Frostpunk cover image
PC (Steam) City buildingSurvivalSociety simulationStrategy

Frostpunk Guide

2018-04-24 11 bit studios 11 bit studios
Our guides prioritize official information, in-game terminology and reliable reference material. Sources and verification details are being added page by page. Please let us know about version differences or unverified conditions. Editorial policy (Japanese)
WIKI NAVIGATION

Guide menu

▼ Quick links

Start here for A New Home in the original PC game. Check stopped facilities, coal shortages, research and objective deadlines, then open the relevant detailed guide.

🎮 Play this game: ▶ View on Steam 🎁 Steam ¥3,000 🖱️ VGN Dragonfly F1 Pro

▶ Start a guide

ABOUT

What is Frostpunk?

Start here for A New Home in the original PC game. Check stopped facilities, coal shortages, research and objective deadlines, then open the relevant detailed guide.

ℹ️ Information organized from reference material Steam store page →

Edition: Original Frostpunk PC Steam base game (app 323190), A New Home on standard Medium. Frostpunk 2, Frostpunk 1886, Endless, other scenarios and DLC-specific rules are outside scope.

Verification scope: Public sources checked on 2026-10-04, including official Patch 1.6.2 (2022-10-11) and Achievements & Localization Quality Hotfix (2025-10-20). Announced 2026 features for 1886 are excluded. In-game behavior and the distributed build number are untested.

Sources checked: 2026-10-04

17 / 17 rows

Use A New Home in the original game as the baseline

Keep the central Generator running while managing workers, food, homes and healthcare. Building count alone is insufficient: consider who can work today and which facilities will operate before the next cold spell.

Wide tables scroll horizontally.

Use A New Home in the original game as the baseline: 4 entries
What to checkThis guide's baselineIf yours differs
GameOriginal Frostpunk on PC SteamDo not mix in Frostpunk 2's districts and council or announced 1886 mechanics.
ScenarioA New HomeOther scenarios and Endless have different starting facilities, objectives and laws.
DifficultyStandard MediumGathering, research and illness vary; do not copy example schedules unchanged.
ControlsPause to inspect in ordinary mode.Survivor has different pause and save restrictions.

English names accompany facilities whose Japanese translations vary. This guide compares public sources; it is not a record of in-game reproduction by the editorial team.

Choose a guide from the current symptom

Pause first and select one stopped facility. When problems overlap, inspect the immediate cause in this order: heating, healthcare and food, then sustained production.

Wide tables scroll horizontally.

Choose a guide from the current symptom: 9 entries
ProblemCurrent stateFirst checkGuide to read
Coal keeps decreasing.Supply exists but falls below consumption.Coal balance in Economy and nighttime consumptionEarly-game guide: coal gathering and balance
A pile remains beside a Coal Thumper.Production and collection are separate.Pile-gathering staff and Gathering Post rangeEarly-game guide: resource and facility table
Raw Food exists, but meals are insufficient.Cooking is stopped or cannot keep up.Cookhouse staffing, temperature and working hoursEarly-game guide: food and healthcare
More Medical Posts do not clear the sick queue.Beds, engineers or suitable treatment are insufficient.Patients, staff and minimum operating temperatureEarly-game guide; laws and facilities guide
Research does not progress.A Workshop is unstaffed or outside working hours.Engineers, selected research and total research rateEarly-game guide: research prerequisites
A building reports no road connection.It is not connected to the existing network.Road tool and construction completionEarly-game guide: basic staffing controls
A signed law has no apparent effect.Construction, staffing or ability activation remains.Law effects and newly added objectivesLaws and facilities guide
Want to know the next objectiveThe next goal is unclear.Objective name, unfinished requirements and time remainingMain progression guide
A deadline differs from another guide.Difficulty or progression start timing differs.Current scenario, objective and forecastMain progression guide: checks by situation

The related guides are linked below. Story progression and irreversible choices are collapsed inside each guide.

