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Official Everything is Crab key art showing a large creature and the game title.
Key art from the official press kit.
Image: Odd Dreams Digital / Secret Mode

Everything is Crab Affinity Tier List

Compare six Affinities in the old S–C editorial framework. The page discusses Imposing, Gregarious and six evolution combinations, while distinguishing unverified rankings and current-version limitations.

All six Affinities Six evolution combination concepts
🔄 Last checked 2026-07-11 🎮 PC(Steam)

✍️ These are editorial legacy ratings, not results of verified gameplay, recorded win rates or a controlled Pressure 20 test. Evolution offers, selected effects and patches can change their usefulness.

🏆 Affinity overview
Tier Affinities Theme Example build Difficulty Suggested Pressure (legacy; unchecked)
S Imposing Durability / Size Body Slam Bruiser Easy Pressure 1〜20
S Gregarious Allies 12 Charm Army Intermediate Pressure 1〜20 (Extinction 5)
A Predator Damage / movement Speed Killer Intermediate Pressure 1〜14
B Trickster Range / poison concepts Poison Sniper Intermediate Pressure 1〜10
B Prey Evasion concept Smol Ghost Advanced Pressure 1–12 (advanced players only; old suggested range; unchecked)
C Carcinisation Carcinisation (special Affinity) Full Crab Advanced Pressure 1–5, achievement goal (old suggestion; unchecked)

The old draft attributed these ratings to May 2026 Steam and speedrun discussions, but no traceable tally or adoption data was retained. They are editorial examples and can be affected by balance updates.

🔍 Notes by tier
S S tier — editorial top group
STier Easy Durability / Size

Imposing

Example build: Body Slam Bruiser / Pressure 1〜20

SReason for the editorial rating

Imposing supports a durable Body Slam concept. The old assertion that it is the only reliable Pressure 20 choice or a universally correct beginner build has not been verified; no gameplay success data supports that claim.

Main stats: Max HP Resistance Size Physical
Representative evolutions: Chonky Plated Carapace Shell More Mass Body Slam
STier Intermediate Allies

Gregarious

Example build: 12 Charm Army / Pressure 1〜20 (Extinction 5)

SReason for the editorial rating

Charm supports fighting with allies. The old 12-ally instant-boss-kill, world-record usage and superiority at Extinction 5 or at Pressure 20 or higher have not been verified. Treat the rating as editorial, within the game’s actual Pressure range.

Main stats: Social Senses Ability
Representative evolutions: Alpha Pack Tail Wag Courting Pollinator Antennae
A A tier — editorial strong group
ATier Intermediate Damage / movement

Predator

Example build: Speed Killer / Pressure 1〜14

AReason for the editorial rating

A physical, mobile direction for engaging ordinary animals efficiently. The old claim of a fixed damage-scaling failure after Pressure 15, and automatic inferiority to two S-rated Affinities, is unverified.

Main stats: Physical Speed
Representative evolutions: Carnivore Claws Jaws Muscular Tissue Sprint Sharpen
B B tier — editorial middle group
BTier Intermediate Range / poison concepts

Trickster

Example build: Poison Sniper / Pressure 1〜10

BReason for the editorial rating

Ranged and ability choices can support fighting at a distance. The old universal low damage ceiling, inevitable high-Pressure failure and blanket beginner suitability are unverified; assess your selected attacks and defensive gaps.

Main stats: Ability Attack Range
Representative evolutions: Cortex Beak Spit Leech Tentacles Synapse Poisonous Saliva
BTier Advanced Evasion concept

Prey

Example build: Smol Ghost / Pressure 1–12 (advanced players only; old suggested range; unchecked)

BReason for the editorial rating

Evasion and mobility demand attention to positioning. Smol does not make damage impossible, and Prey does not inherently mean almost zero offense. The B rating is an editorial legacy judgment, not a measure of an average player’s success rate.

Main stats: Dodge Speed Senses
Representative evolutions: Elusive More Eyes! Smol Forager Herbivore Slow Metabolism
C C tier — editorial situational group
CTier Advanced Carcinisation (special Affinity)

Carcinisation

Example build: Full Crab / Pressure 1–5, achievement goal (old suggestion; unchecked)

CReason for the editorial rating

Carcinisation has distinct tradeoffs and achievement goals. The old seven-level maximum-damage claim and all-or-nothing restriction are unverified. The rating does not establish that it is unsuitable for every ordinary run.

