Guide menu
A sequel to "Hollow Knight". We will explain the early stages, where it is easy to get confused due to the fast control of the main character, Hornet, and the level of difficulty, which is one step higher than the previous game, without giving away any spoilers.
▶ Start a guide
What is Hollow Knight: Silksong?
A Metroidvania sequel to Hollow Knight. Instead of the previous game's Knight, you play the hunter Hornet, awakening from captivity. Hornet ascends the cursed kingdom of Pharloom with agile action centered on silk and song. Attacks and movement are faster, but difficulty is clearly higher: enemies dealing 2 masks of damage appear early, and benches function differently. Released September 4, 2025, it rapidly became popular; the source records over 410,000 Steam reviews and a Very Positive rating. Japanese is supported.
🗡️ The main character has changed
Hornet, not a knight
Attack and movement tempo is fast. If you stick to the feeling of the previous work, it's easy to miss the interval.
⚠️ Difficulty level is clearly higher
2 mask damage from the beginning
Even those who completed the previous game can easily get stuck in the early stages. Grasp the recovery time early.
🇯🇵 Japanese support
Compatible / OK even if you haven't played the previous game
Regular price: ¥2,300. PC/Mac/Linux. The stories are connected, but you can start with this work.
418,187 items (as of August 2026)
PC / Mac / Linux
Japanese support
Sequel to the previous Hollow Knight
「Released in September 2025 after a long wait. The sequel attracted major attention immediately after release.」 — From Steam store results
The main character is Hornet
The player you control is not the knight from the previous game, but the hunter Hornet, who also appeared in the previous game. The tempo of attacks and movement is fast, and the feel of fighting is clearly different from the previous game.
The level of difficulty has clearly increased
From the beginning, there are enemies that deal damage equal to 2 masks, requiring higher precision than in the previous game. If you think, "I've cleared the previous game, so I can go with the same feeling," it's easy to get stuck in the early stages.
The handling of benches (resting points) has changed.
If you try to manage bases with the same intention as in the previous work, it won't work. Understanding the mechanism before proceeding will reduce unnecessary movement and death.
The return trip tends to be long
A design that tends to take a long time to return after death. Securing a resting point as soon as you arrive will save you time.
First, learn the “recovery mechanism” with your body.
The difficulty of Metroidvania changes depending on whether you can grasp the timing of recovery. Just getting into the habit of restoring recovery in safe situations will greatly change your chances of survival in boss battles.
Instead of forcing yourself to go straight, take a side street
In many cases, there are places where you can't proceed simply because you don't have the means yet. The basic rule of the genre is to look for another route when you get stuck, and this work is similarly effective.
Secure a resting spot before heading deeper
The return trip tends to be long, so when you enter a new area, first find a resting point. If you die after going deep, there will be a lot of loss in the round trip.
Reset the feeling of the previous work once
The Hornet is faster than the knight in the previous game, and has a higher risk of being hit. If you adjust your attack range and dodge timing early on, the second half will be easier.
Only content whose description matches multiple strategy information is adopted. Information that only has one source and spoiler details, such as the total number of bosses and area composition, are not included:
- ▸ Steam official page (Hollow Knight: Silksong)
- ▸ Multiple strategy sites in Japan (only those with matching descriptions of difficulty and specifications)
Hollow Knight: Silksong FAQ
Steam Deck OLED
Razer BlackShark V2 Pro
Samsung Odyssey G4
Basilisk V3 X HyperSpeed
Affiliate links to Amazon Japan. Purchases may earn us a commission at no extra cost to you. Check the retailer for current prices.
Rakuten Points ¥3000
Roguelike Design Theory
ELECOM controller
Balatro strategy guide
Affiliate links to Rakuten Japan. Listed prices are indicative; check the retailer for current prices. The Japanese source also mentions Rakuten Points; current eligibility has not been verified.
G PRO X TKL
See product details and current availability on Amazon Japan.
Affiliate links to Amazon Japan. We may earn a commission on purchases. Listed prices are indicative and may change.
This week in the community
Guide videos
Opens YouTube, an external website.
Related games
- → Hollow Knight (Japanese) Previous work. Start here
- → Nine Sols (Japanese) Oriental-style parry-based metroidvania
- → ANIMAL WELL Exploration action focused on solving puzzles
Razer Viper V3 Pro
See product details and current availability on Amazon Japan.
ANNE PRO 2
8BitDo Pro 2
Razer BlackShark V2 Pro
Samsung Odyssey G4
Affiliate links to Amazon Japan. We may earn a commission on purchases. Listed prices are indicative and may change.
