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Baba Is You Guide

2019-03-13 Hempuli Oy Hempuli Oy
Our guides prioritize official information, in-game terminology and reliable reference material. Sources and verification details are being added page by page. Please let us know about version differences or unverified conditions. Editorial policy (Japanese)

Explains early main-campaign levels 0, 1, 2, 3, and 7 through their starting rules and the words to move. Also covers Undo, map unlocks, and the differences between New Adventures and Museum.

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ABOUT

What is Baba Is You?

A puzzle game in which the rules governing each level sit on the floor as blocks you can push around. Break BABA IS YOU and rearrange it into ROCK IS YOU, and you control a rock instead. Break WALL IS STOP, and you can pass through walls. Solving a puzzle means inventing rules that can work on that board rather than memorizing a fixed sequence, sometimes producing solutions even the developer did not anticipate. Over 24,000 Steam reviews, rated Overwhelmingly Positive. Japanese is supported.

ℹ️ Information organized from reference material Steam store page →

Edition: Primarily covers the PC main campaign (Main). Additional level packs are discussed separately.

Verification scope: Official PC release announcements were cross-checked through Version 481d (2026-01-02). The installed build and every input have not been verified through hands-on play.

Sources checked: 2026-10-04

11 / 11 rows

First read what has YOU and what has WIN

Start by avoiding assumptions based on appearances. You control the white Baba because BABA IS YOU is active. Likewise, simply touching a flag does not clear a level without FLAG IS WIN.

  1. Pause to check active rules and identify the objects with YOU and WIN
  2. Read whether obstacles between them have STOP, PUSH, or SINK
  3. Check which words can move and whether there is space to get behind them
  4. Change one rule at a time, observe the result, then continue

The following contains spoilers for early levels. For hints only, read each level's starting state and first step, then return to the board.

How YOU, WIN, STOP, and PUSH differ

At first, read uninterrupted NOUN IS PROPERTY sequences from left to right or top to bottom. Reversed, diagonal, or gapped sequences do not form this basic type of sentence.

Wide tables scroll horizontally.

How YOU, WIN, STOP, and PUSH differ: 4 entries
WordWhen activeWhat to check when removed
YOUYou control the corresponding objectsWhether anything else remains controllable. Losing every controlled object in early levels stops progress
WINWin when an object with YOU overlaps it. Some solutions give the same object both YOU and WINTouching the flag no longer ends the level
STOPThe object blocks passageWithout another relevant property, even something that looks like a wall can be passed through
PUSHIt can be pushed to move itIt becomes unpushable; the object itself does not disappear

The word ROCK and a rock on the board are different things. Removing ROCK IS PUSH does not mean the word blocks also become unpushable. On boards with multiple rules, removing one may leave another property in effect.

Main 00: First push rocks and reach the flag

BABA IS YOU, WALL IS STOP, ROCK IS PUSH, and FLAG IS WIN are active at the start. This introduction can be solved without rewriting rules.

  1. Move Baba toward a rock and check that it can be pushed
  2. Push rocks aside or go around an open side to reach the flag
  3. Overlap the flag to clear the level. Match the roles of walls, rocks, and the flag to the 4 rules

This level teaches the relationship between board objects and words rather than difficult rearrangements. Sources variously label 00 as Baba Is You or WELCOME TO BABA IS YOU.

Main 01 WHERE DO I GO?: Remove STOP and complete WIN

You can control Baba, but WALL IS STOP blocks the route and FLAG IS WIN is incomplete. Merely getting outside the walls does not meet the win condition.

  1. Push STOP out of WALL IS STOP so it no longer forms a straight sequence with WALL and IS
  2. Once walls become passable, move around to the words near the flag
  3. Line up FLAG, IS, and WIN without gaps to activate FLAG IS WIN
  4. Move Baba to the flag object

If you still cannot pass through walls, check whether STOP remains connected after being pushed. If touching the flag does not finish the level, first check the FLAG IS WIN sequence.

Main 02 NOW WHAT IS THIS?: Solve it by moving walls

You control WALL at the start. Flags act as obstacles because of FLAG IS STOP. Even if the layout resembles the previous level, appearances do not guarantee the same roles.

  1. Move a controlled wall toward STOP and break the FLAG IS STOP sequence
  2. Go around the now-passable flags and push IS and WIN down into the same row as FLAG
  3. Complete FLAG IS WIN and overlap any flag with a wall you control

There is no Baba object on this board, so making BABA IS WIN alone creates no goal. Distinguish having a noun's word block from having an object of that name on the board.

