switch and lift | Before dropping a crab with the crane |
| Chapter 4 | Near the right tentacle, centrally among the sphere and plant structure | Use the tentacle light to let your body through |
Collecting Everyone and No Deaths Are Separate Conditions
Find Yourself requires possessing every other diver in the same playthrough. Immortal includes collecting everyone without dying and awakening the machine. On a first run, learn collection locations; checking a no-death attempt is easier after understanding mechanism order.
Do Not Use Externally Distributed Saves
Distributed saves and file replacement are not part of this guide's normal acquisition route. Current-version death checks and reloading-related achievement behavior remain untested across all platforms.
Frequently asked questions (FAQ)
Corsair HS65 Wireless
See product details and current availability on Amazon Japan.
G305 LIGHTSPEED
REALFORCE R3S
Samsung Odyssey G4
Switch Pro Controller
Affiliate links to Amazon Japan. We may earn a commission on purchases. Listed prices are indicative and may change.