Reference cover image reused from the Japanese guide. Artwork may differ by edition. Game artwork belongs to its respective rights holders.
Endonesia Guides
A surreal yet warm emotion RPG about a boy rescuing 50 petrified gods on the tropical island of Endonesia. It dispenses with conventional RPG elements such as combat, experience points, and levels. Instead, its defining approach is to solve puzzles by directing emotions such as joy or anger at targets and carefully observing the surroundings. Distinctive humor and a laid-back tone run throughout, characteristic of Vanpool and its staff associated with MOTHER.
English translation of the existing Japanese guide. Japanese-release names and mechanics are retained; this is not a new gameplay verification or a claim of complete coverage.
Early game
Learn emotions and observation through practice
- ・Direct your available emotions at targets and compare their reactions
- ・Observe people and objects carefully for hints about changes
- ・Rescue the first god you encounter to understand the full process
Midgame
Travel the island and steadily rescue gods
- ・Compare newly accessible places with the map and identify them
- ・Use your growing collection of emotions and tools to suit each scene
- ・Track rescued and unrescued gods separately
Late game
Save the remaining gods and approach the conclusion
- ・Systematically try your emotions on easily overlooked targets
- ・Gather hints and retry difficult puzzles you postponed
- ・Organize your rescue progress before late-game developments
Problem: You do not know what will advance the story
Cause: You have overlooked a target for an emotion or a spot to observe
Solution: Observe nearby people and objects systematically, then direct each available emotion at them and check the reactions
Problem: You keep wandering the same place without progress
Cause: You have not narrowed down accessible places or targets
Solution: Review the island map and systematically check unvisited places and people you have not spoken to
Problem: You cannot solve a puzzle because the correct emotion is unclear
Cause: You have not connected the scene's context with the appropriate emotion
Solution: Read the person's behavior and the situation's mood, then use elimination, beginning with emotions that seem suitable
📋 Traveling the island and rescuing gods
Endonesia does not advance through combat. Its story moves through small steps: observe and notice something, apply an emotion, and change the situation. Keeping this cycle in mind reduces confusion.
Walkthrough — read →📖 How emotions and observation work
Direct feelings such as joy or anger at a target to change the person or situation. Rather than attacking or raising numerical stats, the basic action for progress is choosing an emotion suitable for the moment and applying it.
Basic systems — read →🔑 Making use of tools, gods, and feelings
Emotions are your primary means of acting. Different scenes call for different feelings, so as your collection grows, knowing what is available and selecting it for the situation helps prevent blocks.
Tools, gods, and emotions — read →
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Endonesia Guide FAQ
Xbox Series S
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Basilisk V3 X HyperSpeed
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Endonesia Buying and setup FAQ
LG UltraGear 27GP850
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ANNE PRO 2
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HORI mini controller for Switch
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ELECOM controller
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