GEMELOG / RETRO PLAY GUIDE
Wild Arms 3 guide: Virginia's introduction
Updated
Distinguish opening fights requiring a Force action from obstacles intended for later tools.
Virginia's introduction
Use fire, a key and a Force action at different stages of the hideout.
Steps and checks
- Collect the Tinder Crest in the northern room and light braziers.
- Sneak across collapsing floors and leave the unreachable ladder for a later tool.
- After taking the Duplicator, inspect the chest's bottom for the torn photograph.
- Build FP and use Gatling to advance the Hobgob encounter.
The other three openings
Check both the correct tool and the battle's required action.
Steps and checks
| Check | Next action |
|---|---|
| Jet | Hit sphere switches with the Boomerang; use Accelerator in the introductory boss fight. |
| Gallows | Extinguish braziers with the Freezer Doll; use the Arc Scepter during the confinement event. |
| Clive | Use Set Bombs on walls and rocks; avoid lingering on the poisoned return journey. |
Destination after the introductions
After all four introductions, the story returns to the train.
Steps and checks
- Watch Virginia's HP in the train encounter and focus on Janus.
- After leaving the train, head north toward Baskar Colony beyond the Fallen Sanctuary.
Revisit later or change tools
Separate later-tool obstacles from puzzles solvable with the current tool.
Steps and checks
| Check | Next action |
|---|---|
| Unreachable ladder | Do not force an opening-area ladder intended for Radical Sneakers. |
| Braziers | Change character and tool according to whether fire must be lit or extinguished. |
Game information
- Covered platform
- PlayStation 2
Razer BlackShark V2 Pro
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Samsung Odyssey G4
PS5 Digital (Slim)
Amazon gift card ¥3,000
G PRO X SUPERLIGHT 2
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