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INDIE GAME / PLAY GUIDE

Europa: spheres in the deep ruins and hollow

Released: main route and all 159 collection records organized · Updated 2026-10-13

Push large blue spheres to the floor markings. Do not confuse them with mechanisms requiring small orbs to be carried back.

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Unstoppable cannon and first sphere

Check landmarks and required actions separately. Table directions refer to looking forward from that area's entrance.

Location/landmarkNext actionProgression/collection check
Deep ruins stairsCollect the page. Avoid the interior cannon and operate the green block.Open the door instead of searching for a way to shut this cannon down.
Beyond the hollow's pagePush the blue sphere onto the blue floor.Enter the wind passage.
Blue-light towerClimb using the jump pad, avoid the gardener's shots and move the sphere onto the floor.You can also operate the three spheres at ground level.
Three spheres belowPlace two on the right and one on the left.The next wind passage connects.

Four-sphere door and four orbs

Check landmarks and required actions separately. Table directions refer to looking forward from that area's entrance.

Location/landmarkNext actionProgression/collection check
Building behind the pageMove the sphere inside onto the blue floor.Gather the group required for the door.
Above the building on the rightTake the fourth sphere to the same floor as the others.The door opens.
Switch beyond the wind passageCollect the two orbs on either side.Find the remaining two.
Broken dome behind youEnter and collect the orb.The third orb.
Building on the opposite sideTake the orb inside and return to the switch.Gather all four to open the exit.
FAQ

Frequently asked questions (FAQ)

Q1 The gate will not open even with all spheres gathered. ▼
A

Check that the spheres occupy their floor trigger positions. Move them onto the blue floor rather than simply gathering them in the same room.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).