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GEMELOG / INDIE PLAY GUIDE

Consume Me guide: Plan each day

Updated

Balance routines, study, chores and food puzzles by separating time management from spending decisions.

Consume Me — editorial title card
Original editorial title card, not a gameplay screenshot.

Plan each day

Review the day's objectives and remaining time before committing to an activity.

Steps and checks
  1. Review mandatory goals and identify whether they involve study, chores or free time.
  2. Earn the needed money through available chores, then compare planned purchases with cash reserves.
  3. Check clothing effects before acting; do not assume the same bonus remains available every day.
  4. Before ending the day, distinguish unfinished goals from optional work and review save options before major choices.

Manage time, money and clothes

Decide what opportunity you need before buying a consumable.

Steps and checks
ResourceUse
CoffeeAdds one free-time slot. Plan the task for that slot before purchasing.
ClothingBonuses wear out after a day; match clothing to the day's planned work.
LaundryRestores clothing bonuses; schedule it around the following day's needs.
MoneyTrack chore income and purchases separately, preserving money for required tasks.

Approach the food puzzles

Treat this as a fictional arrangement puzzle, not a real-world target for food intake.

Steps and checks
  1. Inspect the board and objective before placing large pieces.
  2. Adjust for both underfilling and overfilling while considering remaining shapes and space.
  3. Where available, consider sharing with the dog as a way to handle leftovers.

Track chapters, reading and endings

Do not assume a single playthrough can satisfy every outcome.

Steps and checks
GoalTrack
Chapter progressionSeparate required and optional goals and note the day and chapter state.
ReadingTrack books and CliffNotes separately and record completed reading.
Ending explorationRecord save availability and choices before major branches. Complete ending conditions are not listed.

Game information

Developer
Jenny Jiao Hsia / AP Thomson / Jie En Lee / Violet W-P / Ken "coda" Snyder
Publisher
Hexecutable
Steam release / EA start
2025-09-24
Covered platform
PC
Related gaming gearAmazon Associates
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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).