Graveyard Keeper Crafting Guide: Workstation Order and Material Shortages

A guide to early wood, iron and paper processing and the basic structures used for the graveyard and church. Material quantities, processing chains and specific uses are in closed solution sections.

Edition: The opening and basic workstations of the original Graveyard Keeper on PC Steam, app 599140. Breaking Dead is included with the Steam base game, but automation procedures are outside scope. Do not mix in requirements from paid DLC, console editions or Graveyard Keeper 2.

Verification scope: Public sources compared on 2026-10-04. No game launch, current build-number check or full comparison of current Japanese UI names was performed. Use the controls shown in your settings.

Sources checked: 2026-10-04

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Check material names together with the work area

These are base outputs for the original PC game, excluding additional production from perks. English names are for searching and comparison. Distinguish new builds from upgrades, and small inventory pieces from large raw materials you carry.

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Check material names together with the work area: 4 entries
What to distinguishHow to check
Log/Wood billet/Flitch/Wooden plankLogs, billets, flitch and planks are different items; appearance alone does not make them interchangeable
Simple iron parts/Complex iron partsCompare the English names of Simple iron parts and Complex iron parts
A piece of stone / large stone blockWorkstation recipes may require a number of small pieces
Workyard/Alchemy Lab/ChurchCheck the construction location and material-storage area

Solution 01

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Build the first workshop stations in order

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Build the first workshop stations in order: 6 entries
What to buildTechnology / tool prerequisitesMaterials for a new buildLocation / actionWhat it produces
SawhorseSawing; place logs in the timber stockpileWooden stick 10Select it at the Workyard blueprint desk, place it and complete the construction workFlitch、Wood billet
Chopping spotFirewoodWood billet 5Place in the WorkyardFirewood、Wood wedge
Wooden anvilPrimitive ForgingWood billet 2+Simple iron parts 2Place in the WorkyardNails、Simple iron parts
FurnaceIron; prepare fuel separatelyFlitch 4+A piece of stone 14+Simple iron parts 4Place in the Workyard and finish constructionIron ingots, unlocked glass and other recipes
Carpenter’s workbenchWoodworkingFlitch 5+Simple iron parts 2Place in the WorkyardWooden planks and wooden grave decorations
Stone cutterStoneworkingFlitch 4+Nails 4Place in the WorkyardStone processing and unlocked basic gravestones

Selecting a structure at the blueprint desk does not finish construction. Complete the work until it is usable, checking your hammer, energy and access path. Reserving starting parts rather than spending them all on decorations helps establish self-sufficiency.

Solution 02

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From logs to planks and fuel

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From logs to planks and fuel: 5 entries
Desired itemRequired workstationMaterials per operation → base outputProcessing actionUsed for
FlitchSawhorseLog 1→Flitch 6Store the log in the Timber stockpile, select Flitch and workConstruction materials for the Furnace and workstations; raw material for planks
Wood billetSawhorseLog 1→Wood billet 4Select a different recipe from FlitchChopping spot, Wooden anvil and cremation site
FirewoodChopping spotWood billet 1→Firewood 10Convert it to fuel separately at the Furnace or OvenFuel for processing equipment
Wood wedgeChopping spotWood billet 1→Wood wedge 10Reserve enough for the required passage repairs firstClearing obstructions and other uses
Wooden plankCarpenter’s workbenchFlitch 1→Wooden plank 1Process only the number of planks neededWooden fences, crosses and church benches

Example: for 6 planks at base output, turn 1 log into 6 Flitch, then process these into planks in 6 operations. This is a material conversion, not a shortest-time calculation including work energy or construction costs.

Solution 03

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From iron ore to Simple iron parts and Nails

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From iron ore to Simple iron parts and Nails: 4 entries
Desired itemPrerequisiteChecked materials / fuelActionConfirmation
Furnace fuelA completed Furnace10 Wooden sticks → 20 fuel; 10 Firewood → 90 fuelAdd it through the fuel tab and check the remaining amountCheck whether processing stopped because you added only the raw material
Iron ingotFurnace / Iron technology1 Iron ore + 25 fuel → 1 Iron ingotQueue the smelting, wait for completion and collect the resultDo not confuse ore with finished iron
Simple iron partsWooden anvilIron ingot1→Simple iron parts4Select the parts recipe and work manuallyReserve the required amounts for the Furnace and Carpenter's workbench
NailsWooden anvilIron ingot1→Nails8Select the Nails recipe and work manuallyDo not count the same Iron ingot toward both parts and nails

Even without iron ore at this stage, you can buy finished iron or parts from Krezvold in the village to restart production. Check prices against the shop's current state; this guide does not guarantee a fixed purchase price for your budget.

Solution 04

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Metal processing for the Church workbench

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Metal processing for the Church workbench: 4 entries
What to buildTechnology / workstation prerequisitesMaterialsAction / locationNext use
Anvil, not the Wooden anvilUnlock the Anvil blueprint in the technology treeNew build: 4 Iron ingotsPlace it through the Workyard blueprint deskMake Complex iron parts
Complex iron partsAnvil and the relevant processing recipe1 Iron ingot + 1 Simple iron part → 2 piecesWork manually at the metal AnvilChurch workbench and Confessional
Church workbenchAccess to the church cellar; Paper CraftingFlitch9+Nails10+Complex iron parts4Place through the Alchemy Lab blueprint deskPigskin paper、Clean paper
Existing Study tableAccess to the church and cellarNo new-build materials are needed for the initial tableFind and use the table in the cellarResearch; avoid unnecessary dismantling

Making 4 Complex iron parts at base output takes 2 operations, using 2 Iron ingots and 2 Simple iron parts. Prepare the Anvil's own 4 Iron ingots and any iron for Nails separately.

