HADES I · ZAGREUS / POST-LAUNCH PC
House, unlocks and story
Check 9 resource types, practical Contractor orders, locked hearts and story milestones. Separate dialogue you are waiting for from missing purchase prerequisites.
Scope: Hades I, post-v1.0 PC release. Official update announcements checked through February 2022. Current executable version numbers on each platform are unconfirmed / Source check: 2026-10-02
Use the 9 resources separately
| Resource | Retention / use | Check first |
|---|---|---|
| Darkness | Retained after runs, mainly for Mirror ranks. | Keys unlock the Mirror; Darkness buys ranks. Check both stocks. |
| Chthonic Key | Unlocks weapons and Mirror tiers; also resets Mirror purchases. | Unlocking the 6 weapons costs 24 Keys in total; the 4 Mirror tiers cost 65. |
| Gemstones | Contractor fountains, pots, the Fated List and decorations. | Compare practical orders first, especially those helping combat. |
| Nectar | Early affinity and most Keepsakes. | Give 1 each to recipients whose Keepsakes you lack. Story-locked hearts also require conversations. |
| Titan Blood | Unlocks and ranks up weapon Aspects. | Allocate it to Aspects you want to try. Aspect purchases are not freely refundable. |
| Diamond | Advanced Contractor orders and contracts. | Meet prerequisites such as the Deluxe desk or Codex Index to expose the order you want. |
| Ambrosia | Later affinity and Companion upgrades. | Locked hearts require favors as well as gifts. |
| Obol | Charon's shops and Wells in that run. | Normally lost on returning. Compare current money with the next healing or boon purchase. |
| Bloodstone | Cast ammunition during a run. | Not a retained upgrade resource. Check Mirror recovery mode and Aspect loading. |
Orders that add House functions
| Order | Cost | What becomes available |
|---|---|---|
| Fountain Chamber, Tartarus | Free | Fountain chambers during runs; progress the first functional unlocks. |
| Fated List of Minor Prophecies | 20 Gemstones | Check prophecy progress and claim rewards in the bedroom. |
| Keepsake Collection, Regional | 10 Gemstones | Change Keepsakes at post-boss stairways. |
| Fountain Chamber, Asphodel | 20 Gemstones | Adds fountains to region 2. |
| Fountain Chamber, Elysium | 40 Gemstones | Adds fountains to region 3. |
| Fountain Upgrade, Infernal / Holy | 20 / 40 Gemstones | Upgrades fountain healing in stages. Check the current tier on screen. |
| Plunder, Lesser | 10 Gemstones | Infernal Troves award resources for timed kills. |
| Plunder, Greater / Superior | 150 / 500 Gemstones | Raises Infernal Trove reward amounts. |
| Urns of Wealth, Lesser / Greater / Superior | 40 / 80 / 120 Gemstones | Pots dropping 5 / 10 / 15 Obols. |
| Codex Index | 50 Gemstones | Check boon prerequisites in the Codex. |
| Contractor's Desk, Deluxe | 2 Diamonds | Adds advanced functional orders. |
| Rod of Fishing | 1 Diamond | Fish at fishing spots. Progress prerequisites involving prophecies, fountains and reaching Styx. |
| Court Music Stand | 1 Diamond | Places the music player in the House. Extra tracks are separate purchases. |
- Knowing a price does not mean an order is available from the start. Progress prerequisite orders, region access and dialogue, then check new Contractor offers. Decorations do not directly boost Attack but matter separately for Dusa's bond and the 50-order achievement.
