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Uses standard PC Amateur investigations to check equipment failures, missing evidence, and inability to finish a contract. Links first-investigation, evidence, and Tier I equipment guides.
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What is Phasmophobia?
Uses standard PC Amateur investigations to check equipment failures, missing evidence, and inability to finish a contract. Links first-investigation, evidence, and Tier I equipment guides.
Edition: PC Steam app 739630, standard release, no mods. First example: standard Amateur settings, three evidence, Tier I starter equipment, keyboard/mouse. Solo and co-op for up to four; Voice/Text recognition addressed separately. VR, consoles, Custom, and weekly challenges are not treated as identical conditions.
Verification scope: Official standard v0.19.0.2, dated September 16, 2026, checked October 4, 2026. Incorporates v0.18.0.1 equipment bindings and v0.19.0.0 shared Journal displays. The event update scheduled for October 6 and planned 1.0 are not treated as already implemented. Equipment details use public-source checks, not exhaustive gameplay testing.
Sources checked: 2026-10-04
17 / 17 rows
Start by linking actions on Amateur with three evidence
Phasmophobia is an investigation game: check activity with equipment, select the ghost in the Journal, and return. Witnessing a paranormal event alone does not confirm evidence. Record what you measured separately from what appeared.
Wide tables scroll horizontally.
| Item | This article's baseline | If conditions differ |
|---|---|---|
| Target version | PC standard v0.19.0.2, no mods | Do not directly apply old screens, VR inputs, or console buttons |
| Difficulty | Amateur, three evidence, standard settings | Check evidence count and equipment in Custom/weekly challenges |
| Equipment | Starter investigation with Tier I | Check Tier as well as appearance. Beware old UV Tier arrangements. |
| Recognition setting | Voice or Text specified | Check voice input and equipment responses separately |
| Players | Solo or co-op for up to four | Each player selects their final answer in their own Journal |
No matching entries in this table. Shorten the query or clear it to restore all entries.
Checked October 4, 2026. The game is in Early Access; the event update scheduled for October 6 is not anticipated in this draft's standard contracts.
Choose equipment and displays by the problem
The same reaction means different things while locating a room versus confirming evidence. A low EMF reading, for example, is a search clue but is different from EMF Level 5.
Wide tables scroll horizontally.
| Problem | Current state | First check | Guide to read |
|---|---|---|---|
| Cannot enter the building | Just left the truck | Did you take the key in the truck, or is it locked during a hunt? | First investigation: keys and doors |
| Holding a tool but cannot use it | Only picked it up | Distinguish right-click use from F placement | Basic equipment: operation and placement |
| Cannot settle on a room | Temperature/EMF responses | Room-to-room temperature differences and recent noises | First investigation: search order |
| White breath appeared | In a cold location | Actual thermometer reading | Evidence: reading all seven types |
| Box only glows red | Question input is being received | Room lights, people present, distance, and response audio | Evidence: no response |
| Ghost will not write | Book may only have been dropped | Is it placed open? | Basic equipment: confirming placement |
| Sudden scary flickering | Event/hunt not distinguished | Exit lock, light switches, and escape route | First investigation: actions in danger |
| Have candidates but cannot finish | Returned to the truck | Your final selection and all survivors aboard | Evidence: recording and returning |
No matching entries in this table. Shorten the query or clear it to restore all entries.
Do not exclude evidence from difficulty name alone
Evidence does not decrease one step at every difficulty. Read contract settings before deciding how to handle absent evidence.
Wide tables scroll horizontally.
| Standard difficulty/setting | Normal evidence count | Difference from the first example |
|---|---|---|
| Amateur / Intermediate / Professional | 3 | Narrow down using three evidence types when controls and measurement conditions are correct |
| Nightmare | 2 | Some of the true combination is hidden |
| Insanity | 1 | One piece of evidence may not settle every candidate |
| Custom | Configurable from 0–3 | Lighting, Sanity, and hunt conditions also vary independently |
No matching entries in this table. Shorten the query or clear it to restore all entries.
Distinguish evidence not yet confirmed from evidence hidden by settings. Open only the closed supplementary section in the evidence guide for specific exceptional cases.
Choose one purpose before returning inside
You need not carry everything on one trip. Select equipment answering the current question, measure, then return to the truck with the result.
- Prepare: check difficulty, optional objectives, and equipment. Separately check whether purchases were added to the truck.
- Search: take the key and enter. Check lighting and breaker, then use noises and temperature differences to choose equipment-placement candidates.
- Measure: the person seeing a response reports the equipment name and reading. Do not mark evidence from white breath or flickering alone.
- Finish: everyone reviews evidence and ghost selection in their own Journal, then all survivors return to the truck and operate its keypad.
Truck support can view cameras and monitors but does not automatically know every danger inside. Solo players must alternate camera checks with on-site measurements.
Phasmophobia FAQ
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