Main stats: Enemy damage +10%/level (old value; unchecked) Food rarity +8%/level (old value; unchecked)
Representative evolutions: Antennae Exoskeleton Pincer Shell More Legs Pistol Pincer
⚗️ Six evolution combination concepts

These six examples combine Affinity directions and evolutions. Their S–C labels are editorial comparisons, not verified win-rate or damage measurements.

Rating Concept Affinities Overview
S Body Slam Bruiser Imposing A health-and-durability concept. A universally strongest build or guaranteed Pressure 20 clear is not verified.
S 12 Charm Army Gregarious An ally-focused concept. The old 12-ally instant-kill and world-record-player claims are unverified.
A Speed Killer Predator A physical damage and mobility concept. No guaranteed effortless clear at medium difficulty is claimed.
B Smol Ghost Prey A small-Size and evasion concept. Reduced exposure does not guarantee a no-damage run.
B Poison Sniper Trickster A ranged and poison concept. Keep distance, but do not assume that every beginner will clear safely.
C Full Crab Carcinisation A Carcinisation achievement concept. The old level-seven requirement must be checked against the saved The Crabtain condition.

Evolution choices in each concept:

S Body Slam Bruiser
Chonky Plated Body Slam More Mass
S 12 Charm Army
Alpha Pack Tail Wag Courting
A Speed Killer
Carnivore Claws Sprint Muscular Tissue
B Smol Ghost
Elusive Smol More Eyes! Slow Metabolism
B Poison Sniper
Cortex Beak Spit Poisonous Saliva
C Full Crab
Exoskeleton Pincer Shell More Legs
📊 How to read the ratings

The old draft claimed May 2026 community and recorded Pressure 20 evidence, but retained no reproducible run data. The three topics below are comparison questions, not a completed measurement study.

1. Higher-difficulty suitability

Pressure 15–20 and Extinction 5 are goals to inspect. No verified clear-rate dataset establishes that an S rating reliably clears Pressure 20.

2. Consistency and failure risk

A meaningful consistency claim would need repeated comparable runs. No average clear rate or measured failure-rate cutoff supporting the B rating is available here.

3. Control demands

Consider the positioning and inputs a concept requires. This is editorial guidance; individual skill and the evolutions offered can change the experience.

Tier Definition Pressure range (legacy; unchecked)
S Old S definition: reliable at every difficulty and viable at Extinction 5 (unverified) Pressure 1–20 (old all-range claim; unchecked)
A Old A definition: consistent up to medium difficulty and still powerful, though it can lose effectiveness at high difficulty (unverified) Pressure 1〜14
B Old B definition: strong with the right conditions but less general, suited to experienced players and unusual to use (unverified) Pressure 1〜10〜12
C Old C definition: a niche achievement concept rather than a normal-clear recommendation (editorial; unchecked for the current version) Pressure 1–5, achievement goals only (old suggestion; unchecked)
Related gaming gearAmazon Associates
❓ FAQ

Which Affinity should a beginner consider first?

Imposing offers health-focused choices that can make mistakes more manageable. Inspect Chonky, Plating, More Mass and Shell individually; neither a fixed acquisition order, minimal skill requirement nor reliable clears to Pressure 15 has been verified. Use it as an approachable concept rather than a guaranteed answer.

Is Carcinisation actually strong?

Its appeal and tradeoffs depend on the evolutions available and your goal. The old food-only drop rule, seven-level cap and +70% player-damage interpretation are unverified. The C rating and Pressure 1–3 recommendation are editorial legacy judgments, not measured results; read The Crabtain’s current condition before planning an achievement run.

Can Gregarious and Predator work together?

Combining ally-focused choices with personal damage is a useful concept to explore. The old fixed one-or-two supporting level-1 selections, weighting penalty and speedrunner-popularity claim are unverified. Decide which direction is primary and inspect the actual effects before adding support.

📚 Related reading
🛒 Related gear on Amazon JapanAmazon Associates
📕 Books and merchandise on Rakuten JapanRakuten Affiliate
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Based on site-wide views, captured July 6, 2026 (previous 28 days plus capture day).