🗡️ Slay the Spire 2 roster
The source snapshot's 5 characters: 3 returning after 250 years and 2 new. Balance and implementation can change.
A returning melee fighter with high starting HP and a healing starter relic after combat. Strength and Block offer a straightforward plan for learning enemy behavior in the source EA snapshot.
🎯 Mechanics
High HP, post-combat healing, Strength scaling and Block
An agile Poison and Shiv character. Generate 0-cost Shivs and strengthen them with Accuracy. Poison stacking and Shiv combinations offer separate routes.
🎯 Mechanics
0-cost Shivs plus Accuracy; Poison remains another route
A robot using Channel and Evoke with Orbs. Passive damage and Frost defense provide a distinctive scaling system carried over from the original.
🎯 Mechanics
Channel and Evoke Orbs; Focus supports passive damage and Block
A necromancer accompanied by Osty, a giant skeletal hand absorbing incoming attacks. Summon strengthens Osty, giving defense different from ordinary Block. Check the installed build's relic and card text for exact starting behavior.
🎯 Mechanics
Osty / Doom / Souls and HP-cost blood magic; pile terminology needs build-specific checking
A new cosmic character with Stars separate from Energy. Stars persist between turns. The source's Divine Right opening grants 3 Stars; save them while preparing cards such as Sovereign Blade.
🎯 Mechanics
Accumulate persistent Stars, then spend on powerful cards