Main 03 OUT OF REACH: Do not sink every rock

WATER IS SINK appears here. Overlapping a rock and water removes both, creating a passage, but that rock cannot be reused without Undo.

  1. Push just 1 rock into nearby water to make an entrance toward the words below
  2. Rearrange ROCK IS PUSH and FLAG IS WIN below to activate ROCK IS WIN
  3. Return to the rock left above and touch it

Using the remaining rocks to build a bridge to the flag removes the candidate goal for this solution. Undo to before sinking the rock and give them separate roles: 1 for passage and 1 for the goal.

Main 07 GRASS YARD: Share IS in a cross

GRASS IS STOP is active, but WALL IS STOP is not. The IS you need is inside BABA IS YOU; breaking that sentence in these early levels prevents you from continuing to control anything.

  1. Walk through the wall graphics to reach the pushing side for moving FLAG and WIN
  2. Place the word FLAG 1 tile above the IS in BABA IS YOU
  3. Place the word WIN 1 tile below that same IS
  4. Keep horizontal BABA IS YOU intact, check that vertical FLAG IS WIN is active, and head to the flag

Only the single IS block is shared. This solution does not involve breaking the horizontal sentence and hurriedly rebuilding it. If moving a word removes your control, Undo that move.

Use Undo when stuck. Identify the cause before restarting

Undo has no usage limit. Returning to the state before trying a new rule and seeing which move changed the board can turn failure into a clue.

Wide tables scroll horizontally.

Use Undo when stuck. Identify the cause before restarting: 4 entries
SituationHow far to undo
You cannot control Baba or any other objectTo before breaking the last YOU sentence
A word was pushed to an edge and cannot move backTo before you lost access to the space behind the word
You sank a rock intended as the goalTo before pushing that rock into water
You want to review the whole boardRestart to the level's initial state

Default PC controls are Z/BackSpace to undo 1 turn, R to restart, and Esc to pause. If controls have been changed, follow the in-game display. Later levels also have mechanisms that restore rules automatically, so this guide does not claim that having no YOU means being permanently stuck throughout the entire game.

Map progression and unlock guidelines

The initial Main MAP levels are 0–7. Clearing 6 or 7 opens the route toward THE LAKE. Progressing through required levels and completing every puzzle can be treated separately.

  1. Solve open levels; if one route stalls, return to the map and try another
  2. In THE LAKE, aim to complete the area with 8 cleared levels. You do not need to solve every regular and extra level immediately
  3. Distinguish flowers earned for completing areas from individual level clears. Check the map for gates requiring flowers

Beyond a gate opened with 3 Main flowers is a level that marks one milestone, but the game continues afterward. Later map changes and the true completion requirements are withheld on this beginner page.

Do not mix up Main, New Adventures, and Museum

Within Baba Is You, different level packs have different numbering and boards. This article's 01, 03, and 07 refer to the Main MAP levels.

Wide tables scroll horizontally.

Do not mix up Main, New Adventures, and Museum: 3 entries
Level packContentsWhat to match when finding a guide
Main campaign (Main)The original campaign, gradually teaching the rules from the beginningArea name such as MAP or THE LAKE, plus level number and name
New AdventuresNew levels added with Baba Make LevelCheck the area name within New Adventures too
MuseumA collection of unused levels, earlier ideas, and similar materialMuseum section and level name. A name resembling a Main level does not guarantee the same board

The official editor and user-created levels are separate again. Version 481d also fixes some Museum flower rewards, so do not automatically apply old articles' total level or collectible counts to current completion requirements.

FAQ

Baba Is You FAQ

Q1 Why doesn't touching the flag clear the level? ▼
A

Check that FLAG IS WIN is active and that the object you control has YOU. The flag graphic itself does not always carry the property needed to win.

Q2 I broke BABA IS YOU. Must I delete my save? ▼
A

No. In early levels, Undo to before that move. Restart only resets the level; it does not erase all progress.

Q3 Does removing ROCK IS PUSH make rocks disappear? ▼
A

No. It removes their PUSH property. Level 03 uses this to turn a remaining rock into an object with WIN.

Q4 The words match, but I can't follow the guide ▼
A

Match the Main, New Adventures, or Museum pack, area name, level name, and starting state. If you have already made some moves, restarting once makes comparison easier.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).