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INDIE GAME / PLAY GUIDE

Midgame Lil' Guardsman: Rescue Choices, Night Shift, and 2 Wedding Paths

Released: 12 main-game levels and major visitor procedures · Updated 2026-10-13

Check the rescue show, monster night shift, and 3 wedding choices for the selected alliance. The night shift's rice and bread come from earlier inventory.

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Level 4: 4 visitor procedures

The choice of rescue champion after the level affects the later final scene.

VisitorInvestigation and conversation pointsDecisionRemaining check
ButtfaceConfiscate through conversation → trust → doubtDenyDistinguish belongings from the final decision
The Edward The Great MagicianConversation option 6 → X-Ray and glasses topic → teaseAdmitA later wedding provider
Magnus the MagnificentContinue teasing → doubtful conversationJailDo not confuse denial with detention
Echo the WandererConfiscate with X-Ray and continue conversationAdmitSeparate investigation from conclusion

The rescue show and Beverley

Choosing Articulus the mage as rescue champion relates to the mage's presence in the final level. Not every combination of show questions is treated as equivalent. Beverley has an optional condition involving continuing the risk-taking conversation, separate from merely revealing her identity.

Level 5: 6 night-shift visitor procedures

Separate targets for reading the Monster Manual from uses for items you hold.

VisitorInvestigation and conversation pointsDecisionRemaining check
Count Heinrich Von PyreFrom doubtful conversation, use the rice in inventoryContinue the eventDo not sell the rice
WerewolfConfirm identityJailNot ordinary admission processing
Mrs. AbernathyUse the award-winning bread in inventoryContinue the eventBread from Level 1
Tyronius AthanatosConfiscate with Metal Detector → point out the accessoryDenyCheck the final response too
Scary Tree MonsterDecode with Decoder RingAdmitDo not deny based on appearance alone
Hooded FigureCheck with X-Ray or Metal Detector and return; call AsheAdmitReturn rather than confiscate

Level 6: 3 wedding choices by alliance

The two alliance paths are Kargan of Marvagh and Finius of Petrard. Do not use the same music, decoration, and catering set for both.

CategoryMarvagh pathPetrard path
MusicVlad the XtremeSuzette Courgette
DecorationsHelena HalflingEdith Tinselton
CateringMonty’sCatering Corp

Level 6: 4 non-wedding procedures

After jumping to the next scene, use the Chronometer from inventory and check the letter at GLA headquarters.

VisitorInvestigation and conversation pointsDecisionRemaining check
Edward The Official OfficiantCall AsheContinue wedding preparationsCalling Stryker differs by chosen route
Articulus FlamehandsConversation → Decoder RingAdvance the eventCheck the unreadable content
ChuckCall Malcolm and check the circumstancesAdmitLeads to a later GLA incident
Iris LapidaryTrusting conversationAdmitFinish the shift

Rescue show: 3 champions and the everyone-survives branch

The final rescue champion choices Articulus Flamehands / Neil Warkiller / Perry Shoutson correspond to Mage / Warrior / Rogue Champion. Choose Articulus for the route bringing a mage to the final scene. Do not reuse another champion's choice as though it gives the same final conversation.

One concrete No Fatality Gameshow example hears any answer to the first-round question, lets the mage answer in the second round, and chooses a small animal corresponding to Sparrow or Squirrel. Finish the questions in the extra third round, assign the Lightning Round to the mage too, and confirm everyone remains. Distinguish this from failure by selecting the large Moose.

Round displays vary by version and choices, so do not skip unheard questions using a fixed count. Prioritize returning before the show through in-game level selection to try another champion, rather than copying save files outside the game.

Level 6: 6 advance visits and wedding-choice events

These are separate from the 4 inspection visits. Rather than reproduce every character's lines, this lists the required budgets and decisions.

VisitorInvestigation and conversation pointsDecisionRemaining check
Prince and envoyHear the selected alliance's visit and conversationProceed to wedding preparationsDo not invent another immigration-inspection character
MichaelHear the newsFinish the conversationSeparate this from a tool-based admission inspection
Music providerMarvagh: Vlad 150 / Petrard: Suzette 100Choose the one matching your alliancePrices in gold; retain enough funds
Decoration providerMarvagh: Helena 100 / Petrard: Edith 150Choose the one matching your alliance100/150 are reversed from music
Catering providerMarvagh: Monty 50 / Petrard: Catering Corp 100Choose the one matching your allianceTotals for all 3 choices: 300/350 gold
CecilReceive news of the completed wedding and the rewardProceed to the end-of-shift recordAfter the Chronometer anomaly, return using inventory
FAQ

Frequently asked questions (FAQ)

Q1 The night-shift vampire is stuck ▼
A

Use the rice in inventory here. Do not try to resolve it through dialogue alone.

Q2 The wedding requirements do not align ▼
A

Check all 3 music, decoration, and catering choices against the chosen prince's alliance.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).