Solution 05

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Make Science from paper

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Make Science from paper: 4 entries
What to buildPrerequisiteMaterials → outputWork locationWhat to check
Pigskin paperPaper Crafting and the materialsSkin1→Pigskin paper4Church workbenchRemoving skin from a corpse intended for burial changes its rating
Clean paperMake Pigskin paperPigskin paper1→Clean paper4Church workbenchThis is the processed form needed at the Study table
ScienceBring Clean paperClean paper1→Science2Decomposition at the Study tableScience increases as a resource stored in the table
A blue-technology-point study exampleUnstudied Fat or FleshSelect 1 unstudied item. Use 1 Faith and 1 Science to obtain 20 blue points.Complete the study at the Study tableOnly the first study of that item type. Collect the reward and open technologies.

Bat wings are another source of paper that does not use skin, but current quantities for that route are left unconfirmed here. Before crafting your own, you can also check the Astrologer's Clean paper stock.

Solution 06

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Graveyard repairs and limits after placement

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Graveyard repairs and limits after placement: 5 entries
What to buildRequired technology / workstationMaterialsEffect / actionCaution
Wooden markerRelevant grave-decoration technology / SawhorseFlitch2+Nails1A basic grave marker; decoration value 1Carry the finished item to the grave. This is separate from repairing the outer graveyard fence.
Wooden crossSimple Gravestones branch / Carpenter's workbenchWooden plank1+Nails1Place in the grave-marker slot; decoration value 2The rating cannot exceed the corpse's white-skull limit
Wooden grave fenceWooden-fence recipe / Carpenter's workbenchWooden plank1Place around an individual grave; decoration value 1Not the outer fence surrounding the whole graveyard
Basic GravestoneRelevant gravestone technology / Stone cutterA piece of stone2Place in the grave-marker slot; decoration value 2Building a Stone cutter alone may not unlock the recipe on the theology branch
Repair kitsDistinguish wooden and stone kits and the damaged targetCheck quantities in the current recipe displaySelect the damaged decoration and repair itSources disagree on recipe quantities. Also check the prerequisite for clay used in stone kits.

A grave's rating is not simply the sum of its decoration values. Red skulls, decay and the white-skull limit also matter, so check the actual grave value before and after replacement.

Solution 07

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Examples of additional church-quality and cremation structures

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Examples of additional church-quality and cremation structures: 3 entries
What to addPrerequisite / locationMaterialsActual useIf it does not work
Church benchRelevant church-furniture technology / ChurchWooden plank6+Nails4Permanent furniture adding 1 church qualityPlace inside the church, not in the Alchemy Lab
ConfessionalRelevant church-furniture technology / ChurchWooden plank12+Complex iron parts4Adds 5 church qualityIf locked, return to the technology and metal-processing requirements first
Place for burning corpsesUnlock Cremation / cremation area south of the morgueWood billet8Place and cremate a corpse; one way to obtain a Burial certificateThe site is consumed after one use. Repeating the process requires more materials.

Each prayer requires its own church quality. Do not apply the Casual prayer benchmark of 10 unchanged to higher-tier prayers. DLC soul-related structures are not included in this table.

Solution 08

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Trace a stalled processing chain back one step at a time

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Trace a stalled processing chain back one step at a time: 6 entries
SymptomPossible causeWhere to returnAction to resume
You have logs but 0 FlitchThey are not in the designated timber stockpileTimber stockpileCarry and store them → work at the Sawhorse
The Furnace has raw materials but will not runNo fuel, production not queued, or construction incompleteFurnace status / fuel tabFinish construction, then select fuel and smelting separately
You ran out of Simple iron partsYou spent the starting supply elsewhereWooden anvil or KrezvoldResume by buying or processing 1 Iron ingot
Complex iron parts are not listedYou are using the Wooden anvil / recipe not unlockedAnvil blueprint and technologySwitch to the metal Anvil and check its processing options
You lack cellar construction materialsThey are still in workyard storageWorkyard → Alchemy LabMove them to your inventory and carry them there
Changing the gravestone did not improve the ratingCorpse limit, red skulls or decayThe grave's details screenCompare the corpse display before mass-producing decorations

Before dismantling and rebuilding equipment, check inputs, fuel, materials, location and technology in that order to avoid spending construction materials again.

Frequently asked questions

I built the workstation, but the recipe is missing

The technology for building a station may differ from the technology for its products. Check whether the target item is unlocked in the technology tree.

The required quantities differ from the Wiki

Compare new construction versus upgrades, workstation tiers and perks. This guide also leaves disputed quantities, such as repair-kit recipes, unconfirmed and prioritizes the actual recipe display.

Must I carry every material?

Some materials can be used from storage within the same work area. However, do not assume distant areas such as the workyard and church cellar share all storage; carry construction materials between them.

DLC equipment is missing from the table

This table focuses on early base-game processing chains. It gives a manual progression order without assuming paid-DLC workstations or zombie automation.

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