Advanced orders and contract costs
| Order | Cost | Use |
|---|---|---|
| Pitch-Black Darkness | 3 Diamonds | Darkness chamber rewards also add +5 maximum Life. |
| Fated Keys | 3 Diamonds | Key chamber rewards add 1 reroll for the active Mirror talent. |
| Brilliant Gemstones | 3 Diamonds | Gemstone chamber rewards also grant 20 Obols. |
| Vintage Nectar | 3 Diamonds | Nectar chamber rewards grant a random boon level. |
| Darker Thirst | 2 Diamonds | Extends the weapon's Dark Thirst bonus to Gemstones. |
| Vanquisher's Keep | 4 Diamonds | Adds Gemstones to region-boss rewards. |
| Erebus Gateways | 5 Diamonds | Erebus gates in regions where current Heat meets the requirement. |
| Extremer Measures | 100 Gemstones | Unlocks Extreme Measures rank 4. Progress story and conversation prerequisites too. |
| Administrative Privilege | 2 Diamonds | Access the Administrative Chamber; needed when locating contracts. |
| Court Musician's Sentence | 1 Diamond | Welcomes Orpheus to the House. |
| Knave-King's Sentence | 4 Diamonds | Resolves Sisyphus's contract. |
| Singer's Gamble | 3 Diamonds | Reunites Orpheus and Eurydice. |
| Hero's Sacrifice | 5 Diamonds | Reunites Achilles and Patroclus. |
| Eldest Sigil Restoration | 3142 Darkness | Restores travel between Nyx and Chaos. |
- Do not extend chamber-reward bonuses unconditionally to purchased resources or every acquisition method. Contract orders require the relevant conversations and file checks.
Choose an exchange purpose before visiting the Broker
- At the House's Wretched Broker, distinguish permanent trades from that visit's limited-time deal. Check the displayed conditions every time.
- Reserve Blood, Diamonds and Ambrosia for imminent Aspects, orders or bonds. Do not sell all advanced resources just to resolve a short-term Darkness shortage.
- Cheap permanent trades can count toward the 20-trade achievement. Do not budget an unlisted limited-time deal at a fixed exchange rate.
The 3 story milestones
The following includes progression conditions. Track first escape, credits and epilogue as separate milestones.
- After the main story, work toward bonds with 6 Olympians. Demeter's final lock opens after the epilogue, so the affinity immediately before it is the relevant stage here.
- When Persephone asks you to invite the gods, meet and speak with the prophecy's 9 recipients. Visiting just 1 new god does not complete it.
- Even when related House dialogue does not appear, check available Nectar/Ambrosia gifts, locked hearts and unfinished Fated List entries.
| Milestone | Required action | What remains |
|---|---|---|
| First escape | Win the final battle and finish the surface conversation. | Keep escaping and speaking with characters. The first escape does not complete the main story. |
| Main-story credits | Reach 10 successful escapes. The late part of the tenth differs from normal. | House conversations, divine gifts and additional favors continue. |
| Epilogue | Progress related Persephone and Hades conversations, strengthen Olympian relationships and advance the invitation prophecy. | Repeating the ordinary final battle alone does not complete the invitations. |
- There is no guaranteed fixed number of runs for a conversation. Other story topics may take priority, and dialogue may continue after a favor appears.
Locked hearts: gods and House characters
| Recipient | Progress before the lock | Where to check |
|---|---|---|
| Cerberus | Pet him 20 times; separate from the 10-pet achievement. | Cerberus and conversations in the House. |
| Charon | Spend 10000 Obols cumulatively at his shop. | Continue later conversations as well as shopping. |
| Ares | The prophecy for 10000 cumulative kills. | Fated List progress. |
| Artemis | The conversation sequence about Callisto. | Continue speaking with Artemis. |
| Athena | Related post-escape dialogue recognizing your strength. | Conversations when receiving Athena's boons. |
| Zeus | Other gods' comments about Zeus and reunion dialogue. | Meet other gods too, not just the same one. |
| Aphrodite | Bonds with Dusa, Thanatos and Megaera. | Finish the 3 House characters' favors and affinity first. |
| Dionysus | Bonds with 6 characters and 10 Ambrosia gifted cumulatively. | Companion upgrade spending differs from gifts to characters. |
| Hermes | Raise Lambent Plume to rank 3. | Also check the related conversation while wearing it. |
| Demeter | Speak after completing the epilogue. | Do not plan to remove the last lock from only the main story's 10 escapes. |
| Persephone / Hades | Progress the main story and family conversations in the House. | New gifts and dialogue appear after the main story. |
- This table identifies bond-lock checks. Required conversations are not guaranteed in the same visit, and gifts continue afterward to complete the bond. Sources disagree on counts for Poseidon's fishing condition, so no number is fixed here.
