Official vertical Griftlands poster featuring Sal, Rook, Smith, and the game's logo
Launch poster from the official press kit
Image: Klei Entertainment
PC (Steam)MacLinux DeckbuildingRogueliteSFIndie

Griftlands Guide

2021-06-01 Klei Entertainment Klei Entertainment
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Build one deck for fighting and another for talking your way through. This overview covers essentials explicitly stated in the official Steam description.

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ABOUT

What is Griftlands?

A deck-building roguelite where you fight and negotiate through the broken-down science-fiction world of Havaria. Its defining feature is building separate combat and negotiation decks, choosing between force and persuasion in each situation. Characters also remember your actions: killing an enemy can anger their friends, while sparing them leaves a potential threat on the map. There are three protagonists—Sal, Rook, and Smith—each with their own decks, abilities, and setting. Developed by Klei Entertainment, known for Don't Starve. The Japanese source's August 2026 Steam snapshot records over 14,000 reviews and a Very Positive rating. Japanese is supported.

ℹ️ Information organized from reference material Steam store page →
🏆 14,447 reviews · Very Positive (August 2026)
Very Positive
Steam reviews
14,447 reviews (August 2026)
2021/6/1
Release date
Two decks: combat and negotiation
Supported
Japanese
Deckbuilding
Klei Entertainment
Developer
Klei Entertainment

「Build one deck for fighting and another for talking your way through」 — Based on the official Steam description and review snapshot

🔑 Key points

1. Build separate combat and negotiation decks

The game's defining feature. Choose between force and persuasion, building a separate deck for each.

2. Everyone remembers your actions

As the official description explains, characters remember what you do. Killing an enemy can anger their friends, while sparing them leaves a potential threat.

3. Three protagonists with their own stories

Sal, Rook, and Smith each have their own decks, abilities, and setting, effectively providing three campaigns.

4. Hire allies and call on their help

Hire mercenaries, find pets, and call on friends to achieve your goals. Relationships are a resource alongside cards.

5. Every choice matters

The official description stresses that every decision matters, including the jobs you accept, the friends you make, and the cards you collect.

📚 Sources and information not covered

This page uses only facts explicitly stated in the official Steam description. Character tier lists, best builds, item statistics, and similar assessments will be added only when reliable sources are available, since guessing would create misinformation:

FAQ

Griftlands FAQ

Q1 What kind of game is Griftlands? ▼
A

It is a deck-building roguelite where you fight and negotiate your way through a broken-down science-fiction world. You build separate combat and negotiation decks, choosing whether to solve problems with violence or words. Developed and published by Klei Entertainment, the studio behind Don't Starve, it was released on June 1, 2021. Japanese is supported.

Q2 What is a negotiation deck? ▼
A

A separate deck for persuading people with words. You build it independently of your combat deck, opening routes that avoid fighting. Which deck you develop more heavily changes how you approach the run.

Q3 Should I kill enemies or spare them? ▼
A

Both choices have consequences. The official description explains that killing someone can anger their friends, while sparing them leaves a potential danger on the map. Characters remember your actions, so there is no simple right answer.

Q4 Which protagonist should I start with? ▼
A

All three protagonists—Sal, Rook, and Smith—have their own stories and settings. Officially, Sal is an adventurer seeking profit and revenge, Rook is a veteran spy, and Smith is an idle loafer. Choose according to your preferences.

Q5 What similar games are there? ▼
A

Among games covered on this site, try the deck-building staple Slay the Spire, the choice-driven story of Disco Elysium, or Don't Starve Together, also developed by Klei.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).