INDIE GAME / PLAY GUIDE
Gato Roboto: All Ten Healthkits — Locations and Abilities Needed
Main story and all 32 items / not verified through gameplay · Updated 2026-10-12
There are ten Healthkits. The late Incubator item requires Hopper, so collect 14 cartridges, return to Rebba, then collect the final Healthkit.
All ten locations and access requirements
Numbers indicate this guide’s suggested collection order, not in-game item IDs. Location, ability and a short action help narrow down which facility to revisit.
| Suggested order | Area | Location | Requirements | Access check |
|---|---|---|---|---|
| 01 | Landing Site | X4 / Y8 | Mech | After obtaining the mech, open the shootable door passed earlier |
| 02 | Landing Site | X18 / Y12 | Cat / rockets | Right of the first boss: break some dirt above the water and swim as the cat to the eastern end |
| 03 | Aqueducts | X4 / Y6 | First pump stopped / rockets | In the drained section, break the dirt below and right through the floor to the room beneath |
| 04 | Aqueducts | X16 / Y6 | Spin Jump | Upper-right of the initial tall section: double-jump to the high route, then enter the dirt opening as the cat |
| 05 | Nexus | X23 / Y14 | Spin Jump | Take the upper doorway in the tall eastern section and go beyond the combat room |
| 06 | Heater Core | X4 / Y17 | Later facility section / rockets | Dig downward from the boss side and inspect left of the save station |
| 07 | Heater Core | X17 / Y13 | Lava tank destroyed / Spin Jump | Climb the right-hand platforms in the solidified-lava area, then pass the high combat room |
| 08 | Nexus | X10 / Y14 | Phase・Spin Jump | Jump to the doorway above and left of the Aqueducts entrance, then clear the enclosed room |
| 09 | Ventilation | X8 / Y15 | Cat / digging robot | After the second save station, have the digging robot break the dirt below and left |
| 10 | Incubator | Pickup tile X24 / Y13 (entrance X21 / Y14) | Hopper | Open the dirt in the east wall and climb with Spin Jump → Phase. Pass the upper spikes toward the east and descend from the far-right bridge |
Use Hopper to climb the shaft for the final Healthkit
The entrance is in the east wall at X21/Y14. Rocket the dirt and alternate Spin Jump and Phase up the wide shaft. Take the upper-right exit into the long room with ceiling flames and floor spikes.
The pickup tile is X24/Y13. Counting the fixed grid from the cartridge at X15/Y13 places it nine tiles east at the same height, distinguishing the item’s position from a route description marked X23. Cross east to the bridge, descend and touch the Healthkit.
- Show Rebba all 14 cartridges and obtain Hopper first.
- Open the east wall at X21/Y14 and climb while avoiding spikes on both sides of the shaft.
- From the upper-right exit, use Spin Jump and Phase eastward. Pass the column of flames before landing.
- Descend at the far-right bridge and collect the item at X24/Y13. Preserve the Phase and jump needed to return left.
Older versions have reports of getting stuck here without Hopper. Do not make damage-assisted wall climbing the standard route; use Hopper for the return trip before descending to Laboratory. This is not a claim that the old bug was reproduced on every current platform.
Skip Healthkits on a Danger Cat save
The full-collection route includes Healthkits. For the no-Healthkit achievement, omit those pickups and avoid accidentally touching one in its room.
Healing at a save station is not the same as collecting a Healthkit. “No upgrades” does not mean you must also prohibit healing.
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