Soul & Sword(Super Famicom)
🎒 Recruit companions and prepare equipment and healing supplies
Recruit adventurers met on Varukanon Island. Attribute requirements gate stronger equipment, and healing notably relies on purchased items rather than magic. This guide explains party, equipment, and consumable management through the documented systems.
Soul & Sword — what should I check first in Companions, equipment, and event items?
Adventurers join as scenarios progress. Some join automatically after a boss defeat, while others join as request rewards. Each favors different attributes and roles, so consider who fights up front and which abilities to develop. Recruitment opportunities often connect to scenarios; visiting towns and pursuing requests with potential companions in mind expands your strength.
Adventurers join as scenarios progress. Some join automatically after a boss defeat, while others join as request rewards. Each favors different attributes and roles, so consider who fights up front and which abilities to develop. Recruitment opportunities often connect to scenarios; visiting towns and pursuing requests with potential companions in mind expands your strength.
- ▸ Meet and recruit companions through scenario progress
- ▸ Some join automatically after bosses; others join as request rewards
- ▸ Build formations around each companion's favored attributes and roles
- ▸ Visit towns and requests with scenario-linked recruitment in mind
Weapons, armor, and accessories can be bought or found, but stronger equipment requires minimum values in relevant attributes. Development and equipment are interlocked: improve the necessary attribute through battle before upgrading. Magic and special skills can also be purchased, with attribute requirements affecting use. Choose desired gear or skills first, then work backward to the development needed for efficient improvement.
- ▸ Strong equipment requires minimum relevant attribute values
- ▸ Develop the required attribute before upgrading
- ▸ Magic and special skills are purchased and also have use requirements
- ▸ Plan growth backward from desired equipment and skills
There is no healing magic; HP recovery depends entirely on purchased healing items. Paralysis and fractures also require dedicated cures, making consumable reserves a lifeline. Attribute-restoring items are likewise considered indispensable. Make a habit of restocking whenever you visit shops. Automatic combat use still depends on inventory, so always check healing and status remedies before long trips.
- ▸ No healing magic exists; purchased items provide all HP recovery
- ▸ Paralysis and fractures require dedicated cures
- ▸ Attribute-restoring items are also essential
- ▸ Always check healing and status remedies before distant travel
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