RimWorld survival — food storage, temperature and injury recovery

Food acquisition/cooking, freezer checks, in-game injuries and low Mood. Follow displays, equipment and workers through confirmation of recovery.

Edition: PC Steam base game (app 294100), no DLC/mods. Examples use Crashlanded, Cassandra Classic, Community builder and temperate forest with a long growing season, without custom difficulty changes. Adjust for other scenarios, biomes and console editions

Verification scope: Normal 1.6 release branch. Official updates and June 8, 2026 Update 1.6.4850 checked on 2026-10-04. Running build untested: also inspect the title-screen number and Steam branch

Sources checked: 2026-10-04

31 / 31 rows

Separate hazards before stopping work

Ordinary base-game 1.6 without DLC/mods. Hunger, hypothermia, bleeding and low Mood differ; one facility cannot solve all. Every medical instruction here concerns game mechanics only.

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Separate hazards before stopping work: 6 entries
In-game symptomInspect firstRequired work / equipmentAction and recovery check
HungerFood stock, permission and path to mealsEdible food, Cook and HaulRestore access to existing food; otherwise safely gather ingredients and cook. Watch Food recover
Downed and bleedingHealth red drops, bleeding rate and enemiesA capable treater and medical sleeping placeRescue safely and prioritize tending; check treated status and remaining bleeding
Illness awaiting tendingHealth tending indicator and medical policyAssigned Doctor, permitted medicine and patient bedRest and confirm tending; one treatment is not necessarily a cure
Cold / hotRoom temperature, clothing range and HealthHeating/cooling, suitable clothing and safe shelterReturn from hazardous outdoor work; improve location/equipment and check symptom progression
Dangerously low MoodNeeds negative thoughts and current/target barsMeals, rest, recreation and environmentRestore actual deficits and watch the current bar, not only its target
Nobody fights a fireFire position, Home/allowed area and FirefightCapable firefighters and safe approachCheck area/assignment; prioritize retreat when enemies or extreme heat make approach unsafe

Check rescuers' routes too. This table does not guarantee recovery from every illness/injury or survival for everyone.

Separate food acquisition, processing, storage and eating

Larger fields do not prevent hunger if harvesting, cooking, hauling or storage stops. Separate current food from future harvests.

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Separate food acquisition, processing, storage and eating: 6 entries
Food / workConditionsExample responseSettings / caution
First harvestFertile ground, season, light and growerStart a small fast-growing rice patch; check food until harvestRice is not same-day food, needs frequent replanting and grows differently by climate
Poor soilFarmable terrain and crop minimumsInspect soil and compare potatoesLower fertility sensitivity does not mean growing on every terrain
Hunted animalsUnrotted corpse, butcher bill and CookSet butcher-creature bill and confirm meat productionHunting living animals is dangerous; do not assume fixed meat yields
Cook mealsIngredients, bill, station and fuel/powerMake one simple meal to check ingredient permissions/output10 rice, potatoes or ordinary meat is one example; not every ingredient needs 10
Limit overproductionCounted storage and target billUse Do until you have X; adjust meals to consumption and preservationDo not assume scattered or differently filtered items match the intended count
Preserve ingredientsActual temperature, food status, doors and roofHaul perishables into freezing storage and inspect Frozen statusRoofed hauling alone does not stop rot

No fixed farm tiles per person guarantee indefinite supply. Population, animals, patient feeding, difficulty and growing period alter work and reserves.

Judge the freezer by food status, not its setpoint

Lowering the thermostat does not increase one cooler's cooling capacity. Diagnose a warm freezer in order.

  1. Select food and read rot time and Frozen/Refrigerated state. Hover the room for actual temperature.
  2. Check walls, doors and roof form a room; avoid held-open doors and consider reducing through-traffic.
  3. Face the blue side inward and red heat exhaust outward. Do not block exhaust or trap its hot space.
  4. Inspect power, operating state and target. To freeze food, set below 0°C and wait for actual temperature to fall.
  5. If it cannot reach target, compare outside temperature, room volume, door use and power. Consider smaller space, less heat leakage and more cooling as needed.
  6. Check food freezes and temperature holds. Recheck after heat waves/blackouts and separate rot from outdoor deterioration.

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Judge the freezer by food status, not its setpoint: 4 entries
Display / stateMeaningNext action
Actual temperature at or below 0°C and food FrozenOrdinary rot progression stopsMaintain temperature, roofing and storage
Above 0°C and below 10°CRot slows but does not stopCheck remaining storage time and cooling capacity
Roofed but warmProtection from outdoor deterioration differs from coolingProvide cooling and avoid excess perishable production
Cooling runs but temperature does not fallHeat influx may exceed capacityInspect exhaust, roof, doors, room size and outside temperature

A freezer is a cooled room plus stockpile, not a special food-production bench. Freezing does not permanently protect every item's durability on the floor.

Diagnose food poisoning separately from rot

Freezing does not necessarily remove contamination introduced while cooking. Inspect the cook and kitchen as well as remaining meal count.