Sisyphus: remove the punishment contract
- Give Sisyphus Nectar and progress to Bouldy's introduction. Speak with Bouldy too. Nectar for Bouldy is not treated as a mandatory contract cost.
- Progress contract conversations with Hades, Megaera and Nyx. Advance Megaera's and Nyx's affinity until the needed topics appear.
- Buy Administrative Chamber access, ask Nyx where the contract is and inspect it.
- Buy the displayed sentence order from the Contractor for 4 Diamonds, then continue Sisyphus's conversations during runs. His locked heart and Companion come afterward.
Reunite Orpheus and Eurydice
- Welcome the musician to the House and meet Eurydice during runs. Progress gifts and conversations with both.
- Hear Hades's contract dialogue and gain Administrative Chamber access. Through Nyx's affinity and dialogue, learn the file's location.
- Inspect the contract in the Administrative Chamber and buy Singer's Gamble for 3 Diamonds.
- Check their reunion in Asphodel and subsequent House dialogue. Getting the musician to sing and resolving the contract are different achievement conditions.
Reunite Achilles and Patroclus
- Progress both bonds and continue conversations relaying Patroclus's words from Elysium to Achilles in the House.
- After Achilles requests the reunion, use Administrative Chamber access and Nyx's dialogue to locate the contract.
- Buy Hero's Sacrifice for 5 Diamonds.
- Find the reunited pair in Elysium and continue Achilles's affinity after returning. Receive the Companion by progressing through the gift stage.
Nyx and Chaos: reserve 3142 Darkness
- Give gifts to Nyx and Chaos and progress their reunion dialogue.
- Hear about the broken sigil in the Administrative Chamber, then check the Contractor's new order.
- Spend 3142 Darkness on Eldest Sigil Restoration. It competes with Mirror ranks: reserve the amount once the order appears.
- Check the reunion and subsequent conversations in Chaos's realm. Purchasing alone does not maximize every bond.
Dusa's and Skelly's favors
| Recipient | How to progress | Distinction from other conditions |
|---|---|---|
| Dusa | Repair the lounge and complete related orders including a rug. Continue her conversations and gifts. | Not simply 10 orders anywhere in the House. Check the repair-related list. |
| Skelly | Unlock different Aspects and hear his request. Defeat him using rank 5 of the sword's Zagreus Aspect. | Separate from the achievement for 15 kills using any weapon. |
Use the Fated List to collect unfinished marks
| Prophecy type | How to progress | What to check on return |
|---|---|---|
| God boons | Choose unacquired offers marked by the prophecy. Ordinary god boons and Duo/Legendary entries are separate lists. | Check that collected marks are cleared and claim the reward. |
| Weapons and Hammers | Escape with the 6 weapons and collect missing Hammers for each. | Do not target mutually exclusive Aspect/Hammer offers together. |
| 24 Mirror talents | Record escapes with each talent on both sides active. | Switch to unfinished talents rather than repeating only one side. |
| 15 Pact conditions | Record successful escapes with each condition active. They need not all be active in one run. | Check unfinished conditions in the Fated List. |
| Benefits Package | Defeat and record armored enemies' added perks. | Check missing entries among the 9 perk types. |
| Bonds and contracts | Progress request → dialogue → file → order → reunion. | Conversations after buying the contract and prophecy rewards. |
| Lyre practice | Buy the bedroom instrument, play on return visits and speak with the musician. | Do not assume a small fixed number of attempts guarantees completion. |
| Fishing, shops and Chaos | Collect fishing, purchase, Chaos curse and blessing requirements separately. | Check regions and item types. |
- This is not a reproduction of reward amounts for all 55 prophecies. It organizes achievement-related types and blocking prerequisites. For hidden prophecies, progress related conversations, gifts and House orders.
Fishing locations and rewards
- After unlocking the rod and clearing a chamber, watch and listen for fishing spots. They do not appear in every room.
- After casting, wait for the full submergence signal rather than reacting to small bobber movements. If an early input fails, seek the next spot.
- Give fish to the House Chef for resources. This differs from gifting fish directly to NPCs during runs.
- The achievement covers the 5 regions of Tartarus, Asphodel, Elysium, Styx and the surface. Chaos is an additional fishing region, not a substitute for those 5.