Read four displays before adding buildings

Restoring one idle facility can be faster than constructing more empty buildings.

  1. Select the facility and read warnings such as no road connection, shutdown or exhausted resources.
  2. Distinguish assigned staff from actual efficiency. Illness or other absences can reduce output even at full nominal staffing.
  3. Open the temperature overlay from the top of the screen and inspect homes and workplaces separately.
  4. Compare production and consumption in Economy. If storage is full, check its assigned resource too.

The same people cannot research, treat patients and gather simultaneously. After transferring engineers, check that their former Medical Post or Workshop has not been emptied.

Do not judge warmth from distance alone

Outside temperature, building insulation and active heating determine warmth together. Steam Hubs can create heat zones away from the center.

Wide tables scroll horizontally.

Do not judge warmth from distance alone: 4 entries
DisplayMeaningNext check
Generator power levelChanges heat-zone warmthCoal consumption and facility temperatures after raising it
Generator rangeChanges central heat coverageBuildings outside the zone and extra consumption
Steam Hub circleExtends the same type of heat zone elsewhereOverlap with existing zones and operating hours
Building Heater and insulationSeparate factors warming that facilityResearch completion and whether its Heater is enabled

Overlapping Generator and Hub zones, or multiple Hub zones, do not add their heat levels. Outside temperatures can rise too; reread the forecast rather than assuming an uninterrupted daily fall.

Manage laws and promises separately

Laws cannot be repealed, and some close the opposing branch. Before signing, check whether you can provide space, materials and staffing for the unlocked facility.

  1. Read prerequisites and mutually exclusive options in the Book of Laws. An unavailable entry is not necessarily blocked by research.
  2. Track the next-law cooldown separately from a new promise's remaining time.
  3. Read whether the objective requires construction alone, staffing or activating an ability too.
  4. Inspect Hope and Discontent breakdowns. If an ultimatum appears, use its threshold and deadline.

A finished law cooldown does not automatically fulfill a building promise. Hope and Discontent are not simple opposites; inspect both.

FAQ

Frostpunk FAQ

Q1 Why does a Coal Thumper not increase coal stocks? ▼
A

A Coal Thumper creates a ground pile. Assign separate people directly to the pile or to a Gathering Post in range so collected coal enters the stockpile.

Q2 Should every building be beside the Generator? ▼
A

Facilities need different temperatures and operating hours. Secure healthcare, cooking and homes first; check Steam Hubs or Heaters for distant workplaces. Overlapping heat zones do not add warmth.

Q3 Can I change laws later? ▼
A

Signed laws cannot be repealed. Check prerequisites, exclusions and follow-up tasks before choosing. Detailed branches are collapsed in the laws and facilities guide.

Q4 The same procedure is harder than in an older guide ▼
A

Difficulty, research speed, sick absences, rescued population and heating schedules change the balance. Inspect production, consumption and unmet objectives rather than matching dates alone.

Advertising disclosure: This page includes affiliate links and Google ads. We may earn a commission on purchases through these links. Commissions do not affect our editorial opinions.
🛒 Related gear on Amazon JapanAmazon Associates
📕 Books and merchandise on Rakuten JapanRakuten Affiliate
Related gaming gearAmazon Associates
COMMUNITY

This week in the community

VIDEO

Guide videos

📺 Frostpunk guide videos
RELATED

Related games

📖 More guides to read
Related gaming gearAmazon Associates
🔥Popular guides
  1. 1Brotato Character Tier Comparison: First Clear and Danger 5 Picks
  2. 2Dungeon Clawler Builds: 4 Early Choices and 6 Character Builds
  3. 3Brotato Build Guide: Weapons, Upgrades and Pitfalls for 8 Characters
  4. 4Everything is Crab Walkthrough — Early Decisions to Higher Pressure
  5. 5Mouthwashing Walkthrough and Collectibles Guide

Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).