  1. Open the notification and patient's Health; read cause and other injuries/illnesses.
  2. Inspect kitchen dirt/cleanliness; order cleaning and check Home if needed.
  3. Check bill worker/skill restrictions and the actual cook's Cooking. High skill is not an absolute no-poisoning guarantee.
  4. Separate dirty butchering from meal preparation rather than crowding both into one small space. Check newly prepared meals after cleaning.
  5. Give patients access to food and rest. Ordinary tending does not instantly remove poisoning; track other worsening conditions too.

Freezing stops rot under its conditions; it is not a process for making contaminated meals safe.

From rescue to ordinary work

A medical sleeping place can be designated before hospital beds unlock. Separate tending, rest and feeding and assign who performs them.

  1. Pause; inspect a route away from enemies/fire and Health bleeding/tending status.
  2. Designate a safe indoor bed or sleeping spot for medical use, then order a rescuer to carry the downed colonist there.
  3. Choose a capable doctor; check Doctor assignment and their own Health. Right-click the patient to prioritize tending.
  4. Check medical policy. No care differs from doctor care without medicine. Permit suitable medicine and avoid waiting on forbidden or inaccessible stock.
  5. After tending, inspect remaining bleeding, untreated wounds and quality. Illness may require later tending/progression; do not return patients solely because one job finished.
  6. Prioritize Bed rest, food and cleanliness. Doctor also handles patient feeding: check the cook can supply meals.
  7. Return gradually according to Health capacities and Needs. Use a backup if the doctor is downed. Self-tend can be enabled under Health but is less effective than ordinary treatment by another.

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From rescue to ordinary work: 4 entries
BlockInspect firstAction
No rescue destinationMedical designation, free bed and entranceOrdinary sleeping places can be medical; choose one reachable by patient/rescuer
Medicine exists but treatment stallsPatient permissions, forbidden medicine and doctor workFix ordinary-care policy and access separately from surgical ingredients
Tended but cannot movePain, consciousness, movement and illnessTreated differs from fit for work; inspect Health again
Emergency treatment outdoorsEnemy firing lines and capable treaterDrafted right-click tending may help; read whether it uses no medicine and prioritize safety

Drafted tending may handle medicine differently from ordinary policy. Read the displayed action; after first aid, move to a safe medical bed.

Prepare for seasons within workable limits

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Prepare for seasons within workable limits: 6 entries
Food / temperature / dangerConditionsExample responseSettings difference
Winter foodPreserved reserves until growing resumesHarvest before season ends; assign storage and cookingSpecies, soil, skills and difficulty vary; avoid fixed-day harvest guarantees
ColdRoom temperature and worn clothing rangeHeat bedrooms, make parkas if needed and shorten outdoor jobsMaterial, quality and individual differences alter comfortable ranges
HeatExhaust, power and cool resting placesDo not face cooler exhaust into living rooms; return indoors before Health worsensHeat waves, weather and room geometry change cooling needs
Toxic falloutRoofed living space and access to meals/bedsRestrict to roofed areas, stop outdoor work and inspect HealthBase-game fallout and DLC pollution do not have identical protection rules
RaidCapable armed colonists, cover and retreatDraft to stop exposed work; position according to enemy direction and firing linesIncapabilities, injuries, enemy weapons and entry methods change responses
After combatRemaining enemies, fire, bleeding and draft stateCheck rescue/tending before pursuit, then restore normal areas and jobsOne position does not guarantee protection against every raid

Allowed areas do not guarantee safe routes. Drafting overrides restrictions, so inspect paths when ordering retreat too.

Turn negative thoughts into short corrective tasks

Read Needs before forcing more research or building. A private bedroom alone does not fix hunger or pain.

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Turn negative thoughts into short corrective tasks: 5 entries
Needs itemImmediate correctionImprovement check
Hunger / eating conditionsRestore access to edible food and a dining placeHunger thought clears and Food rises
Sleepiness / insufficient restUndraft and provide beds/rest timeRest recovers and ordinary needs resume
Pain / illnessInspect Health injuries and tendingTreatment/rest proceed; do not treat it solely as a mental issue
Recreation / surroundingsCheck usable recreation, resting space and cleanersRelevant needs/thoughts improve
Mood stays low after correctionsCompare target Mood and current barWatch the bar gradually catch up

Passionate work can help Mood, but merely doing low-skilled work does not always directly add unhappiness. Follow traits and displayed thoughts.

Frequently asked questions

Why does minimum cooler temperature not cool the room?

A lower setpoint does not increase capacity. Check actual temperature, power, direction, exhaust, roof and doors before reconsidering room size or cooler count.

Can frozen meals cause food poisoning?

Freezing stops rot separately from cooking contamination. Read the notification and inspect cook/cleanliness.

Can I tend without medicine?

Ordinary wounds can be tended without medicine; this differs from no medical care. Surgery has separate ingredient/medicine requirements.

Can a bandaged colonist return immediately?

Tended status alone does not establish recovery. Inspect bleeding, illness, pain, consciousness, movement, food and rest under Health/Needs.

Does a gentler storyteller remove hunger and cold?

Incident tendencies differ from facilities and reserves. Continue checking temperature, crops, food and medicine; difficulty is selected separately too.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).