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DAVE THE DIVER

🤿 Equipment and upgrades

All12 equipment entries, covering the harpoon, diving suit, air tank and suggested upgrade order.

📈 Suggested upgrade priorities
① Opening priorities
Air Cylinder (iDiver)Cargo Box (iDiver)

Upgrade with gold through iDiver. More oxygen and carrying capacity improve what you can earn per dive and support every other activity.

② Recommended early upgrades
Diving Suit upgrades (iDiver)

Improve the suit through iDiver to explore Medium Depths at 50–130 m more safely. Tuna, marlin and other valuable fish expand the options for each dive.

③ Midgame: unlock guns (blueprints → Duff)
Triple Axel (2 blueprints)Net Gun (live capture)

Find weapons in underwater chests to collect blueprints, then have Duff craft them. Triple Axel offers a spread of shots, while Net Gun helps secure undamaged, high-quality catches.

④ Later: deep water and bosses
Red Sniper Rifle (3 blueprints)Diving Suit upgrades (iDiver)

Improve the suit and oxygen capacity for the Blue Hole Depths at 130–250 m. A high-damage weapon such as Red Sniper Rifle can target a boss’s exposed weak point; its actual availability depends on your weapon progression.

🔱 Harpoon, weapons and collection tools
#1 Harpoon Gun
iDiver app (gold)
Effect:Your permanent basic ranged weapon; upgrades improve fish damage

The harpoon receives permanent upgrades through iDiver using gold, separately from Duff’s material-based gun upgrades.

#2 Knife
Upgrade unlocked through Dr. Bacon’s research materials around Chapter 6
Effect:Close-range attacks and collecting incapacitated fish

Upgrades open later through story progression.

#3 Basic Underwater Rifle
Automatically unlocked by its mission; upgrade through Duff
Effect:General-purpose shooting, with upgraded and elemental branches

The initial gun unlocks automatically; further guns require blueprints.

#4 Triple Axel
2 blueprints to unlock, then upgrade through Duff
Effect:Fires three bolts in a forward spread, like an underwater shotgun

A multi-shot option for close to medium range.

#5 Red Sniper Rifle
3 blueprints to unlock, then upgrade through Duff
Effect:Long, straight shots with high damage per hit

Useful for aiming at exposed weak points when this weapon is available. Access at a particular story boss is not guaranteed.

#6 Net Gun
Blueprint unlock, then upgrade through Duff
Effect:Nets fish alive for undamaged, high-quality catches

For fish you want to catch without reducing quality.

#7 Tranquilizer / Hush Dart
Blueprint unlock, then upgrade through Duff
Effect:Incapacitates fish for undamaged capture

Check weapon level, fish size and recovery requirements before targeting large creatures; it is not a universal live-capture tool.

#8 Grenade Launcher
3 blueprints to unlock, then upgrade through Duff
Effect:Area explosion damage

For groups and tough targets.

#9 Bug Net
Collection opens after a Chapter 2 side quest
Effect:Collects small creatures such as seahorses and seadragons

Used for small rare creatures such as seadragons.

🤿 Diving suits
#1 Diving Suit
iDiver app (gold)
Effect:Raises the supported diving depth. Check the current suit’s description for any additional protection; oxygen capacity is upgraded separately through Air Cylinder.

Core gear managed through iDiver, alongside air and cargo upgrades.

💨 Air and cargo equipment
#1 Air Cylinder
iDiver app (gold)
Effect:Increases oxygen capacity and extends dive time

A high-priority upgrade, since running out of oxygen ends the dive.

#2 Cargo Box
iDiver app (gold)
Effect:Increases carrying capacity

Determines how much you can bring back from a dive.

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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).